github.com/resin-io/docker@v1.13.1/pkg/system/events_windows.go (about) 1 package system 2 3 // This file implements syscalls for Win32 events which are not implemented 4 // in golang. 5 6 import ( 7 "syscall" 8 "unsafe" 9 10 "golang.org/x/sys/windows" 11 ) 12 13 var ( 14 procCreateEvent = modkernel32.NewProc("CreateEventW") 15 procOpenEvent = modkernel32.NewProc("OpenEventW") 16 procSetEvent = modkernel32.NewProc("SetEvent") 17 procResetEvent = modkernel32.NewProc("ResetEvent") 18 procPulseEvent = modkernel32.NewProc("PulseEvent") 19 ) 20 21 // CreateEvent implements win32 CreateEventW func in golang. It will create an event object. 22 func CreateEvent(eventAttributes *syscall.SecurityAttributes, manualReset bool, initialState bool, name string) (handle syscall.Handle, err error) { 23 namep, _ := syscall.UTF16PtrFromString(name) 24 var _p1 uint32 25 if manualReset { 26 _p1 = 1 27 } 28 var _p2 uint32 29 if initialState { 30 _p2 = 1 31 } 32 r0, _, e1 := procCreateEvent.Call(uintptr(unsafe.Pointer(eventAttributes)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(namep))) 33 use(unsafe.Pointer(namep)) 34 handle = syscall.Handle(r0) 35 if handle == syscall.InvalidHandle { 36 err = e1 37 } 38 return 39 } 40 41 // OpenEvent implements win32 OpenEventW func in golang. It opens an event object. 42 func OpenEvent(desiredAccess uint32, inheritHandle bool, name string) (handle syscall.Handle, err error) { 43 namep, _ := syscall.UTF16PtrFromString(name) 44 var _p1 uint32 45 if inheritHandle { 46 _p1 = 1 47 } 48 r0, _, e1 := procOpenEvent.Call(uintptr(desiredAccess), uintptr(_p1), uintptr(unsafe.Pointer(namep))) 49 use(unsafe.Pointer(namep)) 50 handle = syscall.Handle(r0) 51 if handle == syscall.InvalidHandle { 52 err = e1 53 } 54 return 55 } 56 57 // SetEvent implements win32 SetEvent func in golang. 58 func SetEvent(handle syscall.Handle) (err error) { 59 return setResetPulse(handle, procSetEvent) 60 } 61 62 // ResetEvent implements win32 ResetEvent func in golang. 63 func ResetEvent(handle syscall.Handle) (err error) { 64 return setResetPulse(handle, procResetEvent) 65 } 66 67 // PulseEvent implements win32 PulseEvent func in golang. 68 func PulseEvent(handle syscall.Handle) (err error) { 69 return setResetPulse(handle, procPulseEvent) 70 } 71 72 func setResetPulse(handle syscall.Handle, proc *windows.LazyProc) (err error) { 73 r0, _, _ := proc.Call(uintptr(handle)) 74 if r0 != 0 { 75 err = syscall.Errno(r0) 76 } 77 return 78 } 79 80 var temp unsafe.Pointer 81 82 // use ensures a variable is kept alive without the GC freeing while still needed 83 func use(p unsafe.Pointer) { 84 temp = p 85 }