github.com/lonnblad/godog@v0.7.14-0.20200306004719-1b0cb3259847/formatter-tests/progress/some_scenarions_including_failing (about)

     1  <green>.</green><red>F</red><cyan>-</cyan><yellow>P</yellow><cyan>-</cyan><yellow>U</yellow><cyan>-</cyan> 7
     2  
     3  
     4  --- <red>Failed steps:</red>
     5  
     6    <red>Scenario: failing</red><bold-black> # formatter-tests/features/some_scenarions_including_failing.feature:3</bold-black>
     7      <red>When failing step</red><bold-black> # formatter-tests/features/some_scenarions_including_failing.feature:5</bold-black>
     8        <red>Error: </red><bold-red>step failed</bold-red>
     9  
    10  
    11  3 scenarios (<red>1 failed</red>, <yellow>1 pending</yellow>, <yellow>1 undefined</yellow>)
    12  7 steps (<green>1 passed</green>, <red>1 failed</red>, <yellow>1 pending</yellow>, <yellow>1 undefined</yellow>, <cyan>3 skipped</cyan>)
    13  0s
    14  
    15  <yellow>You can implement step definitions for undefined steps with these snippets:</yellow>
    16  <yellow>
    17  func undefined() error {
    18  	return godog.ErrPending
    19  }
    20  
    21  func FeatureContext(s *godog.Suite) {
    22  	s.Step(`^undefined$`, undefined)
    23  }
    24  </yellow>