github.com/nicocha30/gvisor-ligolo@v0.0.0-20230726075806-989fa2c0a413/pkg/sync/gate_unsafe.go (about) 1 // Copyright 2018 The gVisor Authors. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 package sync 16 17 import ( 18 "fmt" 19 "math" 20 "sync/atomic" 21 "unsafe" 22 23 "github.com/nicocha30/gvisor-ligolo/pkg/gohacks" 24 ) 25 26 // Gate is a synchronization primitive that allows concurrent goroutines to 27 // "enter" it as long as it hasn't been closed yet. Once it's been closed, 28 // goroutines cannot enter it anymore, but are allowed to leave, and the closer 29 // will be informed when all goroutines have left. 30 // 31 // Gate is similar to WaitGroup: 32 // 33 // - Gate.Enter() is analogous to WaitGroup.Add(1), but may be called even if 34 // the Gate counter is 0 and fails if Gate.Close() has been called. 35 // 36 // - Gate.Leave() is equivalent to WaitGroup.Done(). 37 // 38 // - Gate.Close() is analogous to WaitGroup.Wait(), but also causes future 39 // 40 // calls to Gate.Enter() to fail and may only be called once, from a single 41 // goroutine. 42 // 43 // This is useful, for example, in cases when a goroutine is trying to clean up 44 // an object for which multiple goroutines have pointers. In such a case, users 45 // would be required to enter and leave the Gate, and the cleaner would wait 46 // until all users are gone (and no new ones are allowed) before proceeding. 47 // 48 // Users: 49 // 50 // if !g.Enter() { 51 // // Gate is closed, we can't use the object. 52 // return 53 // } 54 // 55 // // Do something with object. 56 // [...] 57 // 58 // g.Leave() 59 // 60 // Closer: 61 // 62 // // Prevent new users from using the object, and wait for the existing 63 // // ones to complete. 64 // g.Close() 65 // 66 // // Clean up the object. 67 // [...] 68 type Gate struct { 69 userCount int32 70 closingG uintptr 71 } 72 73 const preparingG = 1 74 75 // Enter tries to enter the gate. It will succeed if it hasn't been closed yet, 76 // in which case the caller must eventually call Leave(). 77 // 78 // This function is thread-safe. 79 func (g *Gate) Enter() bool { 80 if atomic.AddInt32(&g.userCount, 1) > 0 { 81 return true 82 } 83 g.leaveAfterFailedEnter() 84 return false 85 } 86 87 // leaveAfterFailedEnter is identical to Leave, but is marked noinline to 88 // prevent it from being inlined into Enter, since as of this writing inlining 89 // Leave into Enter prevents Enter from being inlined into its callers. 90 // 91 //go:noinline 92 func (g *Gate) leaveAfterFailedEnter() { 93 if atomic.AddInt32(&g.userCount, -1) == math.MinInt32 { 94 g.leaveClosed() 95 } 96 } 97 98 // Leave leaves the gate. This must only be called after a successful call to 99 // Enter(). If the gate has been closed and this is the last one inside the 100 // gate, it will notify the closer that the gate is done. 101 // 102 // This function is thread-safe. 103 func (g *Gate) Leave() { 104 if atomic.AddInt32(&g.userCount, -1) == math.MinInt32 { 105 g.leaveClosed() 106 } 107 } 108 109 func (g *Gate) leaveClosed() { 110 if atomic.LoadUintptr(&g.closingG) == 0 { 111 return 112 } 113 if g := atomic.SwapUintptr(&g.closingG, 0); g > preparingG { 114 goready(g, 0) 115 } 116 } 117 118 // Close closes the gate, causing future calls to Enter to fail, and waits 119 // until all goroutines that are currently inside the gate leave before 120 // returning. 121 // 122 // Only one goroutine can call this function. 123 func (g *Gate) Close() { 124 if atomic.LoadInt32(&g.userCount) == math.MinInt32 { 125 // The gate is already closed, with no goroutines inside. For legacy 126 // reasons, we have to allow Close to be called again in this case. 127 return 128 } 129 if v := atomic.AddInt32(&g.userCount, math.MinInt32); v == math.MinInt32 { 130 // userCount was already 0. 131 return 132 } else if v >= 0 { 133 panic("concurrent Close of sync.Gate") 134 } 135 136 if g := atomic.SwapUintptr(&g.closingG, preparingG); g != 0 { 137 panic(fmt.Sprintf("invalid sync.Gate.closingG during Close: %#x", g)) 138 } 139 if atomic.LoadInt32(&g.userCount) == math.MinInt32 { 140 // The last call to Leave arrived while we were setting up closingG. 141 return 142 } 143 // WaitReasonSemacquire/TraceEvGoBlockSync are consistent with WaitGroup. 144 gopark(gateCommit, gohacks.Noescape(unsafe.Pointer(&g.closingG)), WaitReasonSemacquire, TraceEvGoBlockSync, 0) 145 } 146 147 //go:norace 148 //go:nosplit 149 func gateCommit(g uintptr, closingG unsafe.Pointer) bool { 150 return RaceUncheckedAtomicCompareAndSwapUintptr((*uintptr)(closingG), preparingG, g) 151 }