github.com/julesgoullee/go-ethereum@v1.9.7/p2p/discover/lookup.go (about)

     1  // Copyright 2019 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package discover
    18  
    19  import (
    20  	"context"
    21  
    22  	"github.com/ethereum/go-ethereum/p2p/enode"
    23  )
    24  
    25  // lookup performs a network search for nodes close to the given target. It approaches the
    26  // target by querying nodes that are closer to it on each iteration. The given target does
    27  // not need to be an actual node identifier.
    28  type lookup struct {
    29  	tab         *Table
    30  	queryfunc   func(*node) ([]*node, error)
    31  	replyCh     chan []*node
    32  	cancelCh    <-chan struct{}
    33  	asked, seen map[enode.ID]bool
    34  	result      nodesByDistance
    35  	replyBuffer []*node
    36  	queries     int
    37  }
    38  
    39  type queryFunc func(*node) ([]*node, error)
    40  
    41  func newLookup(ctx context.Context, tab *Table, target enode.ID, q queryFunc) *lookup {
    42  	it := &lookup{
    43  		tab:       tab,
    44  		queryfunc: q,
    45  		asked:     make(map[enode.ID]bool),
    46  		seen:      make(map[enode.ID]bool),
    47  		result:    nodesByDistance{target: target},
    48  		replyCh:   make(chan []*node, alpha),
    49  		cancelCh:  ctx.Done(),
    50  		queries:   -1,
    51  	}
    52  	// Don't query further if we hit ourself.
    53  	// Unlikely to happen often in practice.
    54  	it.asked[tab.self().ID()] = true
    55  	return it
    56  }
    57  
    58  // run runs the lookup to completion and returns the closest nodes found.
    59  func (it *lookup) run() []*enode.Node {
    60  	for it.advance() {
    61  	}
    62  	return unwrapNodes(it.result.entries)
    63  }
    64  
    65  // advance advances the lookup until any new nodes have been found.
    66  // It returns false when the lookup has ended.
    67  func (it *lookup) advance() bool {
    68  	for it.startQueries() {
    69  		select {
    70  		case nodes := <-it.replyCh:
    71  			it.replyBuffer = it.replyBuffer[:0]
    72  			for _, n := range nodes {
    73  				if n != nil && !it.seen[n.ID()] {
    74  					it.seen[n.ID()] = true
    75  					it.result.push(n, bucketSize)
    76  					it.replyBuffer = append(it.replyBuffer, n)
    77  				}
    78  			}
    79  			it.queries--
    80  			if len(it.replyBuffer) > 0 {
    81  				return true
    82  			}
    83  		case <-it.cancelCh:
    84  			it.shutdown()
    85  		}
    86  	}
    87  	return false
    88  }
    89  
    90  func (it *lookup) shutdown() {
    91  	for it.queries > 0 {
    92  		<-it.replyCh
    93  		it.queries--
    94  	}
    95  	it.queryfunc = nil
    96  	it.replyBuffer = nil
    97  }
    98  
    99  func (it *lookup) startQueries() bool {
   100  	if it.queryfunc == nil {
   101  		return false
   102  	}
   103  
   104  	// The first query returns nodes from the local table.
   105  	if it.queries == -1 {
   106  		it.tab.mutex.Lock()
   107  		closest := it.tab.closest(it.result.target, bucketSize, false)
   108  		it.tab.mutex.Unlock()
   109  		it.queries = 1
   110  		it.replyCh <- closest.entries
   111  		return true
   112  	}
   113  
   114  	// Ask the closest nodes that we haven't asked yet.
   115  	for i := 0; i < len(it.result.entries) && it.queries < alpha; i++ {
   116  		n := it.result.entries[i]
   117  		if !it.asked[n.ID()] {
   118  			it.asked[n.ID()] = true
   119  			it.queries++
   120  			go it.query(n, it.replyCh)
   121  		}
   122  	}
   123  	// The lookup ends when no more nodes can be asked.
   124  	return it.queries > 0
   125  }
   126  
   127  func (it *lookup) query(n *node, reply chan<- []*node) {
   128  	fails := it.tab.db.FindFails(n.ID(), n.IP())
   129  	r, err := it.queryfunc(n)
   130  	if err == errClosed {
   131  		// Avoid recording failures on shutdown.
   132  		reply <- nil
   133  		return
   134  	} else if len(r) == 0 {
   135  		fails++
   136  		it.tab.db.UpdateFindFails(n.ID(), n.IP(), fails)
   137  		it.tab.log.Trace("Findnode failed", "id", n.ID(), "failcount", fails, "err", err)
   138  		if fails >= maxFindnodeFailures {
   139  			it.tab.log.Trace("Too many findnode failures, dropping", "id", n.ID(), "failcount", fails)
   140  			it.tab.delete(n)
   141  		}
   142  	} else if fails > 0 {
   143  		// Reset failure counter because it counts _consecutive_ failures.
   144  		it.tab.db.UpdateFindFails(n.ID(), n.IP(), 0)
   145  	}
   146  
   147  	// Grab as many nodes as possible. Some of them might not be alive anymore, but we'll
   148  	// just remove those again during revalidation.
   149  	for _, n := range r {
   150  		it.tab.addSeenNode(n)
   151  	}
   152  	reply <- r
   153  }
   154  
   155  // lookupIterator performs lookup operations and iterates over all seen nodes.
   156  // When a lookup finishes, a new one is created through nextLookup.
   157  type lookupIterator struct {
   158  	buffer     []*node
   159  	nextLookup lookupFunc
   160  	ctx        context.Context
   161  	cancel     func()
   162  	lookup     *lookup
   163  }
   164  
   165  type lookupFunc func(ctx context.Context) *lookup
   166  
   167  func newLookupIterator(ctx context.Context, next lookupFunc) *lookupIterator {
   168  	ctx, cancel := context.WithCancel(ctx)
   169  	return &lookupIterator{ctx: ctx, cancel: cancel, nextLookup: next}
   170  }
   171  
   172  // Node returns the current node.
   173  func (it *lookupIterator) Node() *enode.Node {
   174  	if len(it.buffer) == 0 {
   175  		return nil
   176  	}
   177  	return unwrapNode(it.buffer[0])
   178  }
   179  
   180  // Next moves to the next node.
   181  func (it *lookupIterator) Next() bool {
   182  	// Consume next node in buffer.
   183  	if len(it.buffer) > 0 {
   184  		it.buffer = it.buffer[1:]
   185  	}
   186  	// Advance the lookup to refill the buffer.
   187  	for len(it.buffer) == 0 {
   188  		if it.ctx.Err() != nil {
   189  			it.lookup = nil
   190  			it.buffer = nil
   191  			return false
   192  		}
   193  		if it.lookup == nil {
   194  			it.lookup = it.nextLookup(it.ctx)
   195  			continue
   196  		}
   197  		if !it.lookup.advance() {
   198  			it.lookup = nil
   199  			continue
   200  		}
   201  		it.buffer = it.lookup.replyBuffer
   202  	}
   203  	return true
   204  }
   205  
   206  // Close ends the iterator.
   207  func (it *lookupIterator) Close() {
   208  	it.cancel()
   209  }