github.com/m3db/m3@v1.5.0/src/dbnode/sharding/shardset.go (about) 1 // Copyright (c) 2016 Uber Technologies, Inc. 2 // 3 // Permission is hereby granted, free of charge, to any person obtaining a copy 4 // of this software and associated documentation files (the "Software"), to deal 5 // in the Software without restriction, including without limitation the rights 6 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 7 // copies of the Software, and to permit persons to whom the Software is 8 // furnished to do so, subject to the following conditions: 9 // 10 // The above copyright notice and this permission notice shall be included in 11 // all copies or substantial portions of the Software. 12 // 13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 18 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 19 // THE SOFTWARE. 20 21 package sharding 22 23 import ( 24 "errors" 25 "math" 26 27 "github.com/m3db/m3/src/cluster/shard" 28 "github.com/m3db/m3/src/x/ident" 29 "github.com/m3db/stackmurmur3/v2" 30 ) 31 32 var ( 33 // ErrDuplicateShards returned when shard set is empty 34 ErrDuplicateShards = errors.New("duplicate shards") 35 36 // ErrInvalidShardID is returned on an invalid shard ID 37 ErrInvalidShardID = errors.New("no shard with given ID") 38 ) 39 40 type shardSet struct { 41 shards []shard.Shard 42 ids []uint32 43 shardMap map[uint32]shard.Shard 44 fn HashFn 45 } 46 47 // NewShardSet creates a new sharding scheme with a set of shards 48 func NewShardSet(shards []shard.Shard, fn HashFn) (ShardSet, error) { 49 if err := validateShards(shards); err != nil { 50 return nil, err 51 } 52 return newValidatedShardSet(shards, fn), nil 53 } 54 55 // NewEmptyShardSet creates a new sharding scheme with an empty set of shards 56 func NewEmptyShardSet(fn HashFn) ShardSet { 57 return newValidatedShardSet(nil, fn) 58 } 59 60 func newValidatedShardSet(shards []shard.Shard, fn HashFn) ShardSet { 61 ids := make([]uint32, len(shards)) 62 shardMap := make(map[uint32]shard.Shard, len(shards)) 63 for i, shard := range shards { 64 ids[i] = shard.ID() 65 shardMap[shard.ID()] = shard 66 } 67 return &shardSet{ 68 shards: shards, 69 ids: ids, 70 shardMap: shardMap, 71 fn: fn, 72 } 73 } 74 75 func (s *shardSet) Lookup(identifier ident.ID) uint32 { 76 return s.fn(identifier) 77 } 78 79 func (s *shardSet) LookupStateByID(shardID uint32) (shard.State, error) { 80 hostShard, ok := s.shardMap[shardID] 81 if !ok { 82 return shard.State(0), ErrInvalidShardID 83 } 84 return hostShard.State(), nil 85 } 86 87 func (s *shardSet) All() []shard.Shard { 88 return s.shards[:] 89 } 90 91 func (s *shardSet) AllIDs() []uint32 { 92 return s.ids[:] 93 } 94 95 func (s *shardSet) Min() uint32 { 96 min := uint32(math.MaxUint32) 97 for _, shard := range s.ids { 98 if shard < min { 99 min = shard 100 } 101 } 102 return min 103 } 104 105 func (s *shardSet) Max() uint32 { 106 max := uint32(0) 107 for _, shard := range s.ids { 108 if shard > max { 109 max = shard 110 } 111 } 112 return max 113 } 114 115 func (s *shardSet) HashFn() HashFn { 116 return s.fn 117 } 118 119 // NewShards returns a new slice of shards with a specified state 120 func NewShards(ids []uint32, state shard.State) []shard.Shard { 121 shards := make([]shard.Shard, len(ids)) 122 for i, id := range ids { 123 shards[i] = shard.NewShard(id).SetState(state) 124 } 125 return shards 126 } 127 128 // IDs returns a new slice of shard IDs for a set of shards 129 func IDs(shards []shard.Shard) []uint32 { 130 ids := make([]uint32, len(shards)) 131 for i := range ids { 132 ids[i] = shards[i].ID() 133 } 134 return ids 135 } 136 137 func validateShards(shards []shard.Shard) error { 138 uniqueShards := make(map[uint32]struct{}, len(shards)) 139 for _, s := range shards { 140 if _, exist := uniqueShards[s.ID()]; exist { 141 return ErrDuplicateShards 142 } 143 uniqueShards[s.ID()] = struct{}{} 144 } 145 return nil 146 } 147 148 // DefaultHashFn generates a HashFn based on murmur32 149 func DefaultHashFn(length int) HashFn { 150 return NewHashFn(length, 0) 151 } 152 153 // NewHashGenWithSeed generates a HashFnGen based on murmur32 with a given seed 154 func NewHashGenWithSeed(seed uint32) HashGen { 155 return func(length int) HashFn { 156 return NewHashFn(length, seed) 157 } 158 } 159 160 // NewHashFn generates a HashFN based on murmur32 with a given seed 161 func NewHashFn(length int, seed uint32) HashFn { 162 return func(id ident.ID) uint32 { 163 return murmur3.SeedSum32(seed, id.Bytes()) % uint32(length) 164 } 165 }