github.com/klaytn/klaytn@v1.12.1/work/worker_fake.go (about)

     1  // Copyright 2020 The klaytn Authors
     2  // This file is part of the klaytn library.
     3  //
     4  // The klaytn library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The klaytn library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the klaytn library. If not, see <http://www.gnu.org/licenses/>.]
    16  
    17  package work
    18  
    19  import (
    20  	"github.com/klaytn/klaytn/blockchain/state"
    21  	"github.com/klaytn/klaytn/blockchain/types"
    22  )
    23  
    24  type FakeWorker struct{}
    25  
    26  // NewFakeWorker disables mining and block processing
    27  // worker and istanbul engine will not be started.
    28  func NewFakeWorker() *FakeWorker {
    29  	logger.Warn("worker is disabled; no processing according to consensus logic")
    30  	return &FakeWorker{}
    31  }
    32  
    33  func (*FakeWorker) Start()                                  {}
    34  func (*FakeWorker) Stop()                                   {}
    35  func (*FakeWorker) Register(Agent)                          {}
    36  func (*FakeWorker) Mining() bool                            { return false }
    37  func (*FakeWorker) HashRate() (tot int64)                   { return 0 }
    38  func (*FakeWorker) SetExtra([]byte) error                   { return nil }
    39  func (*FakeWorker) Pending() (*types.Block, *state.StateDB) { return nil, nil }
    40  func (*FakeWorker) PendingBlock() *types.Block              { return nil }