github.com/metacubex/gvisor@v0.0.0-20240320004321-933faba989ec/pkg/state/encode.go (about)

     1  // Copyright 2018 The gVisor Authors.
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  //     http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package state
    16  
    17  import (
    18  	"context"
    19  	"reflect"
    20  	"sort"
    21  
    22  	"github.com/metacubex/gvisor/pkg/state/wire"
    23  )
    24  
    25  // objectEncodeState the type and identity of an object occupying a memory
    26  // address range. This is the value type for addrSet, and the intrusive entry
    27  // for the deferred list.
    28  type objectEncodeState struct {
    29  	// id is the assigned ID for this object.
    30  	id objectID
    31  
    32  	// obj is the object value. Note that this may be replaced if we
    33  	// encounter an object that contains this object. When this happens (in
    34  	// resolve), we will update existing references appropriately, below,
    35  	// and defer a re-encoding of the object.
    36  	obj reflect.Value
    37  
    38  	// encoded is the encoded value of this object. Note that this may not
    39  	// be up to date if this object is still in the deferred list.
    40  	encoded wire.Object
    41  
    42  	// how indicates whether this object should be encoded as a value. This
    43  	// is used only for deferred encoding.
    44  	how encodeStrategy
    45  
    46  	// refs are the list of reference objects used by other objects
    47  	// referring to this object. When the object is updated, these
    48  	// references may be updated directly and automatically.
    49  	refs []*wire.Ref
    50  
    51  	deferredEntry
    52  }
    53  
    54  // encodeState is state used for encoding.
    55  //
    56  // The encoding process constructs a representation of the in-memory graph of
    57  // objects before a single object is serialized. This is done to ensure that
    58  // all references can be fully disambiguated. See resolve for more details.
    59  type encodeState struct {
    60  	// ctx is the encode context.
    61  	ctx context.Context
    62  
    63  	// w is the output stream.
    64  	w wire.Writer
    65  
    66  	// types is the type database.
    67  	types typeEncodeDatabase
    68  
    69  	// lastID is the last allocated object ID.
    70  	lastID objectID
    71  
    72  	// values tracks the address ranges occupied by objects, along with the
    73  	// types of these objects. This is used to locate pointer targets,
    74  	// including pointers to fields within another type.
    75  	//
    76  	// Multiple objects may overlap in memory iff the larger object fully
    77  	// contains the smaller one, and the type of the smaller object matches
    78  	// a field or array element's type at the appropriate offset. An
    79  	// arbitrary number of objects may be nested in this manner.
    80  	//
    81  	// Note that this does not track zero-sized objects, those are tracked
    82  	// by zeroValues below.
    83  	values addrSet
    84  
    85  	// zeroValues tracks zero-sized objects.
    86  	zeroValues map[reflect.Type]*objectEncodeState
    87  
    88  	// deferred is the list of objects to be encoded.
    89  	deferred deferredList
    90  
    91  	// pendingTypes is the list of types to be serialized. Serialization
    92  	// will occur when all objects have been encoded, but before pending is
    93  	// serialized.
    94  	pendingTypes []wire.Type
    95  
    96  	// pending maps object IDs to objects to be serialized. Serialization does
    97  	// not actually occur until the full object graph is computed.
    98  	pending map[objectID]*objectEncodeState
    99  
   100  	// encodedStructs maps reflect.Values representing structs to previous
   101  	// encodings of those structs. This is necessary to avoid duplicate calls
   102  	// to SaverLoader.StateSave() that may result in multiple calls to
   103  	// Sink.SaveValue() for a given field, resulting in object duplication.
   104  	encodedStructs map[reflect.Value]*wire.Struct
   105  
   106  	// stats tracks time data.
   107  	stats Stats
   108  }
   109  
   110  // isSameSizeParent returns true if child is a field value or element within
   111  // parent. Only a struct or array can have a child value.
   112  //
   113  // isSameSizeParent deals with objects like this:
   114  //
   115  //	struct child {
   116  //		// fields..
   117  //	}
   118  //
   119  //	struct parent {
   120  //		c child
   121  //	}
   122  //
   123  // var p parent
   124  // record(&p.c)
   125  //
   126  // Here, &p and &p.c occupy the exact same address range.
   127  //
   128  // Or like this:
   129  //
   130  //	struct child {
   131  //		// fields
   132  //	}
   133  //
   134  // var arr [1]parent
   135  // record(&arr[0])
   136  //
   137  // Similarly, &arr[0] and &arr[0].c have the exact same address range.
   138  //
   139  // Precondition: parent and child must occupy the same memory.
   140  func isSameSizeParent(parent reflect.Value, childType reflect.Type) bool {
   141  	switch parent.Kind() {
   142  	case reflect.Struct:
   143  		for i := 0; i < parent.NumField(); i++ {
   144  			field := parent.Field(i)
   145  			if field.Type() == childType {
   146  				return true
   147  			}
   148  			// Recurse through any intermediate types.
   149  			if isSameSizeParent(field, childType) {
   150  				return true
   151  			}
   152  			// Does it make sense to keep going if the first field
   153  			// doesn't match? Yes, because there might be an
   154  			// arbitrary number of zero-sized fields before we get
   155  			// a match, and childType itself can be zero-sized.
   156  		}
   157  		return false
   158  	case reflect.Array:
   159  		// The only case where an array with more than one elements can
   160  		// return true is if childType is zero-sized. In such cases,
   161  		// it's ambiguous which element contains the match since a
   162  		// zero-sized child object fully fits in any of the zero-sized
   163  		// elements in an array... However since all elements are of
   164  		// the same type, we only need to check one element.
   165  		//
   166  		// For non-zero-sized childTypes, parent.Len() must be 1, but a
   167  		// combination of the precondition and an implicit comparison
   168  		// between the array element size and childType ensures this.
   169  		return parent.Len() > 0 && isSameSizeParent(parent.Index(0), childType)
   170  	default:
   171  		return false
   172  	}
   173  }
   174  
   175  // nextID returns the next valid ID.
   176  func (es *encodeState) nextID() objectID {
   177  	es.lastID++
   178  	return objectID(es.lastID)
   179  }
   180  
   181  // dummyAddr points to the dummy zero-sized address.
   182  var dummyAddr = reflect.ValueOf(new(struct{})).Pointer()
   183  
   184  // resolve records the address range occupied by an object.
   185  func (es *encodeState) resolve(obj reflect.Value, ref *wire.Ref) {
   186  	addr := obj.Pointer()
   187  
   188  	// Is this a map pointer? Just record the single address. It is not
   189  	// possible to take any pointers into the map internals.
   190  	if obj.Kind() == reflect.Map {
   191  		if addr == 0 {
   192  			// Just leave the nil reference alone. This is fine, we
   193  			// may need to encode as a reference in this way. We
   194  			// return nil for our objectEncodeState so that anyone
   195  			// depending on this value knows there's nothing there.
   196  			return
   197  		}
   198  		seg, gap := es.values.Find(addr)
   199  		if seg.Ok() {
   200  			// Ensure the map types match.
   201  			existing := seg.Value()
   202  			if existing.obj.Type() != obj.Type() {
   203  				Failf("overlapping map objects at 0x%x: [new object] %#v [existing object type] %s", addr, obj, existing.obj)
   204  			}
   205  
   206  			// No sense recording refs, maps may not be replaced by
   207  			// covering objects, they are maximal.
   208  			ref.Root = wire.Uint(existing.id)
   209  			return
   210  		}
   211  
   212  		// Record the map.
   213  		r := addrRange{addr, addr + 1}
   214  		oes := &objectEncodeState{
   215  			id:  es.nextID(),
   216  			obj: obj,
   217  			how: encodeMapAsValue,
   218  		}
   219  		// Use Insert instead of InsertWithoutMergingUnchecked when race
   220  		// detection is enabled to get additional sanity-checking from Merge.
   221  		if !raceEnabled {
   222  			es.values.InsertWithoutMergingUnchecked(gap, r, oes)
   223  		} else {
   224  			es.values.Insert(gap, r, oes)
   225  		}
   226  		es.pending[oes.id] = oes
   227  		es.deferred.PushBack(oes)
   228  
   229  		// See above: no ref recording.
   230  		ref.Root = wire.Uint(oes.id)
   231  		return
   232  	}
   233  
   234  	// If not a map, then the object must be a pointer.
   235  	if obj.Kind() != reflect.Ptr {
   236  		Failf("attempt to record non-map and non-pointer object %#v", obj)
   237  	}
   238  
   239  	obj = obj.Elem() // Value from here.
   240  
   241  	// Is this a zero-sized type?
   242  	typ := obj.Type()
   243  	size := typ.Size()
   244  	if size == 0 {
   245  		if addr == dummyAddr {
   246  			// Zero-sized objects point to a dummy byte within the
   247  			// runtime.  There's no sense recording this in the
   248  			// address map.  We add this to the dedicated
   249  			// zeroValues.
   250  			//
   251  			// Note that zero-sized objects must be *true*
   252  			// zero-sized objects. They cannot be part of some
   253  			// larger object. In that case, they are assigned a
   254  			// 1-byte address at the end of the object.
   255  			oes, ok := es.zeroValues[typ]
   256  			if !ok {
   257  				oes = &objectEncodeState{
   258  					id:  es.nextID(),
   259  					obj: obj,
   260  				}
   261  				es.zeroValues[typ] = oes
   262  				es.pending[oes.id] = oes
   263  				es.deferred.PushBack(oes)
   264  			}
   265  
   266  			// There's also no sense tracking back references. We
   267  			// know that this is a true zero-sized object, and not
   268  			// part of a larger container, so it will not change.
   269  			ref.Root = wire.Uint(oes.id)
   270  			return
   271  		}
   272  		size = 1 // See above.
   273  	}
   274  
   275  	end := addr + size
   276  	r := addrRange{addr, end}
   277  	seg := es.values.LowerBoundSegment(addr)
   278  	var (
   279  		oes *objectEncodeState
   280  		gap addrGapIterator
   281  	)
   282  
   283  	// Does at least one previously-registered object overlap this one?
   284  	if seg.Ok() && seg.Start() < end {
   285  		existing := seg.Value()
   286  
   287  		if seg.Range() == r && typ == existing.obj.Type() {
   288  			// This exact object is already registered. Avoid the traversal and
   289  			// just return directly. We don't need to encode the type
   290  			// information or any dots here.
   291  			ref.Root = wire.Uint(existing.id)
   292  			existing.refs = append(existing.refs, ref)
   293  			return
   294  		}
   295  
   296  		if seg.Range().IsSupersetOf(r) && (seg.Range() != r || isSameSizeParent(existing.obj, typ)) {
   297  			// This object is contained within a previously-registered object.
   298  			// Perform traversal from the container to the new object.
   299  			ref.Root = wire.Uint(existing.id)
   300  			ref.Dots = traverse(existing.obj.Type(), typ, seg.Start(), addr)
   301  			ref.Type = es.findType(existing.obj.Type())
   302  			existing.refs = append(existing.refs, ref)
   303  			return
   304  		}
   305  
   306  		// This object contains one or more previously-registered objects.
   307  		// Remove them and update existing references to use the new one.
   308  		oes := &objectEncodeState{
   309  			// Reuse the root ID of the first contained element.
   310  			id:  existing.id,
   311  			obj: obj,
   312  		}
   313  		type elementEncodeState struct {
   314  			addr uintptr
   315  			typ  reflect.Type
   316  			refs []*wire.Ref
   317  		}
   318  		var (
   319  			elems []elementEncodeState
   320  			gap   addrGapIterator
   321  		)
   322  		for {
   323  			// Each contained object should be completely contained within
   324  			// this one.
   325  			if raceEnabled && !r.IsSupersetOf(seg.Range()) {
   326  				Failf("containing object %#v does not contain existing object %#v", obj, existing.obj)
   327  			}
   328  			elems = append(elems, elementEncodeState{
   329  				addr: seg.Start(),
   330  				typ:  existing.obj.Type(),
   331  				refs: existing.refs,
   332  			})
   333  			delete(es.pending, existing.id)
   334  			es.deferred.Remove(existing)
   335  			gap = es.values.Remove(seg)
   336  			seg = gap.NextSegment()
   337  			if !seg.Ok() || seg.Start() >= end {
   338  				break
   339  			}
   340  			existing = seg.Value()
   341  		}
   342  		wt := es.findType(typ)
   343  		for _, elem := range elems {
   344  			dots := traverse(typ, elem.typ, addr, elem.addr)
   345  			for _, ref := range elem.refs {
   346  				ref.Root = wire.Uint(oes.id)
   347  				ref.Dots = append(ref.Dots, dots...)
   348  				ref.Type = wt
   349  			}
   350  			oes.refs = append(oes.refs, elem.refs...)
   351  		}
   352  		// Finally register the new containing object.
   353  		if !raceEnabled {
   354  			es.values.InsertWithoutMergingUnchecked(gap, r, oes)
   355  		} else {
   356  			es.values.Insert(gap, r, oes)
   357  		}
   358  		es.pending[oes.id] = oes
   359  		es.deferred.PushBack(oes)
   360  		ref.Root = wire.Uint(oes.id)
   361  		oes.refs = append(oes.refs, ref)
   362  		return
   363  	}
   364  
   365  	// No existing object overlaps this one. Register a new object.
   366  	oes = &objectEncodeState{
   367  		id:  es.nextID(),
   368  		obj: obj,
   369  	}
   370  	if seg.Ok() {
   371  		gap = seg.PrevGap()
   372  	} else {
   373  		gap = es.values.LastGap()
   374  	}
   375  	if !raceEnabled {
   376  		es.values.InsertWithoutMergingUnchecked(gap, r, oes)
   377  	} else {
   378  		es.values.Insert(gap, r, oes)
   379  	}
   380  	es.pending[oes.id] = oes
   381  	es.deferred.PushBack(oes)
   382  	ref.Root = wire.Uint(oes.id)
   383  	oes.refs = append(oes.refs, ref)
   384  }
   385  
   386  // traverse searches for a target object within a root object, where the target
   387  // object is a struct field or array element within root, with potentially
   388  // multiple intervening types. traverse returns the set of field or element
   389  // traversals required to reach the target.
   390  //
   391  // Note that for efficiency, traverse returns the dots in the reverse order.
   392  // That is, the first traversal required will be the last element of the list.
   393  //
   394  // Precondition: The target object must lie completely within the range defined
   395  // by [rootAddr, rootAddr + sizeof(rootType)].
   396  func traverse(rootType, targetType reflect.Type, rootAddr, targetAddr uintptr) []wire.Dot {
   397  	// Recursion base case: the types actually match.
   398  	if targetType == rootType && targetAddr == rootAddr {
   399  		return nil
   400  	}
   401  
   402  	switch rootType.Kind() {
   403  	case reflect.Struct:
   404  		offset := targetAddr - rootAddr
   405  		for i := rootType.NumField(); i > 0; i-- {
   406  			field := rootType.Field(i - 1)
   407  			// The first field from the end with an offset that is
   408  			// smaller than or equal to our address offset is where
   409  			// the target is located. Traverse from there.
   410  			if field.Offset <= offset {
   411  				dots := traverse(field.Type, targetType, rootAddr+field.Offset, targetAddr)
   412  				fieldName := wire.FieldName(field.Name)
   413  				return append(dots, &fieldName)
   414  			}
   415  		}
   416  		// Should never happen; the target should be reachable.
   417  		Failf("no field in root type %v contains target type %v", rootType, targetType)
   418  
   419  	case reflect.Array:
   420  		// Since arrays have homogeneous types, all elements have the
   421  		// same size and we can compute where the target lives. This
   422  		// does not matter for the purpose of typing, but matters for
   423  		// the purpose of computing the address of the given index.
   424  		elemSize := int(rootType.Elem().Size())
   425  		n := int(targetAddr-rootAddr) / elemSize // Relies on integer division rounding down.
   426  		if rootType.Len() < n {
   427  			Failf("traversal target of type %v @%x is beyond the end of the array type %v @%x with %v elements",
   428  				targetType, targetAddr, rootType, rootAddr, rootType.Len())
   429  		}
   430  		dots := traverse(rootType.Elem(), targetType, rootAddr+uintptr(n*elemSize), targetAddr)
   431  		return append(dots, wire.Index(n))
   432  
   433  	default:
   434  		// For any other type, there's no possibility of aliasing so if
   435  		// the types didn't match earlier then we have an address
   436  		// collision which shouldn't be possible at this point.
   437  		Failf("traverse failed for root type %v and target type %v", rootType, targetType)
   438  	}
   439  	panic("unreachable")
   440  }
   441  
   442  // encodeMap encodes a map.
   443  func (es *encodeState) encodeMap(obj reflect.Value, dest *wire.Object) {
   444  	if obj.IsNil() {
   445  		// Because there is a difference between a nil map and an empty
   446  		// map, we need to not decode in the case of a truly nil map.
   447  		*dest = wire.Nil{}
   448  		return
   449  	}
   450  	l := obj.Len()
   451  	m := &wire.Map{
   452  		Keys:   make([]wire.Object, l),
   453  		Values: make([]wire.Object, l),
   454  	}
   455  	*dest = m
   456  	for i, k := range obj.MapKeys() {
   457  		v := obj.MapIndex(k)
   458  		// Map keys must be encoded using the full value because the
   459  		// type will be omitted after the first key.
   460  		es.encodeObject(k, encodeAsValue, &m.Keys[i])
   461  		es.encodeObject(v, encodeAsValue, &m.Values[i])
   462  	}
   463  }
   464  
   465  // objectEncoder is for encoding structs.
   466  type objectEncoder struct {
   467  	// es is encodeState.
   468  	es *encodeState
   469  
   470  	// encoded is the encoded struct.
   471  	encoded *wire.Struct
   472  }
   473  
   474  // save is called by the public methods on Sink.
   475  func (oe *objectEncoder) save(slot int, obj reflect.Value) {
   476  	fieldValue := oe.encoded.Field(slot)
   477  	oe.es.encodeObject(obj, encodeDefault, fieldValue)
   478  }
   479  
   480  // encodeStruct encodes a composite object.
   481  func (es *encodeState) encodeStruct(obj reflect.Value, dest *wire.Object) {
   482  	if s, ok := es.encodedStructs[obj]; ok {
   483  		*dest = s
   484  		return
   485  	}
   486  	s := &wire.Struct{}
   487  	*dest = s
   488  	es.encodedStructs[obj] = s
   489  
   490  	// Ensure that the obj is addressable. There are two cases when it is
   491  	// not. First, is when this is dispatched via SaveValue. Second, when
   492  	// this is a map key as a struct. Either way, we need to make a copy to
   493  	// obtain an addressable value.
   494  	if !obj.CanAddr() {
   495  		localObj := reflect.New(obj.Type())
   496  		localObj.Elem().Set(obj)
   497  		obj = localObj.Elem()
   498  	}
   499  
   500  	// Look the type up in the database.
   501  	te, ok := es.types.Lookup(obj.Type())
   502  	if te == nil {
   503  		if obj.NumField() == 0 {
   504  			// Allow unregistered anonymous, empty structs. This
   505  			// will just return success without ever invoking the
   506  			// passed function. This uses the immutable EmptyStruct
   507  			// variable to prevent an allocation in this case.
   508  			//
   509  			// Note that this mechanism does *not* work for
   510  			// interfaces in general. So you can't dispatch
   511  			// non-registered empty structs via interfaces because
   512  			// then they can't be restored.
   513  			s.Alloc(0)
   514  			return
   515  		}
   516  		// We need a SaverLoader for struct types.
   517  		Failf("struct %T does not implement SaverLoader", obj.Interface())
   518  	}
   519  	if !ok {
   520  		// Queue the type to be serialized.
   521  		es.pendingTypes = append(es.pendingTypes, te.Type)
   522  	}
   523  
   524  	// Invoke the provided saver.
   525  	s.TypeID = wire.TypeID(te.ID)
   526  	s.Alloc(len(te.Fields))
   527  	oe := objectEncoder{
   528  		es:      es,
   529  		encoded: s,
   530  	}
   531  	es.stats.start(te.ID)
   532  	defer es.stats.done()
   533  	if sl, ok := obj.Addr().Interface().(SaverLoader); ok {
   534  		// Note: may be a registered empty struct which does not
   535  		// implement the saver/loader interfaces.
   536  		sl.StateSave(Sink{internal: oe})
   537  	}
   538  }
   539  
   540  // encodeArray encodes an array.
   541  func (es *encodeState) encodeArray(obj reflect.Value, dest *wire.Object) {
   542  	l := obj.Len()
   543  	a := &wire.Array{
   544  		Contents: make([]wire.Object, l),
   545  	}
   546  	*dest = a
   547  	for i := 0; i < l; i++ {
   548  		// We need to encode the full value because arrays are encoded
   549  		// using the type information from only the first element.
   550  		es.encodeObject(obj.Index(i), encodeAsValue, &a.Contents[i])
   551  	}
   552  }
   553  
   554  // findType recursively finds type information.
   555  func (es *encodeState) findType(typ reflect.Type) wire.TypeSpec {
   556  	// First: check if this is a proper type. It's possible for pointers,
   557  	// slices, arrays, maps, etc to all have some different type.
   558  	te, ok := es.types.Lookup(typ)
   559  	if te != nil {
   560  		if !ok {
   561  			// See encodeStruct.
   562  			es.pendingTypes = append(es.pendingTypes, te.Type)
   563  		}
   564  		return wire.TypeID(te.ID)
   565  	}
   566  
   567  	switch typ.Kind() {
   568  	case reflect.Ptr:
   569  		return &wire.TypeSpecPointer{
   570  			Type: es.findType(typ.Elem()),
   571  		}
   572  	case reflect.Slice:
   573  		return &wire.TypeSpecSlice{
   574  			Type: es.findType(typ.Elem()),
   575  		}
   576  	case reflect.Array:
   577  		return &wire.TypeSpecArray{
   578  			Count: wire.Uint(typ.Len()),
   579  			Type:  es.findType(typ.Elem()),
   580  		}
   581  	case reflect.Map:
   582  		return &wire.TypeSpecMap{
   583  			Key:   es.findType(typ.Key()),
   584  			Value: es.findType(typ.Elem()),
   585  		}
   586  	default:
   587  		// After potentially chasing many pointers, the
   588  		// ultimate type of the object is not known.
   589  		Failf("type %q is not known", typ)
   590  	}
   591  	panic("unreachable")
   592  }
   593  
   594  // encodeInterface encodes an interface.
   595  func (es *encodeState) encodeInterface(obj reflect.Value, dest *wire.Object) {
   596  	// Dereference the object.
   597  	obj = obj.Elem()
   598  	if !obj.IsValid() {
   599  		// Special case: the nil object.
   600  		*dest = &wire.Interface{
   601  			Type:  wire.TypeSpecNil{},
   602  			Value: wire.Nil{},
   603  		}
   604  		return
   605  	}
   606  
   607  	// Encode underlying object.
   608  	i := &wire.Interface{
   609  		Type: es.findType(obj.Type()),
   610  	}
   611  	*dest = i
   612  	es.encodeObject(obj, encodeAsValue, &i.Value)
   613  }
   614  
   615  // isPrimitive returns true if this is a primitive object, or a composite
   616  // object composed entirely of primitives.
   617  func isPrimitiveZero(typ reflect.Type) bool {
   618  	switch typ.Kind() {
   619  	case reflect.Ptr:
   620  		// Pointers are always treated as primitive types because we
   621  		// won't encode directly from here. Returning true here won't
   622  		// prevent the object from being encoded correctly.
   623  		return true
   624  	case reflect.Bool:
   625  		return true
   626  	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
   627  		return true
   628  	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
   629  		return true
   630  	case reflect.Float32, reflect.Float64:
   631  		return true
   632  	case reflect.Complex64, reflect.Complex128:
   633  		return true
   634  	case reflect.String:
   635  		return true
   636  	case reflect.Slice:
   637  		// The slice itself a primitive, but not necessarily the array
   638  		// that points to. This is similar to a pointer.
   639  		return true
   640  	case reflect.Array:
   641  		// We cannot treat an array as a primitive, because it may be
   642  		// composed of structures or other things with side-effects.
   643  		return isPrimitiveZero(typ.Elem())
   644  	case reflect.Interface:
   645  		// Since we now that this type is the zero type, the interface
   646  		// value must be zero. Therefore this is primitive.
   647  		return true
   648  	case reflect.Struct:
   649  		return false
   650  	case reflect.Map:
   651  		// The isPrimitiveZero function is called only on zero-types to
   652  		// see if it's safe to serialize. Since a zero map has no
   653  		// elements, it is safe to treat as a primitive.
   654  		return true
   655  	default:
   656  		Failf("unknown type %q", typ.Name())
   657  	}
   658  	panic("unreachable")
   659  }
   660  
   661  // encodeStrategy is the strategy used for encodeObject.
   662  type encodeStrategy int
   663  
   664  const (
   665  	// encodeDefault means types are encoded normally as references.
   666  	encodeDefault encodeStrategy = iota
   667  
   668  	// encodeAsValue means that types will never take short-circuited and
   669  	// will always be encoded as a normal value.
   670  	encodeAsValue
   671  
   672  	// encodeMapAsValue means that even maps will be fully encoded.
   673  	encodeMapAsValue
   674  )
   675  
   676  // encodeObject encodes an object.
   677  func (es *encodeState) encodeObject(obj reflect.Value, how encodeStrategy, dest *wire.Object) {
   678  	if how == encodeDefault && isPrimitiveZero(obj.Type()) && obj.IsZero() {
   679  		*dest = wire.Nil{}
   680  		return
   681  	}
   682  	switch obj.Kind() {
   683  	case reflect.Ptr: // Fast path: first.
   684  		r := new(wire.Ref)
   685  		*dest = r
   686  		if obj.IsNil() {
   687  			// May be in an array or elsewhere such that a value is
   688  			// required. So we encode as a reference to the zero
   689  			// object, which does not exist. Note that this has to
   690  			// be handled correctly in the decode path as well.
   691  			return
   692  		}
   693  		es.resolve(obj, r)
   694  	case reflect.Bool:
   695  		*dest = wire.Bool(obj.Bool())
   696  	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
   697  		*dest = wire.Int(obj.Int())
   698  	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
   699  		*dest = wire.Uint(obj.Uint())
   700  	case reflect.Float32:
   701  		*dest = wire.Float32(obj.Float())
   702  	case reflect.Float64:
   703  		*dest = wire.Float64(obj.Float())
   704  	case reflect.Complex64:
   705  		c := wire.Complex64(obj.Complex())
   706  		*dest = &c // Needs alloc.
   707  	case reflect.Complex128:
   708  		c := wire.Complex128(obj.Complex())
   709  		*dest = &c // Needs alloc.
   710  	case reflect.String:
   711  		s := wire.String(obj.String())
   712  		*dest = &s // Needs alloc.
   713  	case reflect.Array:
   714  		es.encodeArray(obj, dest)
   715  	case reflect.Slice:
   716  		s := &wire.Slice{
   717  			Capacity: wire.Uint(obj.Cap()),
   718  			Length:   wire.Uint(obj.Len()),
   719  		}
   720  		*dest = s
   721  		// Note that we do need to provide a wire.Slice type here as
   722  		// how is not encodeDefault. If this were the case, then it
   723  		// would have been caught by the IsZero check above and we
   724  		// would have just used wire.Nil{}.
   725  		if obj.IsNil() {
   726  			return
   727  		}
   728  		// Slices need pointer resolution.
   729  		es.resolve(arrayFromSlice(obj), &s.Ref)
   730  	case reflect.Interface:
   731  		es.encodeInterface(obj, dest)
   732  	case reflect.Struct:
   733  		es.encodeStruct(obj, dest)
   734  	case reflect.Map:
   735  		if how == encodeMapAsValue {
   736  			es.encodeMap(obj, dest)
   737  			return
   738  		}
   739  		r := new(wire.Ref)
   740  		*dest = r
   741  		es.resolve(obj, r)
   742  	default:
   743  		Failf("unknown object %#v", obj.Interface())
   744  		panic("unreachable")
   745  	}
   746  }
   747  
   748  // Save serializes the object graph rooted at obj.
   749  func (es *encodeState) Save(obj reflect.Value) {
   750  	es.stats.init()
   751  	defer es.stats.fini(func(id typeID) string {
   752  		return es.pendingTypes[id-1].Name
   753  	})
   754  
   755  	// Resolve the first object, which should queue a pile of additional
   756  	// objects on the pending list. All queued objects should be fully
   757  	// resolved, and we should be able to serialize after this call.
   758  	var root wire.Ref
   759  	es.resolve(obj.Addr(), &root)
   760  
   761  	// Encode the graph.
   762  	var oes *objectEncodeState
   763  	if err := safely(func() {
   764  		for oes = es.deferred.Front(); oes != nil; oes = es.deferred.Front() {
   765  			// Remove and encode the object. Note that as a result
   766  			// of this encoding, the object may be enqueued on the
   767  			// deferred list yet again. That's expected, and why it
   768  			// is removed first.
   769  			es.deferred.Remove(oes)
   770  			es.encodeObject(oes.obj, oes.how, &oes.encoded)
   771  		}
   772  	}); err != nil {
   773  		// Include the object in the error message.
   774  		Failf("encoding error at object %#v: %w", oes.obj.Interface(), err)
   775  	}
   776  
   777  	// Check that we have objects to serialize.
   778  	if len(es.pending) == 0 {
   779  		Failf("pending is empty?")
   780  	}
   781  
   782  	// Write the header with the number of objects.
   783  	if err := WriteHeader(es.w, uint64(len(es.pending)), true); err != nil {
   784  		Failf("error writing header: %w", err)
   785  	}
   786  
   787  	// Serialize all pending types and pending objects. Note that we don't
   788  	// bother removing from this list as we walk it because that just
   789  	// wastes time. It will not change after this point.
   790  	if err := safely(func() {
   791  		for _, wt := range es.pendingTypes {
   792  			// Encode the type.
   793  			wire.Save(es.w, &wt)
   794  		}
   795  		// Emit objects in ID order.
   796  		ids := make([]objectID, 0, len(es.pending))
   797  		for id := range es.pending {
   798  			ids = append(ids, id)
   799  		}
   800  		sort.Slice(ids, func(i, j int) bool {
   801  			return ids[i] < ids[j]
   802  		})
   803  		for _, id := range ids {
   804  			// Encode the id.
   805  			wire.Save(es.w, wire.Uint(id))
   806  			// Marshal the object.
   807  			oes := es.pending[id]
   808  			wire.Save(es.w, oes.encoded)
   809  		}
   810  	}); err != nil {
   811  		// Include the object and the error.
   812  		Failf("error serializing object %#v: %w", oes.encoded, err)
   813  	}
   814  }
   815  
   816  // objectFlag indicates that the length is a # of objects, rather than a raw
   817  // byte length. When this is set on a length header in the stream, it may be
   818  // decoded appropriately.
   819  const objectFlag uint64 = 1 << 63
   820  
   821  // WriteHeader writes a header.
   822  //
   823  // Each object written to the statefile should be prefixed with a header. In
   824  // order to generate statefiles that play nicely with debugging tools, raw
   825  // writes should be prefixed with a header with object set to false and the
   826  // appropriate length. This will allow tools to skip these regions.
   827  func WriteHeader(w wire.Writer, length uint64, object bool) error {
   828  	// Sanity check the length.
   829  	if length&objectFlag != 0 {
   830  		Failf("impossibly huge length: %d", length)
   831  	}
   832  	if object {
   833  		length |= objectFlag
   834  	}
   835  
   836  	// Write a header.
   837  	return safely(func() {
   838  		wire.SaveUint(w, length)
   839  	})
   840  }
   841  
   842  // addrSetFunctions is used by addrSet.
   843  type addrSetFunctions struct{}
   844  
   845  func (addrSetFunctions) MinKey() uintptr {
   846  	return 0
   847  }
   848  
   849  func (addrSetFunctions) MaxKey() uintptr {
   850  	return ^uintptr(0)
   851  }
   852  
   853  func (addrSetFunctions) ClearValue(val **objectEncodeState) {
   854  	*val = nil
   855  }
   856  
   857  func (addrSetFunctions) Merge(r1 addrRange, val1 *objectEncodeState, r2 addrRange, val2 *objectEncodeState) (*objectEncodeState, bool) {
   858  	if val1.obj == val2.obj {
   859  		// This, should never happen. It would indicate that the same
   860  		// object exists in two non-contiguous address ranges. Note
   861  		// that this assertion can only be triggered if the race
   862  		// detector is enabled.
   863  		Failf("unexpected merge in addrSet @ %v and %v: %#v and %#v", r1, r2, val1.obj, val2.obj)
   864  	}
   865  	// Reject the merge.
   866  	return val1, false
   867  }
   868  
   869  func (addrSetFunctions) Split(r addrRange, val *objectEncodeState, _ uintptr) (*objectEncodeState, *objectEncodeState) {
   870  	// A split should never happen: we don't remove ranges.
   871  	Failf("unexpected split in addrSet @ %v: %#v", r, val.obj)
   872  	panic("unreachable")
   873  }