github.com/ontio/ontology@v1.14.4/vm/evm/analysis.go (about) 1 // Copyright (C) 2021 The Ontology Authors 2 // Copyright 2014 The go-ethereum Authors 3 // This file is part of the go-ethereum library. 4 // 5 // The go-ethereum library is free software: you can redistribute it and/or modify 6 // it under the terms of the GNU Lesser General Public License as published by 7 // the Free Software Foundation, either version 3 of the License, or 8 // (at your option) any later version. 9 // 10 // The go-ethereum library is distributed in the hope that it will be useful, 11 // but WITHOUT ANY WARRANTY; without even the implied warranty of 12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 // GNU Lesser General Public License for more details. 14 // 15 // You should have received a copy of the GNU Lesser General Public License 16 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 17 18 package evm 19 20 // bitvec is a bit vector which maps bytes in a program. 21 // An unset bit means the byte is an opcode, a set bit means 22 // it's data (i.e. argument of PUSHxx). 23 type bitvec []byte 24 25 func (bits *bitvec) set(pos uint64) { 26 (*bits)[pos/8] |= 0x80 >> (pos % 8) 27 } 28 func (bits *bitvec) set8(pos uint64) { 29 (*bits)[pos/8] |= 0xFF >> (pos % 8) 30 (*bits)[pos/8+1] |= ^(0xFF >> (pos % 8)) 31 } 32 33 // codeSegment checks if the position is in a code segment. 34 func (bits *bitvec) codeSegment(pos uint64) bool { 35 return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0 36 } 37 38 // codeBitmap collects data locations in code. 39 func codeBitmap(code []byte) bitvec { 40 // The bitmap is 4 bytes longer than necessary, in case the code 41 // ends with a PUSH32, the algorithm will push zeroes onto the 42 // bitvector outside the bounds of the actual code. 43 bits := make(bitvec, len(code)/8+1+4) 44 for pc := uint64(0); pc < uint64(len(code)); { 45 op := OpCode(code[pc]) 46 47 if op >= PUSH1 && op <= PUSH32 { 48 numbits := op - PUSH1 + 1 49 pc++ 50 for ; numbits >= 8; numbits -= 8 { 51 bits.set8(pc) // 8 52 pc += 8 53 } 54 for ; numbits > 0; numbits-- { 55 bits.set(pc) 56 pc++ 57 } 58 } else { 59 pc++ 60 } 61 } 62 return bits 63 }