github.com/kaleido-io/go-ethereum@v1.9.7/crypto/blake2b/blake2b_generic.go (about) 1 // Copyright 2016 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package blake2b 6 7 import ( 8 "encoding/binary" 9 "math/bits" 10 ) 11 12 // the precomputed values for BLAKE2b 13 // there are 10 16-byte arrays - one for each round 14 // the entries are calculated from the sigma constants. 15 var precomputed = [10][16]byte{ 16 {0, 2, 4, 6, 1, 3, 5, 7, 8, 10, 12, 14, 9, 11, 13, 15}, 17 {14, 4, 9, 13, 10, 8, 15, 6, 1, 0, 11, 5, 12, 2, 7, 3}, 18 {11, 12, 5, 15, 8, 0, 2, 13, 10, 3, 7, 9, 14, 6, 1, 4}, 19 {7, 3, 13, 11, 9, 1, 12, 14, 2, 5, 4, 15, 6, 10, 0, 8}, 20 {9, 5, 2, 10, 0, 7, 4, 15, 14, 11, 6, 3, 1, 12, 8, 13}, 21 {2, 6, 0, 8, 12, 10, 11, 3, 4, 7, 15, 1, 13, 5, 14, 9}, 22 {12, 1, 14, 4, 5, 15, 13, 10, 0, 6, 9, 8, 7, 3, 2, 11}, 23 {13, 7, 12, 3, 11, 14, 1, 9, 5, 15, 8, 2, 0, 4, 6, 10}, 24 {6, 14, 11, 0, 15, 9, 3, 8, 12, 13, 1, 10, 2, 7, 4, 5}, 25 {10, 8, 7, 1, 2, 4, 6, 5, 15, 9, 3, 13, 11, 14, 12, 0}, 26 } 27 28 func hashBlocksGeneric(h *[8]uint64, c *[2]uint64, flag uint64, blocks []byte) { 29 var m [16]uint64 30 c0, c1 := c[0], c[1] 31 32 for i := 0; i < len(blocks); { 33 c0 += BlockSize 34 if c0 < BlockSize { 35 c1++ 36 } 37 for j := range m { 38 m[j] = binary.LittleEndian.Uint64(blocks[i:]) 39 i += 8 40 } 41 fGeneric(h, &m, c0, c1, flag, 12) 42 } 43 c[0], c[1] = c0, c1 44 } 45 46 func fGeneric(h *[8]uint64, m *[16]uint64, c0, c1 uint64, flag uint64, rounds uint64) { 47 v0, v1, v2, v3, v4, v5, v6, v7 := h[0], h[1], h[2], h[3], h[4], h[5], h[6], h[7] 48 v8, v9, v10, v11, v12, v13, v14, v15 := iv[0], iv[1], iv[2], iv[3], iv[4], iv[5], iv[6], iv[7] 49 v12 ^= c0 50 v13 ^= c1 51 v14 ^= flag 52 53 for i := 0; i < int(rounds); i++ { 54 s := &(precomputed[i%10]) 55 56 v0 += m[s[0]] 57 v0 += v4 58 v12 ^= v0 59 v12 = bits.RotateLeft64(v12, -32) 60 v8 += v12 61 v4 ^= v8 62 v4 = bits.RotateLeft64(v4, -24) 63 v1 += m[s[1]] 64 v1 += v5 65 v13 ^= v1 66 v13 = bits.RotateLeft64(v13, -32) 67 v9 += v13 68 v5 ^= v9 69 v5 = bits.RotateLeft64(v5, -24) 70 v2 += m[s[2]] 71 v2 += v6 72 v14 ^= v2 73 v14 = bits.RotateLeft64(v14, -32) 74 v10 += v14 75 v6 ^= v10 76 v6 = bits.RotateLeft64(v6, -24) 77 v3 += m[s[3]] 78 v3 += v7 79 v15 ^= v3 80 v15 = bits.RotateLeft64(v15, -32) 81 v11 += v15 82 v7 ^= v11 83 v7 = bits.RotateLeft64(v7, -24) 84 85 v0 += m[s[4]] 86 v0 += v4 87 v12 ^= v0 88 v12 = bits.RotateLeft64(v12, -16) 89 v8 += v12 90 v4 ^= v8 91 v4 = bits.RotateLeft64(v4, -63) 92 v1 += m[s[5]] 93 v1 += v5 94 v13 ^= v1 95 v13 = bits.RotateLeft64(v13, -16) 96 v9 += v13 97 v5 ^= v9 98 v5 = bits.RotateLeft64(v5, -63) 99 v2 += m[s[6]] 100 v2 += v6 101 v14 ^= v2 102 v14 = bits.RotateLeft64(v14, -16) 103 v10 += v14 104 v6 ^= v10 105 v6 = bits.RotateLeft64(v6, -63) 106 v3 += m[s[7]] 107 v3 += v7 108 v15 ^= v3 109 v15 = bits.RotateLeft64(v15, -16) 110 v11 += v15 111 v7 ^= v11 112 v7 = bits.RotateLeft64(v7, -63) 113 114 v0 += m[s[8]] 115 v0 += v5 116 v15 ^= v0 117 v15 = bits.RotateLeft64(v15, -32) 118 v10 += v15 119 v5 ^= v10 120 v5 = bits.RotateLeft64(v5, -24) 121 v1 += m[s[9]] 122 v1 += v6 123 v12 ^= v1 124 v12 = bits.RotateLeft64(v12, -32) 125 v11 += v12 126 v6 ^= v11 127 v6 = bits.RotateLeft64(v6, -24) 128 v2 += m[s[10]] 129 v2 += v7 130 v13 ^= v2 131 v13 = bits.RotateLeft64(v13, -32) 132 v8 += v13 133 v7 ^= v8 134 v7 = bits.RotateLeft64(v7, -24) 135 v3 += m[s[11]] 136 v3 += v4 137 v14 ^= v3 138 v14 = bits.RotateLeft64(v14, -32) 139 v9 += v14 140 v4 ^= v9 141 v4 = bits.RotateLeft64(v4, -24) 142 143 v0 += m[s[12]] 144 v0 += v5 145 v15 ^= v0 146 v15 = bits.RotateLeft64(v15, -16) 147 v10 += v15 148 v5 ^= v10 149 v5 = bits.RotateLeft64(v5, -63) 150 v1 += m[s[13]] 151 v1 += v6 152 v12 ^= v1 153 v12 = bits.RotateLeft64(v12, -16) 154 v11 += v12 155 v6 ^= v11 156 v6 = bits.RotateLeft64(v6, -63) 157 v2 += m[s[14]] 158 v2 += v7 159 v13 ^= v2 160 v13 = bits.RotateLeft64(v13, -16) 161 v8 += v13 162 v7 ^= v8 163 v7 = bits.RotateLeft64(v7, -63) 164 v3 += m[s[15]] 165 v3 += v4 166 v14 ^= v3 167 v14 = bits.RotateLeft64(v14, -16) 168 v9 += v14 169 v4 ^= v9 170 v4 = bits.RotateLeft64(v4, -63) 171 } 172 h[0] ^= v0 ^ v8 173 h[1] ^= v1 ^ v9 174 h[2] ^= v2 ^ v10 175 h[3] ^= v3 ^ v11 176 h[4] ^= v4 ^ v12 177 h[5] ^= v5 ^ v13 178 h[6] ^= v6 ^ v14 179 h[7] ^= v7 ^ v15 180 }