github.com/q45/go@v0.0.0-20151101211701-a4fb8c13db3f/src/runtime/sigqueue.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // This file implements runtime support for signal handling.
     6  //
     7  // Most synchronization primitives are not available from
     8  // the signal handler (it cannot block, allocate memory, or use locks)
     9  // so the handler communicates with a processing goroutine
    10  // via struct sig, below.
    11  //
    12  // sigsend is called by the signal handler to queue a new signal.
    13  // signal_recv is called by the Go program to receive a newly queued signal.
    14  // Synchronization between sigsend and signal_recv is based on the sig.state
    15  // variable.  It can be in 3 states: sigIdle, sigReceiving and sigSending.
    16  // sigReceiving means that signal_recv is blocked on sig.Note and there are no
    17  // new pending signals.
    18  // sigSending means that sig.mask *may* contain new pending signals,
    19  // signal_recv can't be blocked in this state.
    20  // sigIdle means that there are no new pending signals and signal_recv is not blocked.
    21  // Transitions between states are done atomically with CAS.
    22  // When signal_recv is unblocked, it resets sig.Note and rechecks sig.mask.
    23  // If several sigsends and signal_recv execute concurrently, it can lead to
    24  // unnecessary rechecks of sig.mask, but it cannot lead to missed signals
    25  // nor deadlocks.
    26  
    27  // +build !plan9
    28  
    29  package runtime
    30  
    31  import "unsafe"
    32  
    33  var sig struct {
    34  	note   note
    35  	mask   [(_NSIG + 31) / 32]uint32
    36  	wanted [(_NSIG + 31) / 32]uint32
    37  	recv   [(_NSIG + 31) / 32]uint32
    38  	state  uint32
    39  	inuse  bool
    40  }
    41  
    42  const (
    43  	sigIdle = iota
    44  	sigReceiving
    45  	sigSending
    46  )
    47  
    48  // Called from sighandler to send a signal back out of the signal handling thread.
    49  // Reports whether the signal was sent. If not, the caller typically crashes the program.
    50  func sigsend(s uint32) bool {
    51  	bit := uint32(1) << uint(s&31)
    52  	if !sig.inuse || s >= uint32(32*len(sig.wanted)) || sig.wanted[s/32]&bit == 0 {
    53  		return false
    54  	}
    55  
    56  	// Add signal to outgoing queue.
    57  	for {
    58  		mask := sig.mask[s/32]
    59  		if mask&bit != 0 {
    60  			return true // signal already in queue
    61  		}
    62  		if cas(&sig.mask[s/32], mask, mask|bit) {
    63  			break
    64  		}
    65  	}
    66  
    67  	// Notify receiver that queue has new bit.
    68  Send:
    69  	for {
    70  		switch atomicload(&sig.state) {
    71  		default:
    72  			throw("sigsend: inconsistent state")
    73  		case sigIdle:
    74  			if cas(&sig.state, sigIdle, sigSending) {
    75  				break Send
    76  			}
    77  		case sigSending:
    78  			// notification already pending
    79  			break Send
    80  		case sigReceiving:
    81  			if cas(&sig.state, sigReceiving, sigIdle) {
    82  				notewakeup(&sig.note)
    83  				break Send
    84  			}
    85  		}
    86  	}
    87  
    88  	return true
    89  }
    90  
    91  // Called to receive the next queued signal.
    92  // Must only be called from a single goroutine at a time.
    93  //go:linkname signal_recv os/signal.signal_recv
    94  func signal_recv() uint32 {
    95  	for {
    96  		// Serve any signals from local copy.
    97  		for i := uint32(0); i < _NSIG; i++ {
    98  			if sig.recv[i/32]&(1<<(i&31)) != 0 {
    99  				sig.recv[i/32] &^= 1 << (i & 31)
   100  				return i
   101  			}
   102  		}
   103  
   104  		// Wait for updates to be available from signal sender.
   105  	Receive:
   106  		for {
   107  			switch atomicload(&sig.state) {
   108  			default:
   109  				throw("signal_recv: inconsistent state")
   110  			case sigIdle:
   111  				if cas(&sig.state, sigIdle, sigReceiving) {
   112  					notetsleepg(&sig.note, -1)
   113  					noteclear(&sig.note)
   114  					break Receive
   115  				}
   116  			case sigSending:
   117  				if cas(&sig.state, sigSending, sigIdle) {
   118  					break Receive
   119  				}
   120  			}
   121  		}
   122  
   123  		// Incorporate updates from sender into local copy.
   124  		for i := range sig.mask {
   125  			sig.recv[i] = xchg(&sig.mask[i], 0)
   126  		}
   127  	}
   128  }
   129  
   130  // Must only be called from a single goroutine at a time.
   131  //go:linkname signal_enable os/signal.signal_enable
   132  func signal_enable(s uint32) {
   133  	if !sig.inuse {
   134  		// The first call to signal_enable is for us
   135  		// to use for initialization.  It does not pass
   136  		// signal information in m.
   137  		sig.inuse = true // enable reception of signals; cannot disable
   138  		noteclear(&sig.note)
   139  		return
   140  	}
   141  
   142  	if s >= uint32(len(sig.wanted)*32) {
   143  		return
   144  	}
   145  	sig.wanted[s/32] |= 1 << (s & 31)
   146  	sigenable(s)
   147  }
   148  
   149  // Must only be called from a single goroutine at a time.
   150  //go:linkname signal_disable os/signal.signal_disable
   151  func signal_disable(s uint32) {
   152  	if s >= uint32(len(sig.wanted)*32) {
   153  		return
   154  	}
   155  	sig.wanted[s/32] &^= 1 << (s & 31)
   156  	sigdisable(s)
   157  }
   158  
   159  // Must only be called from a single goroutine at a time.
   160  //go:linkname signal_ignore os/signal.signal_ignore
   161  func signal_ignore(s uint32) {
   162  	if s >= uint32(len(sig.wanted)*32) {
   163  		return
   164  	}
   165  	sig.wanted[s/32] &^= 1 << (s & 31)
   166  	sigignore(s)
   167  }
   168  
   169  // This runs on a foreign stack, without an m or a g.  No stack split.
   170  //go:nosplit
   171  //go:norace
   172  func badsignal(sig uintptr) {
   173  	cgocallback(unsafe.Pointer(funcPC(badsignalgo)), noescape(unsafe.Pointer(&sig)), unsafe.Sizeof(sig))
   174  }
   175  
   176  func badsignalgo(sig uintptr) {
   177  	if !sigsend(uint32(sig)) {
   178  		// A foreign thread received the signal sig, and the
   179  		// Go code does not want to handle it.
   180  		raisebadsignal(int32(sig))
   181  	}
   182  }