github.com/niedbalski/juju@v0.0.0-20190215020005-8ff100488e47/worker/machineactions/worker.go (about) 1 // Copyright 2016 Canonical Ltd. 2 // Copyright 2016 Cloudbase Solutions 3 // Licensed under the AGPLv3, see LICENCE file for details. 4 5 package machineactions 6 7 import ( 8 "github.com/juju/errors" 9 "github.com/juju/loggo" 10 "gopkg.in/juju/names.v2" 11 "gopkg.in/juju/worker.v1" 12 13 "github.com/juju/juju/api/machineactions" 14 "github.com/juju/juju/apiserver/params" 15 "github.com/juju/juju/core/watcher" 16 ) 17 18 var logger = loggo.GetLogger("juju.worker.machineactions") 19 20 // Facade defines the capabilities required by the worker from the API. 21 type Facade interface { 22 WatchActionNotifications(agent names.MachineTag) (watcher.StringsWatcher, error) 23 RunningActions(agent names.MachineTag) ([]params.ActionResult, error) 24 25 Action(names.ActionTag) (*machineactions.Action, error) 26 ActionBegin(names.ActionTag) error 27 ActionFinish(tag names.ActionTag, status string, results map[string]interface{}, message string) error 28 } 29 30 // WorkerConfig defines the worker's dependencies. 31 type WorkerConfig struct { 32 Facade Facade 33 MachineTag names.MachineTag 34 HandleAction func(name string, params map[string]interface{}) (results map[string]interface{}, err error) 35 } 36 37 // Validate returns an error if the configuration is not complete. 38 func (c WorkerConfig) Validate() error { 39 if c.Facade == nil { 40 return errors.NotValidf("nil Facade") 41 } 42 if c.MachineTag == (names.MachineTag{}) { 43 return errors.NotValidf("unspecified MachineTag") 44 } 45 if c.HandleAction == nil { 46 return errors.NotValidf("nil HandleAction") 47 } 48 return nil 49 } 50 51 // NewMachineActionsWorker returns a worker.Worker that watches for actions 52 // enqueued on this machine and tries to execute them. 53 func NewMachineActionsWorker(config WorkerConfig) (worker.Worker, error) { 54 if err := config.Validate(); err != nil { 55 return nil, errors.Trace(err) 56 } 57 swConfig := watcher.StringsConfig{ 58 Handler: &handler{config}, 59 } 60 return watcher.NewStringsWorker(swConfig) 61 } 62 63 // handler implements watcher.StringsHandler 64 type handler struct { 65 config WorkerConfig 66 } 67 68 // SetUp is part of the watcher.StringsHandler interface. 69 func (h *handler) SetUp() (watcher.StringsWatcher, error) { 70 actions, err := h.config.Facade.RunningActions(h.config.MachineTag) 71 if err != nil { 72 return nil, errors.Trace(err) 73 } 74 // We try to cancel any running action before starting up so actions don't linger around 75 // We *should* really have only one action coming up here if the execution is serial but 76 // this is best effort anyway. 77 for _, action := range actions { 78 tag, err := names.ParseActionTag(action.Action.Tag) 79 if err != nil { 80 logger.Infof("tried to cancel action %s but failed with error %v", action.Action.Tag, err) 81 continue 82 } 83 err = h.config.Facade.ActionFinish(tag, params.ActionFailed, nil, "action cancelled") 84 if err != nil { 85 logger.Infof("tried to cancel action %s but failed with error %v", action.Action.Tag, err) 86 } 87 } 88 return h.config.Facade.WatchActionNotifications(h.config.MachineTag) 89 } 90 91 // Handle is part of the watcher.StringsHandler interface. 92 // It should give us any actions currently enqueued for this machine. 93 // We try to execute every action before returning 94 func (h *handler) Handle(_ <-chan struct{}, actionsSlice []string) error { 95 for _, actionId := range actionsSlice { 96 ok := names.IsValidAction(actionId) 97 if !ok { 98 return errors.Errorf("got invalid action id %s", actionId) 99 } 100 101 actionTag := names.NewActionTag(actionId) 102 action, err := h.config.Facade.Action(actionTag) 103 if err != nil { 104 return errors.Annotatef(err, "could not retrieve action %s", actionId) 105 } 106 107 err = h.config.Facade.ActionBegin(actionTag) 108 if err != nil { 109 return errors.Annotatef(err, "could not begin action %s", action.Name()) 110 } 111 112 // We try to handle the action. The result returned from handling the action is 113 // sent through using ActionFinish. We only stop the loop if ActionFinish fails. 114 var finishErr error 115 results, err := h.config.HandleAction(action.Name(), action.Params()) 116 if err != nil { 117 finishErr = h.config.Facade.ActionFinish(actionTag, params.ActionFailed, nil, err.Error()) 118 } else { 119 finishErr = h.config.Facade.ActionFinish(actionTag, params.ActionCompleted, results, "") 120 } 121 if finishErr != nil { 122 return errors.Trace(finishErr) 123 } 124 } 125 return nil 126 } 127 128 // TearDown is part of the watcher.NotifyHandler interface. 129 func (h *handler) TearDown() error { 130 // Nothing to cleanup, only state is the watcher 131 return nil 132 }