github.com/prattmic/llgo-embedded@v0.0.0-20150820070356-41cfecea0e1e/third_party/gofrontend/libgo/go/math/sincos.go (about) 1 // Copyright 2010 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package math 6 7 // Coefficients _sin[] and _cos[] are found in pkg/math/sin.go. 8 9 // Sincos returns Sin(x), Cos(x). 10 // 11 // Special cases are: 12 // Sincos(±0) = ±0, 1 13 // Sincos(±Inf) = NaN, NaN 14 // Sincos(NaN) = NaN, NaN 15 func Sincos(x float64) (sin, cos float64) { 16 return sincos(x) 17 } 18 19 func sincos(x float64) (sin, cos float64) { 20 const ( 21 PI4A = 7.85398125648498535156E-1 // 0x3fe921fb40000000, Pi/4 split into three parts 22 PI4B = 3.77489470793079817668E-8 // 0x3e64442d00000000, 23 PI4C = 2.69515142907905952645E-15 // 0x3ce8469898cc5170, 24 M4PI = 1.273239544735162542821171882678754627704620361328125 // 4/pi 25 ) 26 // special cases 27 switch { 28 case x == 0: 29 return x, 1 // return ±0.0, 1.0 30 case IsNaN(x) || IsInf(x, 0): 31 return NaN(), NaN() 32 } 33 34 // make argument positive 35 sinSign, cosSign := false, false 36 if x < 0 { 37 x = -x 38 sinSign = true 39 } 40 41 j := int64(x * M4PI) // integer part of x/(Pi/4), as integer for tests on the phase angle 42 y := float64(j) // integer part of x/(Pi/4), as float 43 44 if j&1 == 1 { // map zeros to origin 45 j += 1 46 y += 1 47 } 48 j &= 7 // octant modulo 2Pi radians (360 degrees) 49 if j > 3 { // reflect in x axis 50 j -= 4 51 sinSign, cosSign = !sinSign, !cosSign 52 } 53 if j > 1 { 54 cosSign = !cosSign 55 } 56 57 z := ((x - y*PI4A) - y*PI4B) - y*PI4C // Extended precision modular arithmetic 58 zz := z * z 59 cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5]) 60 sin = z + z*zz*((((((_sin[0]*zz)+_sin[1])*zz+_sin[2])*zz+_sin[3])*zz+_sin[4])*zz+_sin[5]) 61 if j == 1 || j == 2 { 62 sin, cos = cos, sin 63 } 64 if cosSign { 65 cos = -cos 66 } 67 if sinSign { 68 sin = -sin 69 } 70 return 71 }