github.com/loomnetwork/gamechain@v0.0.0-20200406110549-36c47eb97a92/cli/cmd/get_initial_game_state.go (about) 1 package cmd 2 3 import ( 4 "fmt" 5 "github.com/loomnetwork/gamechain/tools/battleground_utility" 6 "github.com/loomnetwork/gamechain/types/zb/zb_calls" 7 "strings" 8 9 "github.com/loomnetwork/go-loom" 10 "github.com/loomnetwork/go-loom/auth" 11 "github.com/spf13/cobra" 12 ) 13 14 var getInitialGameStateCmdArgs struct { 15 MatchID int64 16 } 17 18 var getInitialGameStateCmd = &cobra.Command{ 19 Use: "get_initial_game_state", 20 Short: "get initial gamestate", 21 RunE: func(cmd *cobra.Command, args []string) error { 22 signer := auth.NewEd25519Signer(commonTxObjs.privateKey) 23 callerAddr := loom.Address{ 24 ChainID: commonTxObjs.rpcClient.GetChainID(), 25 Local: loom.LocalAddressFromPublicKey(signer.PublicKey()), 26 } 27 var req = zb_calls.GetInitialGameStateRequest{ 28 MatchId: getInitialGameStateCmdArgs.MatchID, 29 } 30 var resp zb_calls.GetInitialGameStateResponse 31 _, err := commonTxObjs.contract.StaticCall("GetInitialGameState", &req, callerAddr, &resp) 32 if err != nil { 33 return err 34 } 35 36 state := resp.GameState 37 38 switch strings.ToLower(rootCmdArgs.outputFormat) { 39 case "json": 40 err := battleground_utility.PrintProtoMessageAsJsonToStdout(state) 41 if err != nil { 42 return err 43 } 44 default: 45 fmt.Printf("============StateInfo=============\n") 46 fmt.Printf("Is ended: %v, Winner: %s\n", state.IsEnded, state.Winner) 47 fmt.Printf("Current Player Index: %v\n", state.CurrentPlayerIndex) 48 49 for i, player := range state.PlayerStates { 50 if state.CurrentPlayerIndex == int32(i) { 51 fmt.Printf("Player%d: %s 🧟\n", i+1, player.Id) 52 } else { 53 fmt.Printf("Player%d: %s\n", i+1, player.Id) 54 } 55 fmt.Printf("\tdefense: %v\n", player.Defense) 56 fmt.Printf("\tcurrent goo: %v\n", player.CurrentGoo) 57 fmt.Printf("\tgoo vials: %v\n", player.GooVials) 58 fmt.Printf("\thas drawn card: %v\n", player.HasDrawnCard) 59 fmt.Printf("\tcard in hand (%d): %v\n", len(player.CardsInHand), player.CardsInHand) 60 fmt.Printf("\tcard in play (%d): %v\n", len(player.CardsInPlay), player.CardsInPlay) 61 fmt.Printf("\tcard in deck (%d): %v\n", len(player.CardsInDeck), player.CardsInDeck) 62 fmt.Printf("\tcard in graveyard (%d): %v\n", len(player.CardsInGraveyard), player.CardsInGraveyard) 63 fmt.Printf("\n") // extra line 64 } 65 66 fmt.Printf("Actions: count %v\n", len(state.PlayerActions)) 67 for i, action := range state.PlayerActions { 68 if int64(i) == state.CurrentActionIndex { 69 fmt.Printf(" -->> [%d] %v\n", i, action) 70 } else { 71 fmt.Printf("\t[%d] %v\n", i, action) 72 } 73 } 74 fmt.Printf("Current Action Index: %v\n", state.CurrentActionIndex) 75 fmt.Printf("==================================\n") 76 } 77 78 return nil 79 }, 80 } 81 82 func init() { 83 rootCmd.AddCommand(getInitialGameStateCmd) 84 85 getInitialGameStateCmd.Flags().Int64VarP(&getInitialGameStateCmdArgs.MatchID, "matchId", "m", 0, "Match ID") 86 }