github.com/primecitizens/pcz/std@v0.2.1/math/sincos.go (about) 1 // Copyright 2010 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package math 6 7 // Coefficients _sin[] and _cos[] are found in pkg/math/sin.go. 8 9 // Sincos returns Sin(x), Cos(x). 10 // 11 // Special cases are: 12 // 13 // Sincos(±0) = ±0, 1 14 // Sincos(±Inf) = NaN, NaN 15 // Sincos(NaN) = NaN, NaN 16 func Sincos(x float64) (sin, cos float64) { 17 const ( 18 PI4A = 7.85398125648498535156e-1 // 0x3fe921fb40000000, Pi/4 split into three parts 19 PI4B = 3.77489470793079817668e-8 // 0x3e64442d00000000, 20 PI4C = 2.69515142907905952645e-15 // 0x3ce8469898cc5170, 21 ) 22 // special cases 23 switch { 24 case x == 0: 25 return x, 1 // return ±0.0, 1.0 26 case IsNaN(x) || IsInf(x, 0): 27 return NaN(), NaN() 28 } 29 30 // make argument positive 31 sinSign, cosSign := false, false 32 if x < 0 { 33 x = -x 34 sinSign = true 35 } 36 37 var j uint64 38 var y, z float64 39 if x >= reduceThreshold { 40 j, z = trigReduce(x) 41 } else { 42 j = uint64(x * (4 / Pi)) // integer part of x/(Pi/4), as integer for tests on the phase angle 43 y = float64(j) // integer part of x/(Pi/4), as float 44 45 if j&1 == 1 { // map zeros to origin 46 j++ 47 y++ 48 } 49 j &= 7 // octant modulo 2Pi radians (360 degrees) 50 z = ((x - y*PI4A) - y*PI4B) - y*PI4C // Extended precision modular arithmetic 51 } 52 if j > 3 { // reflect in x axis 53 j -= 4 54 sinSign, cosSign = !sinSign, !cosSign 55 } 56 if j > 1 { 57 cosSign = !cosSign 58 } 59 60 zz := z * z 61 cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5]) 62 sin = z + z*zz*((((((_sin[0]*zz)+_sin[1])*zz+_sin[2])*zz+_sin[3])*zz+_sin[4])*zz+_sin[5]) 63 if j == 1 || j == 2 { 64 sin, cos = cos, sin 65 } 66 if cosSign { 67 cos = -cos 68 } 69 if sinSign { 70 sin = -sin 71 } 72 return 73 }