github.com/nmstate/kubernetes-nmstate@v0.82.0/pkg/enactmentstatus/status.go (about) 1 /* 2 Copyright The Kubernetes NMState Authors. 3 4 5 Licensed under the Apache License, Version 2.0 (the "License"); 6 you may not use this file except in compliance with the License. 7 You may obtain a copy of the License at 8 9 http://www.apache.org/licenses/LICENSE-2.0 10 11 Unless required by applicable law or agreed to in writing, software 12 distributed under the License is distributed on an "AS IS" BASIS, 13 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 See the License for the specific language governing permissions and 15 limitations under the License. 16 */ 17 18 package enactmentstatus 19 20 import ( 21 "context" 22 "fmt" 23 24 "github.com/pkg/errors" 25 logf "sigs.k8s.io/controller-runtime/pkg/log" 26 27 corev1 "k8s.io/api/core/v1" 28 "k8s.io/apimachinery/pkg/types" 29 "k8s.io/client-go/util/retry" 30 "sigs.k8s.io/controller-runtime/pkg/client" 31 32 nmstate "github.com/nmstate/kubernetes-nmstate/api/shared" 33 nmstatev1beta1 "github.com/nmstate/kubernetes-nmstate/api/v1beta1" 34 ) 35 36 var ( 37 log = logf.Log.WithName("enactmentstatus") 38 allErrors = func(error) bool { return true } 39 ) 40 41 func Update(cli client.Client, key types.NamespacedName, statusSetter func(*nmstate.NodeNetworkConfigurationEnactmentStatus)) error { 42 logger := log.WithValues("enactment", key.Name) 43 44 // Some network configuration can break api server connectivity temporally and that 45 // prevents the NNCE to final state so is forever at in progress makeing the NNCP also 46 // forever in progress too, this retry allow to overcome that issue. 47 return retry.OnError(retry.DefaultRetry, allErrors, func() error { 48 instance := &nmstatev1beta1.NodeNetworkConfigurationEnactment{} 49 err := cli.Get(context.TODO(), key, instance) 50 if err != nil { 51 return errors.Wrap(err, "getting enactment failed") 52 } 53 54 statusSetter(&instance.Status) 55 56 logger.Info(fmt.Sprintf("status: %+v", instance.Status)) 57 58 return cli.Status().Update(context.TODO(), instance) 59 }) 60 } 61 62 func IsProgressing(conditions *nmstate.ConditionList) bool { 63 progressingCondition := conditions.Find(nmstate.NodeNetworkConfigurationEnactmentConditionProgressing) 64 if progressingCondition != nil && progressingCondition.Status == corev1.ConditionTrue { 65 return true 66 } 67 return false 68 }