github.com/loomnetwork/gamechain@v0.0.0-20200406110549-36c47eb97a92/cli/cmd/update_game_mode.go (about)

     1  package cmd
     2  
     3  import (
     4  	"encoding/json"
     5  	"fmt"
     6  	"github.com/loomnetwork/gamechain/types/zb/zb_calls"
     7  	"github.com/loomnetwork/gamechain/types/zb/zb_data"
     8  	"strings"
     9  
    10  	"github.com/loomnetwork/go-loom/auth"
    11  	"github.com/spf13/cobra"
    12  )
    13  
    14  var updateGameModeCmdArgs struct {
    15  	ID           string
    16  	name         string
    17  	description  string
    18  	version      string
    19  	gameModeType int
    20  }
    21  
    22  var updateGameModeCmd = &cobra.Command{
    23  	Use:   "update_game_mode",
    24  	Short: "update a game mode for zombiebattleground",
    25  	RunE: func(cmd *cobra.Command, args []string) error {
    26  		signer := auth.NewEd25519Signer(commonTxObjs.privateKey)
    27  		var req zb_calls.UpdateGameModeRequest
    28  
    29  		req.ID = updateGameModeCmdArgs.ID
    30  		req.Name = updateGameModeCmdArgs.name
    31  		req.Description = updateGameModeCmdArgs.description
    32  		req.Version = updateGameModeCmdArgs.version
    33  		req.GameModeType = zb_data.GameModeType(updateGameModeCmdArgs.gameModeType)
    34  
    35  		_, err := commonTxObjs.contract.Call("UpdateGameMode", &req, signer, nil)
    36  		if err != nil {
    37  			return err
    38  		}
    39  
    40  		switch strings.ToLower(rootCmdArgs.outputFormat) {
    41  		case "json":
    42  			output, err := json.Marshal(map[string]interface{}{"success": true})
    43  			if err != nil {
    44  				return err
    45  			}
    46  			fmt.Println(string(output))
    47  		default:
    48  			fmt.Println("updated game mode")
    49  		}
    50  
    51  		return nil
    52  	},
    53  }
    54  
    55  func init() {
    56  	rootCmd.AddCommand(updateGameModeCmd)
    57  	updateGameModeCmd.Flags().StringVar(&updateGameModeCmdArgs.ID, "id", "", "id")
    58  	updateGameModeCmd.Flags().StringVarP(&updateGameModeCmdArgs.name, "name", "n", "", "name for the game mode")
    59  	updateGameModeCmd.Flags().StringVarP(&updateGameModeCmdArgs.description, "description", "d", "", "description")
    60  	updateGameModeCmd.Flags().StringVarP(&updateGameModeCmdArgs.version, "version", "v", "", "version number like “0.10.0”")
    61  	updateGameModeCmd.Flags().IntVarP(&updateGameModeCmdArgs.gameModeType, "gameModeType", "t", 0, "type of game mode")
    62  
    63  	_ = updateGameModeCmd.MarkFlagRequired("version")
    64  }