github.com/sagernet/quic-go@v0.43.1-beta.1/ech/window_update_queue.go (about) 1 package quic 2 3 import ( 4 "sync" 5 6 "github.com/sagernet/quic-go/internal/flowcontrol" 7 "github.com/sagernet/quic-go/internal/protocol" 8 "github.com/sagernet/quic-go/internal/wire" 9 ) 10 11 type windowUpdateQueue struct { 12 mutex sync.Mutex 13 14 queue map[protocol.StreamID]struct{} // used as a set 15 queuedConn bool // connection-level window update 16 17 streamGetter streamGetter 18 connFlowController flowcontrol.ConnectionFlowController 19 callback func(wire.Frame) 20 } 21 22 func newWindowUpdateQueue( 23 streamGetter streamGetter, 24 connFC flowcontrol.ConnectionFlowController, 25 cb func(wire.Frame), 26 ) *windowUpdateQueue { 27 return &windowUpdateQueue{ 28 queue: make(map[protocol.StreamID]struct{}), 29 streamGetter: streamGetter, 30 connFlowController: connFC, 31 callback: cb, 32 } 33 } 34 35 func (q *windowUpdateQueue) AddStream(id protocol.StreamID) { 36 q.mutex.Lock() 37 q.queue[id] = struct{}{} 38 q.mutex.Unlock() 39 } 40 41 func (q *windowUpdateQueue) AddConnection() { 42 q.mutex.Lock() 43 q.queuedConn = true 44 q.mutex.Unlock() 45 } 46 47 func (q *windowUpdateQueue) QueueAll() { 48 q.mutex.Lock() 49 // queue a connection-level window update 50 if q.queuedConn { 51 q.callback(&wire.MaxDataFrame{MaximumData: q.connFlowController.GetWindowUpdate()}) 52 q.queuedConn = false 53 } 54 // queue all stream-level window updates 55 for id := range q.queue { 56 delete(q.queue, id) 57 str, err := q.streamGetter.GetOrOpenReceiveStream(id) 58 if err != nil || str == nil { // the stream can be nil if it was completed before dequeing the window update 59 continue 60 } 61 offset := str.getWindowUpdate() 62 if offset == 0 { // can happen if we received a final offset, right after queueing the window update 63 continue 64 } 65 q.callback(&wire.MaxStreamDataFrame{ 66 StreamID: id, 67 MaximumStreamData: offset, 68 }) 69 } 70 q.mutex.Unlock() 71 }