github.com/klaytn/klaytn@v1.12.1/blockchain/vm/analysis.go (about) 1 // Modifications Copyright 2018 The klaytn Authors 2 // Copyright 2015 The go-ethereum Authors 3 // This file is part of the go-ethereum library. 4 // 5 // The go-ethereum library is free software: you can redistribute it and/or modify 6 // it under the terms of the GNU Lesser General Public License as published by 7 // the Free Software Foundation, either version 3 of the License, or 8 // (at your option) any later version. 9 // 10 // The go-ethereum library is distributed in the hope that it will be useful, 11 // but WITHOUT ANY WARRANTY; without even the implied warranty of 12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 // GNU Lesser General Public License for more details. 14 // 15 // You should have received a copy of the GNU Lesser General Public License 16 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 17 // 18 // This file is derived from core/vm/analysis.go (2018/06/04). 19 // Modified and improved for the klaytn development. 20 21 package vm 22 23 // bitvec is a bit vector which maps bytes in a program. 24 // An unset bit means the byte is an opcode, a set bit means 25 // it's data (i.e. argument of PUSHxx). 26 type bitvec []byte 27 28 func (bits *bitvec) set(pos uint64) { 29 (*bits)[pos/8] |= 0x80 >> (pos % 8) 30 } 31 32 func (bits *bitvec) set8(pos uint64) { 33 (*bits)[pos/8] |= 0xFF >> (pos % 8) 34 (*bits)[pos/8+1] |= ^(0xFF >> (pos % 8)) 35 } 36 37 // codeSegment checks if the position is in a code segment. 38 func (bits *bitvec) codeSegment(pos uint64) bool { 39 return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0 40 } 41 42 // codeBitmap collects data locations in code. 43 func codeBitmap(code []byte) bitvec { 44 // The bitmap is 4 bytes longer than necessary, in case the code 45 // ends with a PUSH32, the algorithm will push zeroes onto the 46 // bitvector outside the bounds of the actual code. 47 bits := make(bitvec, len(code)/8+1+4) 48 for pc := uint64(0); pc < uint64(len(code)); { 49 op := OpCode(code[pc]) 50 51 if op >= PUSH1 && op <= PUSH32 { 52 numbits := op - PUSH1 + 1 53 pc++ 54 for ; numbits >= 8; numbits -= 8 { 55 bits.set8(pc) // 8 56 pc += 8 57 } 58 for ; numbits > 0; numbits-- { 59 bits.set(pc) 60 pc++ 61 } 62 } else { 63 pc++ 64 } 65 } 66 return bits 67 }