github.com/loomnetwork/gamechain@v0.0.0-20200406110549-36c47eb97a92/tools/cmd/templates/inputdata.json (about) 1 { 2 "enumDefinitions": [ 3 { 4 "name": "AbilityActivityType", 5 "values": [ 6 "PASSIVE", 7 "ACTIVE" 8 ] 9 }, 10 { 11 "name": "AbilityCallType", 12 "values": [ 13 "TURN", 14 "ENTRY", 15 "END", 16 "ATTACK", 17 "DEATH", 18 "PERMANENT", 19 "GOT_DAMAGE", 20 "AT_DEFENCE", 21 "IN_HAND" 22 ] 23 }, 24 { 25 "name": "PlayerAction", 26 "values": [ 27 "StartGame", 28 "EndTurn", 29 "DrawCardPlayer", 30 "PlayCard", 31 "CardAttack", 32 "UseCardAbility" 33 ] 34 }, 35 { 36 "name": "GameStateChangeAction", 37 "values": [ 38 "None", 39 "SetPlayerDefense", 40 "SetPlayerCurrentGoo", 41 "SetPlayerGooVials", 42 "SetPlayerCardsInDeck", 43 "SetPlayerCardsInHand", 44 "SetPlayerInitialCardsInHandCount", 45 "SetPlayerMaxCardsInPlay", 46 "SetPlayerMaxCardsInHand", 47 "SetPlayerMaxGooVials" 48 ] 49 }, 50 { 51 "name": "CustomUiElement", 52 "values": [ 53 "None", 54 "Label", 55 "Button" 56 ] 57 } 58 ] 59 }