github.com/peggyl/go@v0.0.0-20151008231540-ae315999c2d5/src/sync/pool.go (about)

     1  // Copyright 2013 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package sync
     6  
     7  import (
     8  	"runtime"
     9  	"sync/atomic"
    10  	"unsafe"
    11  )
    12  
    13  // A Pool is a set of temporary objects that may be individually saved and
    14  // retrieved.
    15  //
    16  // Any item stored in the Pool may be removed automatically at any time without
    17  // notification. If the Pool holds the only reference when this happens, the
    18  // item might be deallocated.
    19  //
    20  // A Pool is safe for use by multiple goroutines simultaneously.
    21  //
    22  // Pool's purpose is to cache allocated but unused items for later reuse,
    23  // relieving pressure on the garbage collector. That is, it makes it easy to
    24  // build efficient, thread-safe free lists. However, it is not suitable for all
    25  // free lists.
    26  //
    27  // An appropriate use of a Pool is to manage a group of temporary items
    28  // silently shared among and potentially reused by concurrent independent
    29  // clients of a package. Pool provides a way to amortize allocation overhead
    30  // across many clients.
    31  //
    32  // An example of good use of a Pool is in the fmt package, which maintains a
    33  // dynamically-sized store of temporary output buffers. The store scales under
    34  // load (when many goroutines are actively printing) and shrinks when
    35  // quiescent.
    36  //
    37  // On the other hand, a free list maintained as part of a short-lived object is
    38  // not a suitable use for a Pool, since the overhead does not amortize well in
    39  // that scenario. It is more efficient to have such objects implement their own
    40  // free list.
    41  //
    42  type Pool struct {
    43  	local     unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal
    44  	localSize uintptr        // size of the local array
    45  
    46  	// New optionally specifies a function to generate
    47  	// a value when Get would otherwise return nil.
    48  	// It may not be changed concurrently with calls to Get.
    49  	New func() interface{}
    50  }
    51  
    52  // Local per-P Pool appendix.
    53  type poolLocal struct {
    54  	private interface{}   // Can be used only by the respective P.
    55  	shared  []interface{} // Can be used by any P.
    56  	Mutex                 // Protects shared.
    57  	pad     [128]byte     // Prevents false sharing.
    58  }
    59  
    60  // Put adds x to the pool.
    61  func (p *Pool) Put(x interface{}) {
    62  	if raceenabled {
    63  		// Under race detector the Pool degenerates into no-op.
    64  		// It's conforming, simple and does not introduce excessive
    65  		// happens-before edges between unrelated goroutines.
    66  		return
    67  	}
    68  	if x == nil {
    69  		return
    70  	}
    71  	l := p.pin()
    72  	if l.private == nil {
    73  		l.private = x
    74  		x = nil
    75  	}
    76  	runtime_procUnpin()
    77  	if x == nil {
    78  		return
    79  	}
    80  	l.Lock()
    81  	l.shared = append(l.shared, x)
    82  	l.Unlock()
    83  }
    84  
    85  // Get selects an arbitrary item from the Pool, removes it from the
    86  // Pool, and returns it to the caller.
    87  // Get may choose to ignore the pool and treat it as empty.
    88  // Callers should not assume any relation between values passed to Put and
    89  // the values returned by Get.
    90  //
    91  // If Get would otherwise return nil and p.New is non-nil, Get returns
    92  // the result of calling p.New.
    93  func (p *Pool) Get() interface{} {
    94  	if raceenabled {
    95  		if p.New != nil {
    96  			return p.New()
    97  		}
    98  		return nil
    99  	}
   100  	l := p.pin()
   101  	x := l.private
   102  	l.private = nil
   103  	runtime_procUnpin()
   104  	if x != nil {
   105  		return x
   106  	}
   107  	l.Lock()
   108  	last := len(l.shared) - 1
   109  	if last >= 0 {
   110  		x = l.shared[last]
   111  		l.shared = l.shared[:last]
   112  	}
   113  	l.Unlock()
   114  	if x != nil {
   115  		return x
   116  	}
   117  	return p.getSlow()
   118  }
   119  
   120  func (p *Pool) getSlow() (x interface{}) {
   121  	// See the comment in pin regarding ordering of the loads.
   122  	size := atomic.LoadUintptr(&p.localSize) // load-acquire
   123  	local := p.local                         // load-consume
   124  	// Try to steal one element from other procs.
   125  	pid := runtime_procPin()
   126  	runtime_procUnpin()
   127  	for i := 0; i < int(size); i++ {
   128  		l := indexLocal(local, (pid+i+1)%int(size))
   129  		l.Lock()
   130  		last := len(l.shared) - 1
   131  		if last >= 0 {
   132  			x = l.shared[last]
   133  			l.shared = l.shared[:last]
   134  			l.Unlock()
   135  			break
   136  		}
   137  		l.Unlock()
   138  	}
   139  
   140  	if x == nil && p.New != nil {
   141  		x = p.New()
   142  	}
   143  	return x
   144  }
   145  
   146  // pin pins the current goroutine to P, disables preemption and returns poolLocal pool for the P.
   147  // Caller must call runtime_procUnpin() when done with the pool.
   148  func (p *Pool) pin() *poolLocal {
   149  	pid := runtime_procPin()
   150  	// In pinSlow we store to localSize and then to local, here we load in opposite order.
   151  	// Since we've disabled preemption, GC can not happen in between.
   152  	// Thus here we must observe local at least as large localSize.
   153  	// We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness).
   154  	s := atomic.LoadUintptr(&p.localSize) // load-acquire
   155  	l := p.local                          // load-consume
   156  	if uintptr(pid) < s {
   157  		return indexLocal(l, pid)
   158  	}
   159  	return p.pinSlow()
   160  }
   161  
   162  func (p *Pool) pinSlow() *poolLocal {
   163  	// Retry under the mutex.
   164  	// Can not lock the mutex while pinned.
   165  	runtime_procUnpin()
   166  	allPoolsMu.Lock()
   167  	defer allPoolsMu.Unlock()
   168  	pid := runtime_procPin()
   169  	// poolCleanup won't be called while we are pinned.
   170  	s := p.localSize
   171  	l := p.local
   172  	if uintptr(pid) < s {
   173  		return indexLocal(l, pid)
   174  	}
   175  	if p.local == nil {
   176  		allPools = append(allPools, p)
   177  	}
   178  	// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one.
   179  	size := runtime.GOMAXPROCS(0)
   180  	local := make([]poolLocal, size)
   181  	atomic.StorePointer((*unsafe.Pointer)(&p.local), unsafe.Pointer(&local[0])) // store-release
   182  	atomic.StoreUintptr(&p.localSize, uintptr(size))                            // store-release
   183  	return &local[pid]
   184  }
   185  
   186  func poolCleanup() {
   187  	// This function is called with the world stopped, at the beginning of a garbage collection.
   188  	// It must not allocate and probably should not call any runtime functions.
   189  	// Defensively zero out everything, 2 reasons:
   190  	// 1. To prevent false retention of whole Pools.
   191  	// 2. If GC happens while a goroutine works with l.shared in Put/Get,
   192  	//    it will retain whole Pool. So next cycle memory consumption would be doubled.
   193  	for i, p := range allPools {
   194  		allPools[i] = nil
   195  		for i := 0; i < int(p.localSize); i++ {
   196  			l := indexLocal(p.local, i)
   197  			l.private = nil
   198  			for j := range l.shared {
   199  				l.shared[j] = nil
   200  			}
   201  			l.shared = nil
   202  		}
   203  		p.local = nil
   204  		p.localSize = 0
   205  	}
   206  	allPools = []*Pool{}
   207  }
   208  
   209  var (
   210  	allPoolsMu Mutex
   211  	allPools   []*Pool
   212  )
   213  
   214  func init() {
   215  	runtime_registerPoolCleanup(poolCleanup)
   216  }
   217  
   218  func indexLocal(l unsafe.Pointer, i int) *poolLocal {
   219  	return &(*[1000000]poolLocal)(l)[i]
   220  }
   221  
   222  // Implemented in runtime.
   223  func runtime_registerPoolCleanup(cleanup func())
   224  func runtime_procPin() int
   225  func runtime_procUnpin()