github.com/jogo/docker@v1.7.0-rc1/daemon/kill.go (about)

     1  package daemon
     2  
     3  import (
     4  	"fmt"
     5  	"syscall"
     6  )
     7  
     8  // ContainerKill send signal to the container
     9  // If no signal is given (sig 0), then Kill with SIGKILL and wait
    10  // for the container to exit.
    11  // If a signal is given, then just send it to the container and return.
    12  func (daemon *Daemon) ContainerKill(name string, sig uint64) error {
    13  	container, err := daemon.Get(name)
    14  	if err != nil {
    15  		return err
    16  	}
    17  
    18  	// If no signal is passed, or SIGKILL, perform regular Kill (SIGKILL + wait())
    19  	if sig == 0 || syscall.Signal(sig) == syscall.SIGKILL {
    20  		if err := container.Kill(); err != nil {
    21  			return fmt.Errorf("Cannot kill container %s: %s", name, err)
    22  		}
    23  	} else {
    24  		// Otherwise, just send the requested signal
    25  		if err := container.KillSig(int(sig)); err != nil {
    26  			return fmt.Errorf("Cannot kill container %s: %s", name, err)
    27  		}
    28  	}
    29  	container.LogEvent("kill")
    30  	return nil
    31  }