github.com/mattn/go@v0.0.0-20171011075504-07f7db3ea99f/src/math/rand/rand.go (about) 1 // Copyright 2009 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 // Package rand implements pseudo-random number generators. 6 // 7 // Random numbers are generated by a Source. Top-level functions, such as 8 // Float64 and Int, use a default shared Source that produces a deterministic 9 // sequence of values each time a program is run. Use the Seed function to 10 // initialize the default Source if different behavior is required for each run. 11 // The default Source is safe for concurrent use by multiple goroutines, but 12 // Sources created by NewSource are not. 13 // 14 // For random numbers suitable for security-sensitive work, see the crypto/rand 15 // package. 16 package rand 17 18 import "sync" 19 20 // A Source represents a source of uniformly-distributed 21 // pseudo-random int64 values in the range [0, 1<<63). 22 type Source interface { 23 Int63() int64 24 Seed(seed int64) 25 } 26 27 // A Source64 is a Source that can also generate 28 // uniformly-distributed pseudo-random uint64 values in 29 // the range [0, 1<<64) directly. 30 // If a Rand r's underlying Source s implements Source64, 31 // then r.Uint64 returns the result of one call to s.Uint64 32 // instead of making two calls to s.Int63. 33 type Source64 interface { 34 Source 35 Uint64() uint64 36 } 37 38 // NewSource returns a new pseudo-random Source seeded with the given value. 39 // Unlike the default Source used by top-level functions, this source is not 40 // safe for concurrent use by multiple goroutines. 41 func NewSource(seed int64) Source { 42 var rng rngSource 43 rng.Seed(seed) 44 return &rng 45 } 46 47 // A Rand is a source of random numbers. 48 type Rand struct { 49 src Source 50 s64 Source64 // non-nil if src is source64 51 52 // readVal contains remainder of 63-bit integer used for bytes 53 // generation during most recent Read call. 54 // It is saved so next Read call can start where the previous 55 // one finished. 56 readVal int64 57 // readPos indicates the number of low-order bytes of readVal 58 // that are still valid. 59 readPos int8 60 } 61 62 // New returns a new Rand that uses random values from src 63 // to generate other random values. 64 func New(src Source) *Rand { 65 s64, _ := src.(Source64) 66 return &Rand{src: src, s64: s64} 67 } 68 69 // Seed uses the provided seed value to initialize the generator to a deterministic state. 70 // Seed should not be called concurrently with any other Rand method. 71 func (r *Rand) Seed(seed int64) { 72 if lk, ok := r.src.(*lockedSource); ok { 73 lk.seedPos(seed, &r.readPos) 74 return 75 } 76 77 r.src.Seed(seed) 78 r.readPos = 0 79 } 80 81 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64. 82 func (r *Rand) Int63() int64 { return r.src.Int63() } 83 84 // Uint32 returns a pseudo-random 32-bit value as a uint32. 85 func (r *Rand) Uint32() uint32 { return uint32(r.Int63() >> 31) } 86 87 // Uint64 returns a pseudo-random 64-bit value as a uint64. 88 func (r *Rand) Uint64() uint64 { 89 if r.s64 != nil { 90 return r.s64.Uint64() 91 } 92 return uint64(r.Int63())>>31 | uint64(r.Int63())<<32 93 } 94 95 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32. 96 func (r *Rand) Int31() int32 { return int32(r.Int63() >> 32) } 97 98 // Int returns a non-negative pseudo-random int. 99 func (r *Rand) Int() int { 100 u := uint(r.Int63()) 101 return int(u << 1 >> 1) // clear sign bit if int == int32 102 } 103 104 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n). 105 // It panics if n <= 0. 106 func (r *Rand) Int63n(n int64) int64 { 107 if n <= 0 { 108 panic("invalid argument to Int63n") 109 } 110 if n&(n-1) == 0 { // n is power of two, can mask 111 return r.Int63() & (n - 1) 112 } 113 max := int64((1 << 63) - 1 - (1<<63)%uint64(n)) 114 v := r.Int63() 115 for v > max { 116 v = r.Int63() 117 } 118 return v % n 119 } 120 121 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n). 122 // It panics if n <= 0. 123 func (r *Rand) Int31n(n int32) int32 { 124 if n <= 0 { 125 panic("invalid argument to Int31n") 126 } 127 if n&(n-1) == 0 { // n is power of two, can mask 128 return r.Int31() & (n - 1) 129 } 130 max := int32((1 << 31) - 1 - (1<<31)%uint32(n)) 131 v := r.Int31() 132 for v > max { 133 v = r.Int31() 134 } 135 return v % n 136 } 137 138 // int31n returns, as an int32, a non-negative pseudo-random number in [0,n). 139 // n must be > 0, but int31n does not check this; the caller must ensure it. 140 // int31n exists because Int31n is inefficient, but Go 1 compatibility 141 // requires that the stream of values produced by math/rand remain unchanged. 142 // int31n can thus only be used internally, by newly introduced APIs. 143 // 144 // For implementation details, see: 145 // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction 146 // https://lemire.me/blog/2016/06/30/fast-random-shuffling 147 func (r *Rand) int31n(n int32) int32 { 148 v := r.Uint32() 149 prod := uint64(v) * uint64(n) 150 low := uint32(prod) 151 if low < uint32(n) { 152 thresh := uint32(-n) % uint32(n) 153 for low < thresh { 154 v = r.Uint32() 155 prod = uint64(v) * uint64(n) 156 low = uint32(prod) 157 } 158 } 159 return int32(prod >> 32) 160 } 161 162 // Intn returns, as an int, a non-negative pseudo-random number in [0,n). 163 // It panics if n <= 0. 164 func (r *Rand) Intn(n int) int { 165 if n <= 0 { 166 panic("invalid argument to Intn") 167 } 168 if n <= 1<<31-1 { 169 return int(r.Int31n(int32(n))) 170 } 171 return int(r.Int63n(int64(n))) 172 } 173 174 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0). 175 func (r *Rand) Float64() float64 { 176 // A clearer, simpler implementation would be: 177 // return float64(r.Int63n(1<<53)) / (1<<53) 178 // However, Go 1 shipped with 179 // return float64(r.Int63()) / (1 << 63) 180 // and we want to preserve that value stream. 181 // 182 // There is one bug in the value stream: r.Int63() may be so close 183 // to 1<<63 that the division rounds up to 1.0, and we've guaranteed 184 // that the result is always less than 1.0. 185 // 186 // We tried to fix this by mapping 1.0 back to 0.0, but since float64 187 // values near 0 are much denser than near 1, mapping 1 to 0 caused 188 // a theoretically significant overshoot in the probability of returning 0. 189 // Instead of that, if we round up to 1, just try again. 190 // Getting 1 only happens 1/2⁵³ of the time, so most clients 191 // will not observe it anyway. 192 again: 193 f := float64(r.Int63()) / (1 << 63) 194 if f == 1 { 195 goto again // resample; this branch is taken O(never) 196 } 197 return f 198 } 199 200 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0). 201 func (r *Rand) Float32() float32 { 202 // Same rationale as in Float64: we want to preserve the Go 1 value 203 // stream except we want to fix it not to return 1.0 204 // This only happens 1/2²⁴ of the time (plus the 1/2⁵³ of the time in Float64). 205 again: 206 f := float32(r.Float64()) 207 if f == 1 { 208 goto again // resample; this branch is taken O(very rarely) 209 } 210 return f 211 } 212 213 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n). 214 func (r *Rand) Perm(n int) []int { 215 m := make([]int, n) 216 for i := range m { 217 m[i] = i 218 } 219 220 // The code that follows is equivalent to calling 221 // r.Shuffle(n, func(i, j int) { m[i], m[j] = m[j], m[i] }) 222 // but with the swap function inlined. 223 // This inlining provides a 10-15% speed-up. 224 i := n - 1 225 for ; i > 1<<31-1-1; i-- { 226 j := int(r.Int63n(int64(i + 1))) 227 m[i], m[j] = m[j], m[i] 228 } 229 for ; i > 0; i-- { 230 j := int(r.int31n(int32(i + 1))) 231 m[i], m[j] = m[j], m[i] 232 } 233 234 return m 235 } 236 237 // Shuffle pseudo-randomizes the order of elements. 238 // n is the number of elements. Shuffle panics if n < 0. 239 // swap swaps the elements with indexes i and j. 240 func (r *Rand) Shuffle(n int, swap func(i, j int)) { 241 if n < 0 { 242 panic("invalid argument to Shuffle") 243 } 244 245 // Fisher-Yates shuffle: https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle 246 // Shuffle really ought not be called with n that doesn't fit in 32 bits. 247 // Not only will it take a very long time, but with 2³¹! possible permutations, 248 // there's no way that any PRNG can have a big enough internal state to 249 // generate even a minuscule percentage of the possible permutations. 250 // Nevertheless, the right API signature accepts an int n, so handle it as best we can. 251 i := n - 1 252 for ; i > 1<<31-1-1; i-- { 253 j := int(r.Int63n(int64(i + 1))) 254 swap(i, j) 255 } 256 for ; i > 0; i-- { 257 j := int(r.int31n(int32(i + 1))) 258 swap(i, j) 259 } 260 } 261 262 // Read generates len(p) random bytes and writes them into p. It 263 // always returns len(p) and a nil error. 264 // Read should not be called concurrently with any other Rand method. 265 func (r *Rand) Read(p []byte) (n int, err error) { 266 if lk, ok := r.src.(*lockedSource); ok { 267 return lk.read(p, &r.readVal, &r.readPos) 268 } 269 return read(p, r.Int63, &r.readVal, &r.readPos) 270 } 271 272 func read(p []byte, int63 func() int64, readVal *int64, readPos *int8) (n int, err error) { 273 pos := *readPos 274 val := *readVal 275 for n = 0; n < len(p); n++ { 276 if pos == 0 { 277 val = int63() 278 pos = 7 279 } 280 p[n] = byte(val) 281 val >>= 8 282 pos-- 283 } 284 *readPos = pos 285 *readVal = val 286 return 287 } 288 289 /* 290 * Top-level convenience functions 291 */ 292 293 var globalRand = New(&lockedSource{src: NewSource(1).(Source64)}) 294 295 // Seed uses the provided seed value to initialize the default Source to a 296 // deterministic state. If Seed is not called, the generator behaves as 297 // if seeded by Seed(1). Seed values that have the same remainder when 298 // divided by 2^31-1 generate the same pseudo-random sequence. 299 // Seed, unlike the Rand.Seed method, is safe for concurrent use. 300 func Seed(seed int64) { globalRand.Seed(seed) } 301 302 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64 303 // from the default Source. 304 func Int63() int64 { return globalRand.Int63() } 305 306 // Uint32 returns a pseudo-random 32-bit value as a uint32 307 // from the default Source. 308 func Uint32() uint32 { return globalRand.Uint32() } 309 310 // Uint64 returns a pseudo-random 64-bit value as a uint64 311 // from the default Source. 312 func Uint64() uint64 { return globalRand.Uint64() } 313 314 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32 315 // from the default Source. 316 func Int31() int32 { return globalRand.Int31() } 317 318 // Int returns a non-negative pseudo-random int from the default Source. 319 func Int() int { return globalRand.Int() } 320 321 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n) 322 // from the default Source. 323 // It panics if n <= 0. 324 func Int63n(n int64) int64 { return globalRand.Int63n(n) } 325 326 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n) 327 // from the default Source. 328 // It panics if n <= 0. 329 func Int31n(n int32) int32 { return globalRand.Int31n(n) } 330 331 // Intn returns, as an int, a non-negative pseudo-random number in [0,n) 332 // from the default Source. 333 // It panics if n <= 0. 334 func Intn(n int) int { return globalRand.Intn(n) } 335 336 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0) 337 // from the default Source. 338 func Float64() float64 { return globalRand.Float64() } 339 340 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0) 341 // from the default Source. 342 func Float32() float32 { return globalRand.Float32() } 343 344 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n) 345 // from the default Source. 346 func Perm(n int) []int { return globalRand.Perm(n) } 347 348 // Shuffle pseudo-randomizes the order of elements using the default Source. 349 // n is the number of elements. Shuffle panics if n < 0. 350 // swap swaps the elements with indexes i and j. 351 func Shuffle(n int, swap func(i, j int)) { globalRand.Shuffle(n, swap) } 352 353 // Read generates len(p) random bytes from the default Source and 354 // writes them into p. It always returns len(p) and a nil error. 355 // Read, unlike the Rand.Read method, is safe for concurrent use. 356 func Read(p []byte) (n int, err error) { return globalRand.Read(p) } 357 358 // NormFloat64 returns a normally distributed float64 in the range 359 // [-math.MaxFloat64, +math.MaxFloat64] with 360 // standard normal distribution (mean = 0, stddev = 1) 361 // from the default Source. 362 // To produce a different normal distribution, callers can 363 // adjust the output using: 364 // 365 // sample = NormFloat64() * desiredStdDev + desiredMean 366 // 367 func NormFloat64() float64 { return globalRand.NormFloat64() } 368 369 // ExpFloat64 returns an exponentially distributed float64 in the range 370 // (0, +math.MaxFloat64] with an exponential distribution whose rate parameter 371 // (lambda) is 1 and whose mean is 1/lambda (1) from the default Source. 372 // To produce a distribution with a different rate parameter, 373 // callers can adjust the output using: 374 // 375 // sample = ExpFloat64() / desiredRateParameter 376 // 377 func ExpFloat64() float64 { return globalRand.ExpFloat64() } 378 379 type lockedSource struct { 380 lk sync.Mutex 381 src Source64 382 } 383 384 func (r *lockedSource) Int63() (n int64) { 385 r.lk.Lock() 386 n = r.src.Int63() 387 r.lk.Unlock() 388 return 389 } 390 391 func (r *lockedSource) Uint64() (n uint64) { 392 r.lk.Lock() 393 n = r.src.Uint64() 394 r.lk.Unlock() 395 return 396 } 397 398 func (r *lockedSource) Seed(seed int64) { 399 r.lk.Lock() 400 r.src.Seed(seed) 401 r.lk.Unlock() 402 } 403 404 // seedPos implements Seed for a lockedSource without a race condiiton. 405 func (r *lockedSource) seedPos(seed int64, readPos *int8) { 406 r.lk.Lock() 407 r.src.Seed(seed) 408 *readPos = 0 409 r.lk.Unlock() 410 } 411 412 // read implements Read for a lockedSource without a race condition. 413 func (r *lockedSource) read(p []byte, readVal *int64, readPos *int8) (n int, err error) { 414 r.lk.Lock() 415 n, err = read(p, r.src.Int63, readVal, readPos) 416 r.lk.Unlock() 417 return 418 }