github.com/loomnetwork/gamechain@v0.0.0-20200406110549-36c47eb97a92/cli/cmd/update_game_mode.go (about) 1 package cmd 2 3 import ( 4 "encoding/json" 5 "fmt" 6 "github.com/loomnetwork/gamechain/types/zb/zb_calls" 7 "github.com/loomnetwork/gamechain/types/zb/zb_data" 8 "strings" 9 10 "github.com/loomnetwork/go-loom/auth" 11 "github.com/spf13/cobra" 12 ) 13 14 var updateGameModeCmdArgs struct { 15 ID string 16 name string 17 description string 18 version string 19 gameModeType int 20 } 21 22 var updateGameModeCmd = &cobra.Command{ 23 Use: "update_game_mode", 24 Short: "update a game mode for zombiebattleground", 25 RunE: func(cmd *cobra.Command, args []string) error { 26 signer := auth.NewEd25519Signer(commonTxObjs.privateKey) 27 var req zb_calls.UpdateGameModeRequest 28 29 req.ID = updateGameModeCmdArgs.ID 30 req.Name = updateGameModeCmdArgs.name 31 req.Description = updateGameModeCmdArgs.description 32 req.Version = updateGameModeCmdArgs.version 33 req.GameModeType = zb_data.GameModeType(updateGameModeCmdArgs.gameModeType) 34 35 _, err := commonTxObjs.contract.Call("UpdateGameMode", &req, signer, nil) 36 if err != nil { 37 return err 38 } 39 40 switch strings.ToLower(rootCmdArgs.outputFormat) { 41 case "json": 42 output, err := json.Marshal(map[string]interface{}{"success": true}) 43 if err != nil { 44 return err 45 } 46 fmt.Println(string(output)) 47 default: 48 fmt.Println("updated game mode") 49 } 50 51 return nil 52 }, 53 } 54 55 func init() { 56 rootCmd.AddCommand(updateGameModeCmd) 57 updateGameModeCmd.Flags().StringVar(&updateGameModeCmdArgs.ID, "id", "", "id") 58 updateGameModeCmd.Flags().StringVarP(&updateGameModeCmdArgs.name, "name", "n", "", "name for the game mode") 59 updateGameModeCmd.Flags().StringVarP(&updateGameModeCmdArgs.description, "description", "d", "", "description") 60 updateGameModeCmd.Flags().StringVarP(&updateGameModeCmdArgs.version, "version", "v", "", "version number like “0.10.0”") 61 updateGameModeCmd.Flags().IntVarP(&updateGameModeCmdArgs.gameModeType, "gameModeType", "t", 0, "type of game mode") 62 63 _ = updateGameModeCmd.MarkFlagRequired("version") 64 }