github.com/jlmucb/cloudproxy@v0.0.0-20170830161738-b5aa0b619bc4/src/third_party/googlemock/gtest/samples/sample3-inl.h (about)

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    29  
    30  // A sample program demonstrating using Google C++ testing framework.
    31  //
    32  // Author: wan@google.com (Zhanyong Wan)
    33  
    34  #ifndef GTEST_SAMPLES_SAMPLE3_INL_H_
    35  #define GTEST_SAMPLES_SAMPLE3_INL_H_
    36  
    37  #include <stddef.h>
    38  
    39  
    40  // Queue is a simple queue implemented as a singled-linked list.
    41  //
    42  // The element type must support copy constructor.
    43  template <typename E>  // E is the element type
    44  class Queue;
    45  
    46  // QueueNode is a node in a Queue, which consists of an element of
    47  // type E and a pointer to the next node.
    48  template <typename E>  // E is the element type
    49  class QueueNode {
    50    friend class Queue<E>;
    51  
    52   public:
    53    // Gets the element in this node.
    54    const E& element() const { return element_; }
    55  
    56    // Gets the next node in the queue.
    57    QueueNode* next() { return next_; }
    58    const QueueNode* next() const { return next_; }
    59  
    60   private:
    61    // Creates a node with a given element value.  The next pointer is
    62    // set to NULL.
    63    explicit QueueNode(const E& an_element) : element_(an_element), next_(NULL) {}
    64  
    65    // We disable the default assignment operator and copy c'tor.
    66    const QueueNode& operator = (const QueueNode&);
    67    QueueNode(const QueueNode&);
    68  
    69    E element_;
    70    QueueNode* next_;
    71  };
    72  
    73  template <typename E>  // E is the element type.
    74  class Queue {
    75   public:
    76    // Creates an empty queue.
    77    Queue() : head_(NULL), last_(NULL), size_(0) {}
    78  
    79    // D'tor.  Clears the queue.
    80    ~Queue() { Clear(); }
    81  
    82    // Clears the queue.
    83    void Clear() {
    84      if (size_ > 0) {
    85        // 1. Deletes every node.
    86        QueueNode<E>* node = head_;
    87        QueueNode<E>* next = node->next();
    88        for (; ;) {
    89          delete node;
    90          node = next;
    91          if (node == NULL) break;
    92          next = node->next();
    93        }
    94  
    95        // 2. Resets the member variables.
    96        head_ = last_ = NULL;
    97        size_ = 0;
    98      }
    99    }
   100  
   101    // Gets the number of elements.
   102    size_t Size() const { return size_; }
   103  
   104    // Gets the first element of the queue, or NULL if the queue is empty.
   105    QueueNode<E>* Head() { return head_; }
   106    const QueueNode<E>* Head() const { return head_; }
   107  
   108    // Gets the last element of the queue, or NULL if the queue is empty.
   109    QueueNode<E>* Last() { return last_; }
   110    const QueueNode<E>* Last() const { return last_; }
   111  
   112    // Adds an element to the end of the queue.  A copy of the element is
   113    // created using the copy constructor, and then stored in the queue.
   114    // Changes made to the element in the queue doesn't affect the source
   115    // object, and vice versa.
   116    void Enqueue(const E& element) {
   117      QueueNode<E>* new_node = new QueueNode<E>(element);
   118  
   119      if (size_ == 0) {
   120        head_ = last_ = new_node;
   121        size_ = 1;
   122      } else {
   123        last_->next_ = new_node;
   124        last_ = new_node;
   125        size_++;
   126      }
   127    }
   128  
   129    // Removes the head of the queue and returns it.  Returns NULL if
   130    // the queue is empty.
   131    E* Dequeue() {
   132      if (size_ == 0) {
   133        return NULL;
   134      }
   135  
   136      const QueueNode<E>* const old_head = head_;
   137      head_ = head_->next_;
   138      size_--;
   139      if (size_ == 0) {
   140        last_ = NULL;
   141      }
   142  
   143      E* element = new E(old_head->element());
   144      delete old_head;
   145  
   146      return element;
   147    }
   148  
   149    // Applies a function/functor on each element of the queue, and
   150    // returns the result in a new queue.  The original queue is not
   151    // affected.
   152    template <typename F>
   153    Queue* Map(F function) const {
   154      Queue* new_queue = new Queue();
   155      for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) {
   156        new_queue->Enqueue(function(node->element()));
   157      }
   158  
   159      return new_queue;
   160    }
   161  
   162   private:
   163    QueueNode<E>* head_;  // The first node of the queue.
   164    QueueNode<E>* last_;  // The last node of the queue.
   165    size_t size_;  // The number of elements in the queue.
   166  
   167    // We disallow copying a queue.
   168    Queue(const Queue&);
   169    const Queue& operator = (const Queue&);
   170  };
   171  
   172  #endif  // GTEST_SAMPLES_SAMPLE3_INL_H_