github.com/mattn/go@v0.0.0-20171011075504-07f7db3ea99f/src/image/geom.go (about) 1 // Copyright 2010 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package image 6 7 import ( 8 "image/color" 9 "strconv" 10 ) 11 12 // A Point is an X, Y coordinate pair. The axes increase right and down. 13 type Point struct { 14 X, Y int 15 } 16 17 // String returns a string representation of p like "(3,4)". 18 func (p Point) String() string { 19 return "(" + strconv.Itoa(p.X) + "," + strconv.Itoa(p.Y) + ")" 20 } 21 22 // Add returns the vector p+q. 23 func (p Point) Add(q Point) Point { 24 return Point{p.X + q.X, p.Y + q.Y} 25 } 26 27 // Sub returns the vector p-q. 28 func (p Point) Sub(q Point) Point { 29 return Point{p.X - q.X, p.Y - q.Y} 30 } 31 32 // Mul returns the vector p*k. 33 func (p Point) Mul(k int) Point { 34 return Point{p.X * k, p.Y * k} 35 } 36 37 // Div returns the vector p/k. 38 func (p Point) Div(k int) Point { 39 return Point{p.X / k, p.Y / k} 40 } 41 42 // In reports whether p is in r. 43 func (p Point) In(r Rectangle) bool { 44 return r.Min.X <= p.X && p.X < r.Max.X && 45 r.Min.Y <= p.Y && p.Y < r.Max.Y 46 } 47 48 // Mod returns the point q in r such that p.X-q.X is a multiple of r's width 49 // and p.Y-q.Y is a multiple of r's height. 50 func (p Point) Mod(r Rectangle) Point { 51 w, h := r.Dx(), r.Dy() 52 p = p.Sub(r.Min) 53 p.X = p.X % w 54 if p.X < 0 { 55 p.X += w 56 } 57 p.Y = p.Y % h 58 if p.Y < 0 { 59 p.Y += h 60 } 61 return p.Add(r.Min) 62 } 63 64 // Eq reports whether p and q are equal. 65 func (p Point) Eq(q Point) bool { 66 return p == q 67 } 68 69 // ZP is the zero Point. 70 var ZP Point 71 72 // Pt is shorthand for Point{X, Y}. 73 func Pt(X, Y int) Point { 74 return Point{X, Y} 75 } 76 77 // A Rectangle contains the points with Min.X <= X < Max.X, Min.Y <= Y < Max.Y. 78 // It is well-formed if Min.X <= Max.X and likewise for Y. Points are always 79 // well-formed. A rectangle's methods always return well-formed outputs for 80 // well-formed inputs. 81 // 82 // A Rectangle is also an Image whose bounds are the rectangle itself. At 83 // returns color.Opaque for points in the rectangle and color.Transparent 84 // otherwise. 85 type Rectangle struct { 86 Min, Max Point 87 } 88 89 // String returns a string representation of r like "(3,4)-(6,5)". 90 func (r Rectangle) String() string { 91 return r.Min.String() + "-" + r.Max.String() 92 } 93 94 // Dx returns r's width. 95 func (r Rectangle) Dx() int { 96 return r.Max.X - r.Min.X 97 } 98 99 // Dy returns r's height. 100 func (r Rectangle) Dy() int { 101 return r.Max.Y - r.Min.Y 102 } 103 104 // Size returns r's width and height. 105 func (r Rectangle) Size() Point { 106 return Point{ 107 r.Max.X - r.Min.X, 108 r.Max.Y - r.Min.Y, 109 } 110 } 111 112 // Add returns the rectangle r translated by p. 113 func (r Rectangle) Add(p Point) Rectangle { 114 return Rectangle{ 115 Point{r.Min.X + p.X, r.Min.Y + p.Y}, 116 Point{r.Max.X + p.X, r.Max.Y + p.Y}, 117 } 118 } 119 120 // Sub returns the rectangle r translated by -p. 121 func (r Rectangle) Sub(p Point) Rectangle { 122 return Rectangle{ 123 Point{r.Min.X - p.X, r.Min.Y - p.Y}, 124 Point{r.Max.X - p.X, r.Max.Y - p.Y}, 125 } 126 } 127 128 // Inset returns the rectangle r inset by n, which may be negative. If either 129 // of r's dimensions is less than 2*n then an empty rectangle near the center 130 // of r will be returned. 131 func (r Rectangle) Inset(n int) Rectangle { 132 if r.Dx() < 2*n { 133 r.Min.X = (r.Min.X + r.Max.X) / 2 134 r.Max.X = r.Min.X 135 } else { 136 r.Min.X += n 137 r.Max.X -= n 138 } 139 if r.Dy() < 2*n { 140 r.Min.Y = (r.Min.Y + r.Max.Y) / 2 141 r.Max.Y = r.Min.Y 142 } else { 143 r.Min.Y += n 144 r.Max.Y -= n 145 } 146 return r 147 } 148 149 // Intersect returns the largest rectangle contained by both r and s. If the 150 // two rectangles do not overlap then the zero rectangle will be returned. 151 func (r Rectangle) Intersect(s Rectangle) Rectangle { 152 if r.Min.X < s.Min.X { 153 r.Min.X = s.Min.X 154 } 155 if r.Min.Y < s.Min.Y { 156 r.Min.Y = s.Min.Y 157 } 158 if r.Max.X > s.Max.X { 159 r.Max.X = s.Max.X 160 } 161 if r.Max.Y > s.Max.Y { 162 r.Max.Y = s.Max.Y 163 } 164 // Letting r0 and s0 be the values of r and s at the time that the method 165 // is called, this next line is equivalent to: 166 // 167 // if max(r0.Min.X, s0.Min.X) >= min(r0.Max.X, s0.Max.X) || likewiseForY { etc } 168 if r.Empty() { 169 return ZR 170 } 171 return r 172 } 173 174 // Union returns the smallest rectangle that contains both r and s. 175 func (r Rectangle) Union(s Rectangle) Rectangle { 176 if r.Empty() { 177 return s 178 } 179 if s.Empty() { 180 return r 181 } 182 if r.Min.X > s.Min.X { 183 r.Min.X = s.Min.X 184 } 185 if r.Min.Y > s.Min.Y { 186 r.Min.Y = s.Min.Y 187 } 188 if r.Max.X < s.Max.X { 189 r.Max.X = s.Max.X 190 } 191 if r.Max.Y < s.Max.Y { 192 r.Max.Y = s.Max.Y 193 } 194 return r 195 } 196 197 // Empty reports whether the rectangle contains no points. 198 func (r Rectangle) Empty() bool { 199 return r.Min.X >= r.Max.X || r.Min.Y >= r.Max.Y 200 } 201 202 // Eq reports whether r and s contain the same set of points. All empty 203 // rectangles are considered equal. 204 func (r Rectangle) Eq(s Rectangle) bool { 205 return r == s || r.Empty() && s.Empty() 206 } 207 208 // Overlaps reports whether r and s have a non-empty intersection. 209 func (r Rectangle) Overlaps(s Rectangle) bool { 210 return !r.Empty() && !s.Empty() && 211 r.Min.X < s.Max.X && s.Min.X < r.Max.X && 212 r.Min.Y < s.Max.Y && s.Min.Y < r.Max.Y 213 } 214 215 // In reports whether every point in r is in s. 216 func (r Rectangle) In(s Rectangle) bool { 217 if r.Empty() { 218 return true 219 } 220 // Note that r.Max is an exclusive bound for r, so that r.In(s) 221 // does not require that r.Max.In(s). 222 return s.Min.X <= r.Min.X && r.Max.X <= s.Max.X && 223 s.Min.Y <= r.Min.Y && r.Max.Y <= s.Max.Y 224 } 225 226 // Canon returns the canonical version of r. The returned rectangle has minimum 227 // and maximum coordinates swapped if necessary so that it is well-formed. 228 func (r Rectangle) Canon() Rectangle { 229 if r.Max.X < r.Min.X { 230 r.Min.X, r.Max.X = r.Max.X, r.Min.X 231 } 232 if r.Max.Y < r.Min.Y { 233 r.Min.Y, r.Max.Y = r.Max.Y, r.Min.Y 234 } 235 return r 236 } 237 238 // At implements the Image interface. 239 func (r Rectangle) At(x, y int) color.Color { 240 if (Point{x, y}).In(r) { 241 return color.Opaque 242 } 243 return color.Transparent 244 } 245 246 // Bounds implements the Image interface. 247 func (r Rectangle) Bounds() Rectangle { 248 return r 249 } 250 251 // ColorModel implements the Image interface. 252 func (r Rectangle) ColorModel() color.Model { 253 return color.Alpha16Model 254 } 255 256 // ZR is the zero Rectangle. 257 var ZR Rectangle 258 259 // Rect is shorthand for Rectangle{Pt(x0, y0), Pt(x1, y1)}. The returned 260 // rectangle has minimum and maximum coordinates swapped if necessary so that 261 // it is well-formed. 262 func Rect(x0, y0, x1, y1 int) Rectangle { 263 if x0 > x1 { 264 x0, x1 = x1, x0 265 } 266 if y0 > y1 { 267 y0, y1 = y1, y0 268 } 269 return Rectangle{Point{x0, y0}, Point{x1, y1}} 270 }