github.com/parquet-go/parquet-go@v0.20.0/bloom/xxhash/xxhash.go (about) 1 // Package xxhash is an extension of github.com/cespare/xxhash which adds 2 // routines optimized to hash arrays of fixed size elements. 3 package xxhash 4 5 import ( 6 "encoding/binary" 7 "math/bits" 8 ) 9 10 const ( 11 prime1 uint64 = 0x9E3779B185EBCA87 12 prime2 uint64 = 0xC2B2AE3D27D4EB4F 13 prime3 uint64 = 0x165667B19E3779F9 14 prime4 uint64 = 0x85EBCA77C2B2AE63 15 prime5 uint64 = 0x27D4EB2F165667C5 16 // Pre-computed operations because the compiler otherwise complains that the 17 // results overflow 64 bit integers. 18 prime1plus2 uint64 = 0x60EA27EEADC0B5D6 // prime1 + prime2 19 negprime1 uint64 = 0x61C8864E7A143579 // -prime1 20 ) 21 22 func avalanche(h uint64) uint64 { 23 h ^= h >> 33 24 h *= prime2 25 h ^= h >> 29 26 h *= prime3 27 h ^= h >> 32 28 return h 29 } 30 31 func round(acc, input uint64) uint64 { 32 acc += input * prime2 33 acc = rol31(acc) 34 acc *= prime1 35 return acc 36 } 37 38 func mergeRound(acc, val uint64) uint64 { 39 val = round(0, val) 40 acc ^= val 41 acc = acc*prime1 + prime4 42 return acc 43 } 44 45 func u64(b []byte) uint64 { return binary.LittleEndian.Uint64(b) } 46 func u32(b []byte) uint32 { return binary.LittleEndian.Uint32(b) } 47 48 func rol1(x uint64) uint64 { return bits.RotateLeft64(x, 1) } 49 func rol7(x uint64) uint64 { return bits.RotateLeft64(x, 7) } 50 func rol11(x uint64) uint64 { return bits.RotateLeft64(x, 11) } 51 func rol12(x uint64) uint64 { return bits.RotateLeft64(x, 12) } 52 func rol18(x uint64) uint64 { return bits.RotateLeft64(x, 18) } 53 func rol23(x uint64) uint64 { return bits.RotateLeft64(x, 23) } 54 func rol27(x uint64) uint64 { return bits.RotateLeft64(x, 27) } 55 func rol31(x uint64) uint64 { return bits.RotateLeft64(x, 31) }