github.com/razvanm/vanadium-go-1.3@v0.0.0-20160721203343-4a65068e5915/test/bench/shootout/nbody.go (about)

     1  /*
     2  Redistribution and use in source and binary forms, with or without
     3  modification, are permitted provided that the following conditions are met:
     4  
     5      * Redistributions of source code must retain the above copyright
     6      notice, this list of conditions and the following disclaimer.
     7  
     8      * Redistributions in binary form must reproduce the above copyright
     9      notice, this list of conditions and the following disclaimer in the
    10      documentation and/or other materials provided with the distribution.
    11  
    12      * Neither the name of "The Computer Language Benchmarks Game" nor the
    13      name of "The Computer Language Shootout Benchmarks" nor the names of
    14      its contributors may be used to endorse or promote products derived
    15      from this software without specific prior written permission.
    16  
    17  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    18  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    19  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    20  ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    21  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    22  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    23  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    24  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    25  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    26  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    27  POSSIBILITY OF SUCH DAMAGE.
    28  */
    29  
    30  /* The Computer Language Benchmarks Game
    31   * http://shootout.alioth.debian.org/
    32   *
    33   * contributed by The Go Authors.
    34   * based on C program by Christoph Bauer
    35   */
    36  
    37  package main
    38  
    39  import (
    40  	"flag"
    41  	"fmt"
    42  	"math"
    43  )
    44  
    45  var n = flag.Int("n", 1000, "number of iterations")
    46  
    47  type Body struct {
    48  	x, y, z, vx, vy, vz, mass float64
    49  }
    50  
    51  const (
    52  	solarMass   = 4 * math.Pi * math.Pi
    53  	daysPerYear = 365.24
    54  )
    55  
    56  func (b *Body) offsetMomentum(px, py, pz float64) {
    57  	b.vx = -px / solarMass
    58  	b.vy = -py / solarMass
    59  	b.vz = -pz / solarMass
    60  }
    61  
    62  type System []*Body
    63  
    64  func NewSystem(body []Body) System {
    65  	n := make(System, len(body))
    66  	for i := 0; i < len(body); i++ {
    67  		n[i] = new(Body) // copy to avoid overwriting the inputs
    68  		*n[i] = body[i]
    69  	}
    70  	var px, py, pz float64
    71  	for _, body := range n {
    72  		px += body.vx * body.mass
    73  		py += body.vy * body.mass
    74  		pz += body.vz * body.mass
    75  	}
    76  	n[0].offsetMomentum(px, py, pz)
    77  	return n
    78  }
    79  
    80  func (sys System) energy() float64 {
    81  	var e float64
    82  	for i, body := range sys {
    83  		e += 0.5 * body.mass *
    84  			(body.vx*body.vx + body.vy*body.vy + body.vz*body.vz)
    85  		for j := i + 1; j < len(sys); j++ {
    86  			body2 := sys[j]
    87  			dx := body.x - body2.x
    88  			dy := body.y - body2.y
    89  			dz := body.z - body2.z
    90  			distance := math.Sqrt(dx*dx + dy*dy + dz*dz)
    91  			e -= (body.mass * body2.mass) / distance
    92  		}
    93  	}
    94  	return e
    95  }
    96  
    97  func (sys System) advance(dt float64) {
    98  	for i, body := range sys {
    99  		for j := i + 1; j < len(sys); j++ {
   100  			body2 := sys[j]
   101  			dx := body.x - body2.x
   102  			dy := body.y - body2.y
   103  			dz := body.z - body2.z
   104  
   105  			dSquared := dx*dx + dy*dy + dz*dz
   106  			distance := math.Sqrt(dSquared)
   107  			mag := dt / (dSquared * distance)
   108  
   109  			body.vx -= dx * body2.mass * mag
   110  			body.vy -= dy * body2.mass * mag
   111  			body.vz -= dz * body2.mass * mag
   112  
   113  			body2.vx += dx * body.mass * mag
   114  			body2.vy += dy * body.mass * mag
   115  			body2.vz += dz * body.mass * mag
   116  		}
   117  	}
   118  
   119  	for _, body := range sys {
   120  		body.x += dt * body.vx
   121  		body.y += dt * body.vy
   122  		body.z += dt * body.vz
   123  	}
   124  }
   125  
   126  var (
   127  	jupiter = Body{
   128  		x:    4.84143144246472090e+00,
   129  		y:    -1.16032004402742839e+00,
   130  		z:    -1.03622044471123109e-01,
   131  		vx:   1.66007664274403694e-03 * daysPerYear,
   132  		vy:   7.69901118419740425e-03 * daysPerYear,
   133  		vz:   -6.90460016972063023e-05 * daysPerYear,
   134  		mass: 9.54791938424326609e-04 * solarMass,
   135  	}
   136  	saturn = Body{
   137  		x:    8.34336671824457987e+00,
   138  		y:    4.12479856412430479e+00,
   139  		z:    -4.03523417114321381e-01,
   140  		vx:   -2.76742510726862411e-03 * daysPerYear,
   141  		vy:   4.99852801234917238e-03 * daysPerYear,
   142  		vz:   2.30417297573763929e-05 * daysPerYear,
   143  		mass: 2.85885980666130812e-04 * solarMass,
   144  	}
   145  	uranus = Body{
   146  		x:    1.28943695621391310e+01,
   147  		y:    -1.51111514016986312e+01,
   148  		z:    -2.23307578892655734e-01,
   149  		vx:   2.96460137564761618e-03 * daysPerYear,
   150  		vy:   2.37847173959480950e-03 * daysPerYear,
   151  		vz:   -2.96589568540237556e-05 * daysPerYear,
   152  		mass: 4.36624404335156298e-05 * solarMass,
   153  	}
   154  	neptune = Body{
   155  		x:    1.53796971148509165e+01,
   156  		y:    -2.59193146099879641e+01,
   157  		z:    1.79258772950371181e-01,
   158  		vx:   2.68067772490389322e-03 * daysPerYear,
   159  		vy:   1.62824170038242295e-03 * daysPerYear,
   160  		vz:   -9.51592254519715870e-05 * daysPerYear,
   161  		mass: 5.15138902046611451e-05 * solarMass,
   162  	}
   163  	sun = Body{
   164  		mass: solarMass,
   165  	}
   166  )
   167  
   168  func main() {
   169  	flag.Parse()
   170  
   171  	system := NewSystem([]Body{sun, jupiter, saturn, uranus, neptune})
   172  	fmt.Printf("%.9f\n", system.energy())
   173  	for i := 0; i < *n; i++ {
   174  		system.advance(0.01)
   175  	}
   176  	fmt.Printf("%.9f\n", system.energy())
   177  }