github.com/jingcheng-WU/gonum@v0.9.1-0.20210323123734-f1a2a11a8f7b/mat/doc.go (about) 1 // Copyright ©2015 The Gonum Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 // Package mat provides implementations of float64 and complex128 matrix 6 // structures and linear algebra operations on them. 7 // 8 // Overview 9 // 10 // This section provides a quick overview of the mat package. The following 11 // sections provide more in depth commentary. 12 // 13 // mat provides: 14 // - Interfaces for Matrix classes (Matrix, Symmetric, Triangular) 15 // - Concrete implementations (Dense, SymDense, TriDense, VecDense) 16 // - Methods and functions for using matrix data (Add, Trace, SymRankOne) 17 // - Types for constructing and using matrix factorizations (QR, LU, etc.) 18 // - The complementary types for complex matrices, CMatrix, CSymDense, etc. 19 // In the documentation below, we use "matrix" as a short-hand for all of 20 // the FooDense types implemented in this package. We use "Matrix" to 21 // refer to the Matrix interface. 22 // 23 // A matrix may be constructed through the corresponding New function. If no 24 // backing array is provided the matrix will be initialized to all zeros. 25 // // Allocate a zeroed real matrix of size 3×5 26 // zero := mat.NewDense(3, 5, nil) 27 // If a backing data slice is provided, the matrix will have those elements. 28 // All matrices are stored in row-major format and users should consider 29 // this when expressing matrix arithmetic to ensure optimal performance. 30 // // Generate a 6×6 matrix of random values. 31 // data := make([]float64, 36) 32 // for i := range data { 33 // data[i] = rand.NormFloat64() 34 // } 35 // a := mat.NewDense(6, 6, data) 36 // Operations involving matrix data are implemented as functions when the values 37 // of the matrix remain unchanged 38 // tr := mat.Trace(a) 39 // and are implemented as methods when the operation modifies the receiver. 40 // zero.Copy(a) 41 // Note that the input arguments to most functions and methods are interfaces 42 // rather than concrete types `func Trace(Matrix)` rather than 43 // `func Trace(*Dense)` allowing flexible use of internal and external 44 // Matrix types. 45 // 46 // When a matrix is the destination or receiver for a function or method, 47 // the operation will panic if the matrix is not the correct size. 48 // An exception to this is when the destination is empty (see below). 49 // 50 // Empty matrix 51 // 52 // An empty matrix is one that has zero size. Empty matrices are used to allow 53 // the destination of a matrix operation to assume the correct size automatically. 54 // This operation will re-use the backing data, if available, or will allocate 55 // new data if necessary. The IsEmpty method returns whether the given matrix 56 // is empty. The zero-value of a matrix is empty, and is useful for easily 57 // getting the result of matrix operations. 58 // var c mat.Dense // construct a new zero-value matrix 59 // c.Mul(a, a) // c is automatically adjusted to be the right size 60 // The Reset method can be used to revert a matrix to an empty matrix. 61 // Reset should not be used when multiple different matrices share the same backing 62 // data slice. This can cause unexpected data modifications after being resized. 63 // An empty matrix can not be sliced even if it does have an adequately sized 64 // backing data slice, but can be expanded using its Grow method if it exists. 65 // 66 // The Matrix Interfaces 67 // 68 // The Matrix interface is the common link between the concrete types of real 69 // matrices. The Matrix interface is defined by three functions: Dims, which 70 // returns the dimensions of the Matrix, At, which returns the element in the 71 // specified location, and T for returning a Transpose (discussed later). All of 72 // the matrix types can perform these behaviors and so implement the interface. 73 // Methods and functions are designed to use this interface, so in particular the method 74 // func (m *Dense) Mul(a, b Matrix) 75 // constructs a *Dense from the result of a multiplication with any Matrix types, 76 // not just *Dense. Where more restrictive requirements must be met, there are also 77 // additional interfaces like Symmetric and Triangular. For example, in 78 // func (s *SymDense) AddSym(a, b Symmetric) 79 // the Symmetric interface guarantees a symmetric result. 80 // 81 // The CMatrix interface plays the same role for complex matrices. The difference 82 // is that the CMatrix type has the H method instead T, for returning the conjugate 83 // transpose. 84 // 85 // (Conjugate) Transposes 86 // 87 // The T method is used for transposition on real matrices, and H is used for 88 // conjugate transposition on complex matrices. For example, c.Mul(a.T(), b) computes 89 // c = aᵀ * b. The mat types implement this method implicitly — 90 // see the Transpose and Conjugate types for more details. Note that some 91 // operations have a transpose as part of their definition, as in *SymDense.SymOuterK. 92 // 93 // Matrix Factorization 94 // 95 // Matrix factorizations, such as the LU decomposition, typically have their own 96 // specific data storage, and so are each implemented as a specific type. The 97 // factorization can be computed through a call to Factorize 98 // var lu mat.LU 99 // lu.Factorize(a) 100 // The elements of the factorization can be extracted through methods on the 101 // factorized type, for example *LU.UTo. The factorization types can also be used 102 // directly, as in *Cholesky.SolveTo. Some factorizations can be updated directly, 103 // without needing to update the original matrix and refactorize, for example with 104 // *LU.RankOne. 105 // 106 // BLAS and LAPACK 107 // 108 // BLAS and LAPACK are the standard APIs for linear algebra routines. Many 109 // operations in mat are implemented using calls to the wrapper functions 110 // in gonum/blas/blas64 and gonum/lapack/lapack64 and their complex equivalents. 111 // By default, blas64 and lapack64 call the native Go implementations of the 112 // routines. Alternatively, it is possible to use C-based implementations of the 113 // APIs through the respective cgo packages and the wrapper packages' "Use" 114 // functions. The Go implementation of LAPACK makes calls through blas64, so if 115 // a cgo BLAS implementation is registered, the lapack64 calls will be partially 116 // executed in Go and partially executed in C. 117 // 118 // Type Switching 119 // 120 // The Matrix abstraction enables efficiency as well as interoperability. Go's 121 // type reflection capabilities are used to choose the most efficient routine 122 // given the specific concrete types. For example, in 123 // c.Mul(a, b) 124 // if a and b both implement RawMatrixer, that is, they can be represented as a 125 // blas64.General, blas64.Gemm (general matrix multiplication) is called, while 126 // instead if b is a RawSymmetricer blas64.Symm is used (general-symmetric 127 // multiplication), and if b is a *VecDense blas64.Gemv is used. 128 // 129 // There are many possible type combinations and special cases. No specific guarantees 130 // are made about the performance of any method, and in particular, note that an 131 // abstract matrix type may be copied into a concrete type of the corresponding 132 // value. If there are specific special cases that are needed, please submit a 133 // pull-request or file an issue. 134 // 135 // Invariants 136 // 137 // Matrix input arguments to package functions are never directly modified. If an 138 // operation changes Matrix data, the mutated matrix will be the receiver of a 139 // method, or will be the first, dst, argument to a method named with a To suffix. 140 // 141 // For convenience, a matrix may be used as both a receiver and as an input, e.g. 142 // a.Pow(a, 6) 143 // v.SolveVec(a.T(), v) 144 // though in many cases this will cause an allocation (see Element Aliasing). 145 // An exception to this rule is Copy, which does not allow a.Copy(a.T()). 146 // 147 // Element Aliasing 148 // 149 // Most methods in mat modify receiver data. It is forbidden for the modified 150 // data region of the receiver to overlap the used data area of the input 151 // arguments. The exception to this rule is when the method receiver is equal to one 152 // of the input arguments, as in the a.Pow(a, 6) call above, or its implicit transpose. 153 // 154 // This prohibition is to help avoid subtle mistakes when the method needs to read 155 // from and write to the same data region. There are ways to make mistakes using the 156 // mat API, and mat functions will detect and complain about those. 157 // There are many ways to make mistakes by excursion from the mat API via 158 // interaction with raw matrix values. 159 // 160 // If you need to read the rest of this section to understand the behavior of 161 // your program, you are being clever. Don't be clever. If you must be clever, 162 // blas64 and lapack64 may be used to call the behavior directly. 163 // 164 // mat will use the following rules to detect overlap between the receiver and one 165 // of the inputs: 166 // - the input implements one of the Raw methods, and 167 // - the address ranges of the backing data slices overlap, and 168 // - the strides differ or there is an overlap in the used data elements. 169 // If such an overlap is detected, the method will panic. 170 // 171 // The following cases will not panic: 172 // - the data slices do not overlap, 173 // - there is pointer identity between the receiver and input values after 174 // the value has been untransposed if necessary. 175 // 176 // mat will not attempt to detect element overlap if the input does not implement a 177 // Raw method. Method behavior is undefined if there is undetected overlap. 178 // 179 package mat // import "github.com/jingcheng-WU/gonum/mat"