github.com/rsc/go@v0.0.0-20150416155037-e040fd465409/src/image/color/ycbcr.go (about) 1 // Copyright 2011 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package color 6 7 // RGBToYCbCr converts an RGB triple to a Y'CbCr triple. 8 func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8) { 9 // The JFIF specification says: 10 // Y' = 0.2990*R + 0.5870*G + 0.1140*B 11 // Cb = -0.1687*R - 0.3313*G + 0.5000*B + 128 12 // Cr = 0.5000*R - 0.4187*G - 0.0813*B + 128 13 // http://www.w3.org/Graphics/JPEG/jfif3.pdf says Y but means Y'. 14 r1 := int(r) 15 g1 := int(g) 16 b1 := int(b) 17 yy := (19595*r1 + 38470*g1 + 7471*b1 + 1<<15) >> 16 18 cb := (-11056*r1 - 21712*g1 + 32768*b1 + 257<<15) >> 16 19 cr := (32768*r1 - 27440*g1 - 5328*b1 + 257<<15) >> 16 20 if yy < 0 { 21 yy = 0 22 } else if yy > 0xff { 23 yy = 0xff 24 } 25 if cb < 0 { 26 cb = 0 27 } else if cb > 0xff { 28 cb = 0xff 29 } 30 if cr < 0 { 31 cr = 0 32 } else if cr > 0xff { 33 cr = 0xff 34 } 35 return uint8(yy), uint8(cb), uint8(cr) 36 } 37 38 // YCbCrToRGB converts a Y'CbCr triple to an RGB triple. 39 func YCbCrToRGB(y, cb, cr uint8) (uint8, uint8, uint8) { 40 // The JFIF specification says: 41 // R = Y' + 1.40200*(Cr-128) 42 // G = Y' - 0.34414*(Cb-128) - 0.71414*(Cr-128) 43 // B = Y' + 1.77200*(Cb-128) 44 // http://www.w3.org/Graphics/JPEG/jfif3.pdf says Y but means Y'. 45 yy1 := int(y)<<16 + 1<<15 46 cb1 := int(cb) - 128 47 cr1 := int(cr) - 128 48 r := (yy1 + 91881*cr1) >> 16 49 g := (yy1 - 22554*cb1 - 46802*cr1) >> 16 50 b := (yy1 + 116130*cb1) >> 16 51 if r < 0 { 52 r = 0 53 } else if r > 0xff { 54 r = 0xff 55 } 56 if g < 0 { 57 g = 0 58 } else if g > 0xff { 59 g = 0xff 60 } 61 if b < 0 { 62 b = 0 63 } else if b > 0xff { 64 b = 0xff 65 } 66 return uint8(r), uint8(g), uint8(b) 67 } 68 69 // YCbCr represents a fully opaque 24-bit Y'CbCr color, having 8 bits each for 70 // one luma and two chroma components. 71 // 72 // JPEG, VP8, the MPEG family and other codecs use this color model. Such 73 // codecs often use the terms YUV and Y'CbCr interchangeably, but strictly 74 // speaking, the term YUV applies only to analog video signals, and Y' (luma) 75 // is Y (luminance) after applying gamma correction. 76 // 77 // Conversion between RGB and Y'CbCr is lossy and there are multiple, slightly 78 // different formulae for converting between the two. This package follows 79 // the JFIF specification at http://www.w3.org/Graphics/JPEG/jfif3.pdf. 80 type YCbCr struct { 81 Y, Cb, Cr uint8 82 } 83 84 func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) { 85 // This code is a copy of the YCbCrToRGB function above, except that it 86 // returns values in the range [0, 0xffff] instead of [0, 0xff]. There is a 87 // subtle difference between doing this and having YCbCr satisfy the Color 88 // interface by first converting to an RGBA. The latter loses some 89 // information by going to and from 8 bits per channel. 90 // 91 // For example, this code: 92 // const y, cb, cr = 0x7f, 0x7f, 0x7f 93 // r, g, b := color.YCbCrToRGB(y, cb, cr) 94 // r0, g0, b0, _ := color.YCbCr{y, cb, cr}.RGBA() 95 // r1, g1, b1, _ := color.RGBA{r, g, b, 0xff}.RGBA() 96 // fmt.Printf("0x%04x 0x%04x 0x%04x\n", r0, g0, b0) 97 // fmt.Printf("0x%04x 0x%04x 0x%04x\n", r1, g1, b1) 98 // prints: 99 // 0x7e19 0x808e 0x7dba 100 // 0x7e7e 0x8080 0x7d7d 101 102 yy1 := int(c.Y)<<16 + 1<<15 103 cb1 := int(c.Cb) - 128 104 cr1 := int(c.Cr) - 128 105 r := (yy1 + 91881*cr1) >> 8 106 g := (yy1 - 22554*cb1 - 46802*cr1) >> 8 107 b := (yy1 + 116130*cb1) >> 8 108 if r < 0 { 109 r = 0 110 } else if r > 0xffff { 111 r = 0xffff 112 } 113 if g < 0 { 114 g = 0 115 } else if g > 0xffff { 116 g = 0xffff 117 } 118 if b < 0 { 119 b = 0 120 } else if b > 0xffff { 121 b = 0xffff 122 } 123 return uint32(r), uint32(g), uint32(b), 0xffff 124 } 125 126 // YCbCrModel is the Model for Y'CbCr colors. 127 var YCbCrModel Model = ModelFunc(yCbCrModel) 128 129 func yCbCrModel(c Color) Color { 130 if _, ok := c.(YCbCr); ok { 131 return c 132 } 133 r, g, b, _ := c.RGBA() 134 y, u, v := RGBToYCbCr(uint8(r>>8), uint8(g>>8), uint8(b>>8)) 135 return YCbCr{y, u, v} 136 } 137 138 // RGBToCMYK converts an RGB triple to a CMYK quadruple. 139 func RGBToCMYK(r, g, b uint8) (uint8, uint8, uint8, uint8) { 140 rr := uint32(r) 141 gg := uint32(g) 142 bb := uint32(b) 143 w := rr 144 if w < gg { 145 w = gg 146 } 147 if w < bb { 148 w = bb 149 } 150 if w == 0 { 151 return 0, 0, 0, 0xff 152 } 153 c := (w - rr) * 0xff / w 154 m := (w - gg) * 0xff / w 155 y := (w - bb) * 0xff / w 156 return uint8(c), uint8(m), uint8(y), uint8(0xff - w) 157 } 158 159 // CMYKToRGB converts a CMYK quadruple to an RGB triple. 160 func CMYKToRGB(c, m, y, k uint8) (uint8, uint8, uint8) { 161 w := uint32(0xffff - uint32(k)*0x101) 162 r := uint32(0xffff-uint32(c)*0x101) * w / 0xffff 163 g := uint32(0xffff-uint32(m)*0x101) * w / 0xffff 164 b := uint32(0xffff-uint32(y)*0x101) * w / 0xffff 165 return uint8(r >> 8), uint8(g >> 8), uint8(b >> 8) 166 } 167 168 // CMYK represents a fully opaque CMYK color, having 8 bits for each of cyan, 169 // magenta, yellow and black. 170 // 171 // It is not associated with any particular color profile. 172 type CMYK struct { 173 C, M, Y, K uint8 174 } 175 176 func (c CMYK) RGBA() (uint32, uint32, uint32, uint32) { 177 // This code is a copy of the CMYKToRGB function above, except that it 178 // returns values in the range [0, 0xffff] instead of [0, 0xff]. 179 180 w := uint32(0xffff - uint32(c.K)*0x101) 181 r := uint32(0xffff-uint32(c.C)*0x101) * w / 0xffff 182 g := uint32(0xffff-uint32(c.M)*0x101) * w / 0xffff 183 b := uint32(0xffff-uint32(c.Y)*0x101) * w / 0xffff 184 return uint32(r), uint32(g), uint32(b), 0xffff 185 } 186 187 // CMYKModel is the Model for CMYK colors. 188 var CMYKModel Model = ModelFunc(cmykModel) 189 190 func cmykModel(c Color) Color { 191 if _, ok := c.(CMYK); ok { 192 return c 193 } 194 r, g, b, _ := c.RGBA() 195 cc, mm, yy, kk := RGBToCMYK(uint8(r>>8), uint8(g>>8), uint8(b>>8)) 196 return CMYK{cc, mm, yy, kk} 197 }