github.com/luckypickle/go-ethereum-vet@v1.14.2/cmd/geth/consolecmd.go (about)

     1  // Copyright 2016 The go-ethereum Authors
     2  // This file is part of go-ethereum.
     3  //
     4  // go-ethereum is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // go-ethereum is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU General Public License
    15  // along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package main
    18  
    19  import (
    20  	"fmt"
    21  	"os"
    22  	"os/signal"
    23  	"path/filepath"
    24  	"strings"
    25  	"syscall"
    26  
    27  	"github.com/luckypickle/go-ethereum-vet/cmd/utils"
    28  	"github.com/luckypickle/go-ethereum-vet/console"
    29  	"github.com/luckypickle/go-ethereum-vet/node"
    30  	"github.com/luckypickle/go-ethereum-vet/rpc"
    31  	"gopkg.in/urfave/cli.v1"
    32  )
    33  
    34  var (
    35  	consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag}
    36  
    37  	consoleCommand = cli.Command{
    38  		Action:   utils.MigrateFlags(localConsole),
    39  		Name:     "console",
    40  		Usage:    "Start an interactive JavaScript environment",
    41  		Flags:    append(append(append(nodeFlags, rpcFlags...), consoleFlags...), whisperFlags...),
    42  		Category: "CONSOLE COMMANDS",
    43  		Description: `
    44  The Geth console is an interactive shell for the JavaScript runtime environment
    45  which exposes a node admin interface as well as the Ðapp JavaScript API.
    46  See https://github.com/luckypickle/go-ethereum-vet/wiki/JavaScript-Console.`,
    47  	}
    48  
    49  	attachCommand = cli.Command{
    50  		Action:    utils.MigrateFlags(remoteConsole),
    51  		Name:      "attach",
    52  		Usage:     "Start an interactive JavaScript environment (connect to node)",
    53  		ArgsUsage: "[endpoint]",
    54  		Flags:     append(consoleFlags, utils.DataDirFlag),
    55  		Category:  "CONSOLE COMMANDS",
    56  		Description: `
    57  The Geth console is an interactive shell for the JavaScript runtime environment
    58  which exposes a node admin interface as well as the Ðapp JavaScript API.
    59  See https://github.com/luckypickle/go-ethereum-vet/wiki/JavaScript-Console.
    60  This command allows to open a console on a running geth node.`,
    61  	}
    62  
    63  	javascriptCommand = cli.Command{
    64  		Action:    utils.MigrateFlags(ephemeralConsole),
    65  		Name:      "js",
    66  		Usage:     "Execute the specified JavaScript files",
    67  		ArgsUsage: "<jsfile> [jsfile...]",
    68  		Flags:     append(nodeFlags, consoleFlags...),
    69  		Category:  "CONSOLE COMMANDS",
    70  		Description: `
    71  The JavaScript VM exposes a node admin interface as well as the Ðapp
    72  JavaScript API. See https://github.com/luckypickle/go-ethereum-vet/wiki/JavaScript-Console`,
    73  	}
    74  )
    75  
    76  // localConsole starts a new geth node, attaching a JavaScript console to it at the
    77  // same time.
    78  func localConsole(ctx *cli.Context) error {
    79  	// Create and start the node based on the CLI flags
    80  	node := makeFullNode(ctx)
    81  	startNode(ctx, node)
    82  	defer node.Stop()
    83  
    84  	// Attach to the newly started node and start the JavaScript console
    85  	client, err := node.Attach()
    86  	if err != nil {
    87  		utils.Fatalf("Failed to attach to the inproc geth: %v", err)
    88  	}
    89  	config := console.Config{
    90  		DataDir: utils.MakeDataDir(ctx),
    91  		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
    92  		Client:  client,
    93  		Preload: utils.MakeConsolePreloads(ctx),
    94  	}
    95  
    96  	console, err := console.New(config)
    97  	if err != nil {
    98  		utils.Fatalf("Failed to start the JavaScript console: %v", err)
    99  	}
   100  	defer console.Stop(false)
   101  
   102  	// If only a short execution was requested, evaluate and return
   103  	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
   104  		console.Evaluate(script)
   105  		return nil
   106  	}
   107  	// Otherwise print the welcome screen and enter interactive mode
   108  	console.Welcome()
   109  	console.Interactive()
   110  
   111  	return nil
   112  }
   113  
   114  // remoteConsole will connect to a remote geth instance, attaching a JavaScript
   115  // console to it.
   116  func remoteConsole(ctx *cli.Context) error {
   117  	// Attach to a remotely running geth instance and start the JavaScript console
   118  	endpoint := ctx.Args().First()
   119  	if endpoint == "" {
   120  		path := node.DefaultDataDir()
   121  		if ctx.GlobalIsSet(utils.DataDirFlag.Name) {
   122  			path = ctx.GlobalString(utils.DataDirFlag.Name)
   123  		}
   124  		if path != "" {
   125  			if ctx.GlobalBool(utils.TestnetFlag.Name) {
   126  				path = filepath.Join(path, "testnet")
   127  			} else if ctx.GlobalBool(utils.RinkebyFlag.Name) {
   128  				path = filepath.Join(path, "rinkeby")
   129  			}
   130  		}
   131  		endpoint = fmt.Sprintf("%s/geth.ipc", path)
   132  	}
   133  	client, err := dialRPC(endpoint)
   134  	if err != nil {
   135  		utils.Fatalf("Unable to attach to remote geth: %v", err)
   136  	}
   137  	config := console.Config{
   138  		DataDir: utils.MakeDataDir(ctx),
   139  		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
   140  		Client:  client,
   141  		Preload: utils.MakeConsolePreloads(ctx),
   142  	}
   143  
   144  	console, err := console.New(config)
   145  	if err != nil {
   146  		utils.Fatalf("Failed to start the JavaScript console: %v", err)
   147  	}
   148  	defer console.Stop(false)
   149  
   150  	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
   151  		console.Evaluate(script)
   152  		return nil
   153  	}
   154  
   155  	// Otherwise print the welcome screen and enter interactive mode
   156  	console.Welcome()
   157  	console.Interactive()
   158  
   159  	return nil
   160  }
   161  
   162  // dialRPC returns a RPC client which connects to the given endpoint.
   163  // The check for empty endpoint implements the defaulting logic
   164  // for "geth attach" and "geth monitor" with no argument.
   165  func dialRPC(endpoint string) (*rpc.Client, error) {
   166  	if endpoint == "" {
   167  		endpoint = node.DefaultIPCEndpoint(clientIdentifier)
   168  	} else if strings.HasPrefix(endpoint, "rpc:") || strings.HasPrefix(endpoint, "ipc:") {
   169  		// Backwards compatibility with geth < 1.5 which required
   170  		// these prefixes.
   171  		endpoint = endpoint[4:]
   172  	}
   173  	return rpc.Dial(endpoint)
   174  }
   175  
   176  // ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript
   177  // console to it, executes each of the files specified as arguments and tears
   178  // everything down.
   179  func ephemeralConsole(ctx *cli.Context) error {
   180  	// Create and start the node based on the CLI flags
   181  	node := makeFullNode(ctx)
   182  	startNode(ctx, node)
   183  	defer node.Stop()
   184  
   185  	// Attach to the newly started node and start the JavaScript console
   186  	client, err := node.Attach()
   187  	if err != nil {
   188  		utils.Fatalf("Failed to attach to the inproc geth: %v", err)
   189  	}
   190  	config := console.Config{
   191  		DataDir: utils.MakeDataDir(ctx),
   192  		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
   193  		Client:  client,
   194  		Preload: utils.MakeConsolePreloads(ctx),
   195  	}
   196  
   197  	console, err := console.New(config)
   198  	if err != nil {
   199  		utils.Fatalf("Failed to start the JavaScript console: %v", err)
   200  	}
   201  	defer console.Stop(false)
   202  
   203  	// Evaluate each of the specified JavaScript files
   204  	for _, file := range ctx.Args() {
   205  		if err = console.Execute(file); err != nil {
   206  			utils.Fatalf("Failed to execute %s: %v", file, err)
   207  		}
   208  	}
   209  	// Wait for pending callbacks, but stop for Ctrl-C.
   210  	abort := make(chan os.Signal, 1)
   211  	signal.Notify(abort, syscall.SIGINT, syscall.SIGTERM)
   212  
   213  	go func() {
   214  		<-abort
   215  		os.Exit(0)
   216  	}()
   217  	console.Stop(true)
   218  
   219  	return nil
   220  }