github.com/miolini/go@v0.0.0-20160405192216-fca68c8cb408/src/cmd/compile/internal/ssa/value.go (about)

     1  // Copyright 2015 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package ssa
     6  
     7  import (
     8  	"fmt"
     9  	"math"
    10  )
    11  
    12  // A Value represents a value in the SSA representation of the program.
    13  // The ID and Type fields must not be modified. The remainder may be modified
    14  // if they preserve the value of the Value (e.g. changing a (mul 2 x) to an (add x x)).
    15  type Value struct {
    16  	// A unique identifier for the value. For performance we allocate these IDs
    17  	// densely starting at 1.  There is no guarantee that there won't be occasional holes, though.
    18  	ID ID
    19  
    20  	// The operation that computes this value. See op.go.
    21  	Op Op
    22  
    23  	// The type of this value. Normally this will be a Go type, but there
    24  	// are a few other pseudo-types, see type.go.
    25  	Type Type
    26  
    27  	// Auxiliary info for this value. The type of this information depends on the opcode and type.
    28  	// AuxInt is used for integer values, Aux is used for other values.
    29  	AuxInt int64
    30  	Aux    interface{}
    31  
    32  	// Arguments of this value
    33  	Args []*Value
    34  
    35  	// Containing basic block
    36  	Block *Block
    37  
    38  	// Source line number
    39  	Line int32
    40  
    41  	// Use count. Each appearance in Value.Args and Block.Control counts once.
    42  	Uses int32
    43  
    44  	// Storage for the first three args
    45  	argstorage [3]*Value
    46  }
    47  
    48  // Examples:
    49  // Opcode          aux   args
    50  //  OpAdd          nil      2
    51  //  OpConst     string      0    string constant
    52  //  OpConst      int64      0    int64 constant
    53  //  OpAddcq      int64      1    amd64 op: v = arg[0] + constant
    54  
    55  // short form print. Just v#.
    56  func (v *Value) String() string {
    57  	if v == nil {
    58  		return "nil" // should never happen, but not panicking helps with debugging
    59  	}
    60  	return fmt.Sprintf("v%d", v.ID)
    61  }
    62  
    63  func (v *Value) AuxInt8() int8 {
    64  	if opcodeTable[v.Op].auxType != auxInt8 {
    65  		v.Fatalf("op %s doesn't have an int8 aux field", v.Op)
    66  	}
    67  	return int8(v.AuxInt)
    68  }
    69  
    70  func (v *Value) AuxInt16() int16 {
    71  	if opcodeTable[v.Op].auxType != auxInt16 {
    72  		v.Fatalf("op %s doesn't have an int16 aux field", v.Op)
    73  	}
    74  	return int16(v.AuxInt)
    75  }
    76  
    77  func (v *Value) AuxInt32() int32 {
    78  	if opcodeTable[v.Op].auxType != auxInt32 {
    79  		v.Fatalf("op %s doesn't have an int32 aux field", v.Op)
    80  	}
    81  	return int32(v.AuxInt)
    82  }
    83  
    84  func (v *Value) AuxFloat() float64 {
    85  	if opcodeTable[v.Op].auxType != auxFloat32 && opcodeTable[v.Op].auxType != auxFloat64 {
    86  		v.Fatalf("op %s doesn't have a float aux field", v.Op)
    87  	}
    88  	return math.Float64frombits(uint64(v.AuxInt))
    89  }
    90  func (v *Value) AuxValAndOff() ValAndOff {
    91  	if opcodeTable[v.Op].auxType != auxSymValAndOff {
    92  		v.Fatalf("op %s doesn't have a ValAndOff aux field", v.Op)
    93  	}
    94  	return ValAndOff(v.AuxInt)
    95  }
    96  
    97  // long form print.  v# = opcode <type> [aux] args [: reg]
    98  func (v *Value) LongString() string {
    99  	s := fmt.Sprintf("v%d = %s", v.ID, v.Op.String())
   100  	s += " <" + v.Type.String() + ">"
   101  	switch opcodeTable[v.Op].auxType {
   102  	case auxBool:
   103  		if v.AuxInt == 0 {
   104  			s += " [false]"
   105  		} else {
   106  			s += " [true]"
   107  		}
   108  	case auxInt8:
   109  		s += fmt.Sprintf(" [%d]", v.AuxInt8())
   110  	case auxInt16:
   111  		s += fmt.Sprintf(" [%d]", v.AuxInt16())
   112  	case auxInt32:
   113  		s += fmt.Sprintf(" [%d]", v.AuxInt32())
   114  	case auxInt64:
   115  		s += fmt.Sprintf(" [%d]", v.AuxInt)
   116  	case auxFloat32, auxFloat64:
   117  		s += fmt.Sprintf(" [%g]", v.AuxFloat())
   118  	case auxString:
   119  		s += fmt.Sprintf(" {%s}", v.Aux)
   120  	case auxSym:
   121  		if v.Aux != nil {
   122  			s += fmt.Sprintf(" {%s}", v.Aux)
   123  		}
   124  	case auxSymOff:
   125  		if v.Aux != nil {
   126  			s += fmt.Sprintf(" {%s}", v.Aux)
   127  		}
   128  		s += fmt.Sprintf(" [%d]", v.AuxInt)
   129  	case auxSymValAndOff:
   130  		if v.Aux != nil {
   131  			s += fmt.Sprintf(" {%s}", v.Aux)
   132  		}
   133  		s += fmt.Sprintf(" [%s]", v.AuxValAndOff())
   134  	}
   135  	for _, a := range v.Args {
   136  		s += fmt.Sprintf(" %v", a)
   137  	}
   138  	r := v.Block.Func.RegAlloc
   139  	if int(v.ID) < len(r) && r[v.ID] != nil {
   140  		s += " : " + r[v.ID].Name()
   141  	}
   142  	return s
   143  }
   144  
   145  func (v *Value) AddArg(w *Value) {
   146  	if v.Args == nil {
   147  		v.resetArgs() // use argstorage
   148  	}
   149  	v.Args = append(v.Args, w)
   150  	w.Uses++
   151  }
   152  func (v *Value) AddArgs(a ...*Value) {
   153  	if v.Args == nil {
   154  		v.resetArgs() // use argstorage
   155  	}
   156  	v.Args = append(v.Args, a...)
   157  	for _, x := range a {
   158  		x.Uses++
   159  	}
   160  }
   161  func (v *Value) SetArg(i int, w *Value) {
   162  	v.Args[i].Uses--
   163  	v.Args[i] = w
   164  	w.Uses++
   165  }
   166  func (v *Value) RemoveArg(i int) {
   167  	v.Args[i].Uses--
   168  	copy(v.Args[i:], v.Args[i+1:])
   169  	v.Args[len(v.Args)-1] = nil // aid GC
   170  	v.Args = v.Args[:len(v.Args)-1]
   171  }
   172  func (v *Value) SetArgs1(a *Value) {
   173  	v.resetArgs()
   174  	v.AddArg(a)
   175  }
   176  func (v *Value) SetArgs2(a *Value, b *Value) {
   177  	v.resetArgs()
   178  	v.AddArg(a)
   179  	v.AddArg(b)
   180  }
   181  
   182  func (v *Value) resetArgs() {
   183  	for _, a := range v.Args {
   184  		a.Uses--
   185  	}
   186  	v.argstorage[0] = nil
   187  	v.argstorage[1] = nil
   188  	v.Args = v.argstorage[:0]
   189  }
   190  
   191  func (v *Value) reset(op Op) {
   192  	v.Op = op
   193  	v.resetArgs()
   194  	v.AuxInt = 0
   195  	v.Aux = nil
   196  }
   197  
   198  // copyInto makes a new value identical to v and adds it to the end of b.
   199  func (v *Value) copyInto(b *Block) *Value {
   200  	c := b.NewValue0(v.Line, v.Op, v.Type)
   201  	c.Aux = v.Aux
   202  	c.AuxInt = v.AuxInt
   203  	c.AddArgs(v.Args...)
   204  	for _, a := range v.Args {
   205  		if a.Type.IsMemory() {
   206  			v.Fatalf("can't move a value with a memory arg %s", v.LongString())
   207  		}
   208  	}
   209  	return c
   210  }
   211  
   212  func (v *Value) Logf(msg string, args ...interface{}) { v.Block.Logf(msg, args...) }
   213  func (v *Value) Log() bool                            { return v.Block.Log() }
   214  func (v *Value) Fatalf(msg string, args ...interface{}) {
   215  	v.Block.Func.Config.Fatalf(v.Line, msg, args...)
   216  }
   217  func (v *Value) Unimplementedf(msg string, args ...interface{}) {
   218  	v.Block.Func.Config.Unimplementedf(v.Line, msg, args...)
   219  }
   220  
   221  // isGenericIntConst returns whether v is a generic integer constant.
   222  func (v *Value) isGenericIntConst() bool {
   223  	return v != nil && (v.Op == OpConst64 || v.Op == OpConst32 || v.Op == OpConst16 || v.Op == OpConst8)
   224  }
   225  
   226  // ExternSymbol is an aux value that encodes a variable's
   227  // constant offset from the static base pointer.
   228  type ExternSymbol struct {
   229  	Typ Type         // Go type
   230  	Sym fmt.Stringer // A *gc.Sym referring to a global variable
   231  	// Note: the offset for an external symbol is not
   232  	// calculated until link time.
   233  }
   234  
   235  // ArgSymbol is an aux value that encodes an argument or result
   236  // variable's constant offset from FP (FP = SP + framesize).
   237  type ArgSymbol struct {
   238  	Typ  Type   // Go type
   239  	Node GCNode // A *gc.Node referring to the argument/result variable.
   240  }
   241  
   242  // AutoSymbol is an aux value that encodes a local variable's
   243  // constant offset from SP.
   244  type AutoSymbol struct {
   245  	Typ  Type   // Go type
   246  	Node GCNode // A *gc.Node referring to a local (auto) variable.
   247  }
   248  
   249  func (s *ExternSymbol) String() string {
   250  	return s.Sym.String()
   251  }
   252  
   253  func (s *ArgSymbol) String() string {
   254  	return s.Node.String()
   255  }
   256  
   257  func (s *AutoSymbol) String() string {
   258  	return s.Node.String()
   259  }