github.com/luckypickle/go-ethereum-vet@v1.14.2/crypto/blake2b/blake2b_generic.go (about) 1 // Copyright 2016 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package blake2b 6 7 import ( 8 "encoding/binary" 9 "math/bits" 10 ) 11 12 // the precomputed values for BLAKE2b 13 // there are 10 16-byte arrays - one for each round 14 // the entries are calculated from the sigma constants. 15 var precomputed = [10][16]byte{ 16 {0, 2, 4, 6, 1, 3, 5, 7, 8, 10, 12, 14, 9, 11, 13, 15}, 17 {14, 4, 9, 13, 10, 8, 15, 6, 1, 0, 11, 5, 12, 2, 7, 3}, 18 {11, 12, 5, 15, 8, 0, 2, 13, 10, 3, 7, 9, 14, 6, 1, 4}, 19 {7, 3, 13, 11, 9, 1, 12, 14, 2, 5, 4, 15, 6, 10, 0, 8}, 20 {9, 5, 2, 10, 0, 7, 4, 15, 14, 11, 6, 3, 1, 12, 8, 13}, 21 {2, 6, 0, 8, 12, 10, 11, 3, 4, 7, 15, 1, 13, 5, 14, 9}, 22 {12, 1, 14, 4, 5, 15, 13, 10, 0, 6, 9, 8, 7, 3, 2, 11}, 23 {13, 7, 12, 3, 11, 14, 1, 9, 5, 15, 8, 2, 0, 4, 6, 10}, 24 {6, 14, 11, 0, 15, 9, 3, 8, 12, 13, 1, 10, 2, 7, 4, 5}, 25 {10, 8, 7, 1, 2, 4, 6, 5, 15, 9, 3, 13, 11, 14, 12, 0}, 26 } 27 28 // nolint:unused,deadcode 29 func hashBlocksGeneric(h *[8]uint64, c *[2]uint64, flag uint64, blocks []byte) { 30 var m [16]uint64 31 c0, c1 := c[0], c[1] 32 33 for i := 0; i < len(blocks); { 34 c0 += BlockSize 35 if c0 < BlockSize { 36 c1++ 37 } 38 for j := range m { 39 m[j] = binary.LittleEndian.Uint64(blocks[i:]) 40 i += 8 41 } 42 fGeneric(h, &m, c0, c1, flag, 12) 43 } 44 c[0], c[1] = c0, c1 45 } 46 47 func fGeneric(h *[8]uint64, m *[16]uint64, c0, c1 uint64, flag uint64, rounds uint64) { 48 v0, v1, v2, v3, v4, v5, v6, v7 := h[0], h[1], h[2], h[3], h[4], h[5], h[6], h[7] 49 v8, v9, v10, v11, v12, v13, v14, v15 := iv[0], iv[1], iv[2], iv[3], iv[4], iv[5], iv[6], iv[7] 50 v12 ^= c0 51 v13 ^= c1 52 v14 ^= flag 53 54 for i := 0; i < int(rounds); i++ { 55 s := &(precomputed[i%10]) 56 57 v0 += m[s[0]] 58 v0 += v4 59 v12 ^= v0 60 v12 = bits.RotateLeft64(v12, -32) 61 v8 += v12 62 v4 ^= v8 63 v4 = bits.RotateLeft64(v4, -24) 64 v1 += m[s[1]] 65 v1 += v5 66 v13 ^= v1 67 v13 = bits.RotateLeft64(v13, -32) 68 v9 += v13 69 v5 ^= v9 70 v5 = bits.RotateLeft64(v5, -24) 71 v2 += m[s[2]] 72 v2 += v6 73 v14 ^= v2 74 v14 = bits.RotateLeft64(v14, -32) 75 v10 += v14 76 v6 ^= v10 77 v6 = bits.RotateLeft64(v6, -24) 78 v3 += m[s[3]] 79 v3 += v7 80 v15 ^= v3 81 v15 = bits.RotateLeft64(v15, -32) 82 v11 += v15 83 v7 ^= v11 84 v7 = bits.RotateLeft64(v7, -24) 85 86 v0 += m[s[4]] 87 v0 += v4 88 v12 ^= v0 89 v12 = bits.RotateLeft64(v12, -16) 90 v8 += v12 91 v4 ^= v8 92 v4 = bits.RotateLeft64(v4, -63) 93 v1 += m[s[5]] 94 v1 += v5 95 v13 ^= v1 96 v13 = bits.RotateLeft64(v13, -16) 97 v9 += v13 98 v5 ^= v9 99 v5 = bits.RotateLeft64(v5, -63) 100 v2 += m[s[6]] 101 v2 += v6 102 v14 ^= v2 103 v14 = bits.RotateLeft64(v14, -16) 104 v10 += v14 105 v6 ^= v10 106 v6 = bits.RotateLeft64(v6, -63) 107 v3 += m[s[7]] 108 v3 += v7 109 v15 ^= v3 110 v15 = bits.RotateLeft64(v15, -16) 111 v11 += v15 112 v7 ^= v11 113 v7 = bits.RotateLeft64(v7, -63) 114 115 v0 += m[s[8]] 116 v0 += v5 117 v15 ^= v0 118 v15 = bits.RotateLeft64(v15, -32) 119 v10 += v15 120 v5 ^= v10 121 v5 = bits.RotateLeft64(v5, -24) 122 v1 += m[s[9]] 123 v1 += v6 124 v12 ^= v1 125 v12 = bits.RotateLeft64(v12, -32) 126 v11 += v12 127 v6 ^= v11 128 v6 = bits.RotateLeft64(v6, -24) 129 v2 += m[s[10]] 130 v2 += v7 131 v13 ^= v2 132 v13 = bits.RotateLeft64(v13, -32) 133 v8 += v13 134 v7 ^= v8 135 v7 = bits.RotateLeft64(v7, -24) 136 v3 += m[s[11]] 137 v3 += v4 138 v14 ^= v3 139 v14 = bits.RotateLeft64(v14, -32) 140 v9 += v14 141 v4 ^= v9 142 v4 = bits.RotateLeft64(v4, -24) 143 144 v0 += m[s[12]] 145 v0 += v5 146 v15 ^= v0 147 v15 = bits.RotateLeft64(v15, -16) 148 v10 += v15 149 v5 ^= v10 150 v5 = bits.RotateLeft64(v5, -63) 151 v1 += m[s[13]] 152 v1 += v6 153 v12 ^= v1 154 v12 = bits.RotateLeft64(v12, -16) 155 v11 += v12 156 v6 ^= v11 157 v6 = bits.RotateLeft64(v6, -63) 158 v2 += m[s[14]] 159 v2 += v7 160 v13 ^= v2 161 v13 = bits.RotateLeft64(v13, -16) 162 v8 += v13 163 v7 ^= v8 164 v7 = bits.RotateLeft64(v7, -63) 165 v3 += m[s[15]] 166 v3 += v4 167 v14 ^= v3 168 v14 = bits.RotateLeft64(v14, -16) 169 v9 += v14 170 v4 ^= v9 171 v4 = bits.RotateLeft64(v4, -63) 172 } 173 h[0] ^= v0 ^ v8 174 h[1] ^= v1 ^ v9 175 h[2] ^= v2 ^ v10 176 h[3] ^= v3 ^ v11 177 h[4] ^= v4 ^ v12 178 h[5] ^= v5 ^ v13 179 h[6] ^= v6 ^ v14 180 h[7] ^= v7 ^ v15 181 }