github.com/neatio-net/neatio@v1.7.3-0.20231114194659-f4d7a2226baa/chain/core/bloombits/generator.go (about) 1 // Copyright 2017 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package bloombits 18 19 import ( 20 "errors" 21 22 "github.com/neatio-net/neatio/chain/core/types" 23 ) 24 25 // errSectionOutOfBounds is returned if the user tried to add more bloom filters 26 // to the batch than available space, or if tries to retrieve above the capacity, 27 var errSectionOutOfBounds = errors.New("section out of bounds") 28 29 // Generator takes a number of bloom filters and generates the rotated bloom bits 30 // to be used for batched filtering. 31 type Generator struct { 32 blooms [types.BloomBitLength][]byte // Rotated blooms for per-bit matching 33 sections uint // Number of sections to batch together 34 nextBit uint // Next bit to set when adding a bloom 35 } 36 37 // NewGenerator creates a rotated bloom generator that can iteratively fill a 38 // batched bloom filter's bits. 39 func NewGenerator(sections uint) (*Generator, error) { 40 if sections%8 != 0 { 41 return nil, errors.New("section count not multiple of 8") 42 } 43 b := &Generator{sections: sections} 44 for i := 0; i < types.BloomBitLength; i++ { 45 b.blooms[i] = make([]byte, sections/8) 46 } 47 return b, nil 48 } 49 50 // AddBloom takes a single bloom filter and sets the corresponding bit column 51 // in memory accordingly. 52 func (b *Generator) AddBloom(index uint, bloom types.Bloom) error { 53 // Make sure we're not adding more bloom filters than our capacity 54 if b.nextBit >= b.sections { 55 return errSectionOutOfBounds 56 } 57 if b.nextBit != index { 58 return errors.New("bloom filter with unexpected index") 59 } 60 // Rotate the bloom and insert into our collection 61 byteIndex := b.nextBit / 8 62 bitMask := byte(1) << byte(7-b.nextBit%8) 63 64 for i := 0; i < types.BloomBitLength; i++ { 65 bloomByteIndex := types.BloomByteLength - 1 - i/8 66 bloomBitMask := byte(1) << byte(i%8) 67 68 if (bloom[bloomByteIndex] & bloomBitMask) != 0 { 69 b.blooms[i][byteIndex] |= bitMask 70 } 71 } 72 b.nextBit++ 73 74 return nil 75 } 76 77 // Bitset returns the bit vector belonging to the given bit index after all 78 // blooms have been added. 79 func (b *Generator) Bitset(idx uint) ([]byte, error) { 80 if b.nextBit != b.sections { 81 return nil, errors.New("bloom not fully generated yet") 82 } 83 if idx >= b.sections { 84 return nil, errSectionOutOfBounds 85 } 86 return b.blooms[idx], nil 87 }