github.com/racerxdl/gonx@v0.0.0-20210103083128-c5afc43bcbd2/services/display/types.go (about) 1 package display 2 3 // From Android gralloc.h 4 5 const ( 6 /* buffer is never read in software */ 7 GRALLOC_USAGE_SW_READ_NEVER = 0x00000000 8 /* buffer is rarely read in software */ 9 GRALLOC_USAGE_SW_READ_RARELY = 0x00000002 10 /* buffer is often read in software */ 11 GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003 12 /* mask for the software read values */ 13 GRALLOC_USAGE_SW_READ_MASK = 0x0000000F 14 /* buffer is never written in software */ 15 GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000 16 /* buffer is rarely written in software */ 17 GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020 18 /* buffer is often written in software */ 19 GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030 20 /* mask for the software write values */ 21 GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0 22 /* buffer will be used as an OpenGL ES texture */ 23 GRALLOC_USAGE_HW_TEXTURE = 0x00000100 24 /* buffer will be used as an OpenGL ES render target */ 25 GRALLOC_USAGE_HW_RENDER = 0x00000200 26 /* buffer will be used by the 2D hardware blitter */ 27 GRALLOC_USAGE_HW_2D = 0x00000400 28 /* buffer will be used by the HWComposer HAL module */ 29 GRALLOC_USAGE_HW_COMPOSER = 0x00000800 30 /* buffer will be used with the framebuffer device */ 31 GRALLOC_USAGE_HW_FB = 0x00001000 32 /* buffer should be displayed full-screen on an external display when 33 * possible */ 34 GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000 35 /* Must have a hardware-protected path to external display sink for 36 * this buffer. If a hardware-protected path is not available, then 37 * either don't composite only this buffer (preferred) to the 38 * external sink, or (less desirable) do not route the entire 39 * composition to the external sink. */ 40 GRALLOC_USAGE_PROTECTED = 0x00004000 41 /* buffer may be used as a cursor */ 42 GRALLOC_USAGE_CURSOR = 0x00008000 43 /* buffer will be used with the HW video encoder */ 44 GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000 45 /* buffer will be written by the HW camera pipeline */ 46 GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000 47 /* buffer will be read by the HW camera pipeline */ 48 GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000 49 /* buffer will be used as part of zero-shutter-lag queue */ 50 GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000 51 /* mask for the camera access values */ 52 GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000 53 /* mask for the software usage bit-mask */ 54 GRALLOC_USAGE_HW_MASK = 0x00071F00 55 /* buffer will be used as a RenderScript Allocation */ 56 GRALLOC_USAGE_RENDERSCRIPT = 0x00100000 57 )