github.com/lonnblad/godog@v0.7.14-0.20200306004719-1b0cb3259847/formatter-tests/progress/some_scenarions_including_failing (about) 1 <green>.</green><red>F</red><cyan>-</cyan><yellow>P</yellow><cyan>-</cyan><yellow>U</yellow><cyan>-</cyan> 7 2 3 4 --- <red>Failed steps:</red> 5 6 <red>Scenario: failing</red><bold-black> # formatter-tests/features/some_scenarions_including_failing.feature:3</bold-black> 7 <red>When failing step</red><bold-black> # formatter-tests/features/some_scenarions_including_failing.feature:5</bold-black> 8 <red>Error: </red><bold-red>step failed</bold-red> 9 10 11 3 scenarios (<red>1 failed</red>, <yellow>1 pending</yellow>, <yellow>1 undefined</yellow>) 12 7 steps (<green>1 passed</green>, <red>1 failed</red>, <yellow>1 pending</yellow>, <yellow>1 undefined</yellow>, <cyan>3 skipped</cyan>) 13 0s 14 15 <yellow>You can implement step definitions for undefined steps with these snippets:</yellow> 16 <yellow> 17 func undefined() error { 18 return godog.ErrPending 19 } 20 21 func FeatureContext(s *godog.Suite) { 22 s.Step(`^undefined$`, undefined) 23 } 24 </yellow>