github.com/sanprasirt/go@v0.0.0-20170607001320-a027466e4b6d/src/math/rand/rand.go (about) 1 // Copyright 2009 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 // Package rand implements pseudo-random number generators. 6 // 7 // Random numbers are generated by a Source. Top-level functions, such as 8 // Float64 and Int, use a default shared Source that produces a deterministic 9 // sequence of values each time a program is run. Use the Seed function to 10 // initialize the default Source if different behavior is required for each run. 11 // The default Source is safe for concurrent use by multiple goroutines. 12 // 13 // For random numbers suitable for security-sensitive work, see the crypto/rand 14 // package. 15 package rand 16 17 import "sync" 18 19 // A Source represents a source of uniformly-distributed 20 // pseudo-random int64 values in the range [0, 1<<63). 21 type Source interface { 22 Int63() int64 23 Seed(seed int64) 24 } 25 26 // A Source64 is a Source that can also generate 27 // uniformly-distributed pseudo-random uint64 values in 28 // the range [0, 1<<64) directly. 29 // If a Rand r's underlying Source s implements Source64, 30 // then r.Uint64 returns the result of one call to s.Uint64 31 // instead of making two calls to s.Int63. 32 type Source64 interface { 33 Source 34 Uint64() uint64 35 } 36 37 // NewSource returns a new pseudo-random Source seeded with the given value. 38 // Unlike the default Source used by top-level functions, this source is not 39 // safe for concurrent use by multiple goroutines. 40 func NewSource(seed int64) Source { 41 var rng rngSource 42 rng.Seed(seed) 43 return &rng 44 } 45 46 // A Rand is a source of random numbers. 47 type Rand struct { 48 src Source 49 s64 Source64 // non-nil if src is source64 50 51 // readVal contains remainder of 63-bit integer used for bytes 52 // generation during most recent Read call. 53 // It is saved so next Read call can start where the previous 54 // one finished. 55 readVal int64 56 // readPos indicates the number of low-order bytes of readVal 57 // that are still valid. 58 readPos int8 59 } 60 61 // New returns a new Rand that uses random values from src 62 // to generate other random values. 63 func New(src Source) *Rand { 64 s64, _ := src.(Source64) 65 return &Rand{src: src, s64: s64} 66 } 67 68 // Seed uses the provided seed value to initialize the generator to a deterministic state. 69 // Seed should not be called concurrently with any other Rand method. 70 func (r *Rand) Seed(seed int64) { 71 if lk, ok := r.src.(*lockedSource); ok { 72 lk.seedPos(seed, &r.readPos) 73 return 74 } 75 76 r.src.Seed(seed) 77 r.readPos = 0 78 } 79 80 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64. 81 func (r *Rand) Int63() int64 { return r.src.Int63() } 82 83 // Uint32 returns a pseudo-random 32-bit value as a uint32. 84 func (r *Rand) Uint32() uint32 { return uint32(r.Int63() >> 31) } 85 86 // Uint64 returns a pseudo-random 64-bit value as a uint64. 87 func (r *Rand) Uint64() uint64 { 88 if r.s64 != nil { 89 return r.s64.Uint64() 90 } 91 return uint64(r.Int63())>>31 | uint64(r.Int63())<<32 92 } 93 94 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32. 95 func (r *Rand) Int31() int32 { return int32(r.Int63() >> 32) } 96 97 // Int returns a non-negative pseudo-random int. 98 func (r *Rand) Int() int { 99 u := uint(r.Int63()) 100 return int(u << 1 >> 1) // clear sign bit if int == int32 101 } 102 103 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n). 104 // It panics if n <= 0. 105 func (r *Rand) Int63n(n int64) int64 { 106 if n <= 0 { 107 panic("invalid argument to Int63n") 108 } 109 if n&(n-1) == 0 { // n is power of two, can mask 110 return r.Int63() & (n - 1) 111 } 112 max := int64((1 << 63) - 1 - (1<<63)%uint64(n)) 113 v := r.Int63() 114 for v > max { 115 v = r.Int63() 116 } 117 return v % n 118 } 119 120 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n). 121 // It panics if n <= 0. 122 func (r *Rand) Int31n(n int32) int32 { 123 if n <= 0 { 124 panic("invalid argument to Int31n") 125 } 126 if n&(n-1) == 0 { // n is power of two, can mask 127 return r.Int31() & (n - 1) 128 } 129 max := int32((1 << 31) - 1 - (1<<31)%uint32(n)) 130 v := r.Int31() 131 for v > max { 132 v = r.Int31() 133 } 134 return v % n 135 } 136 137 // Intn returns, as an int, a non-negative pseudo-random number in [0,n). 138 // It panics if n <= 0. 139 func (r *Rand) Intn(n int) int { 140 if n <= 0 { 141 panic("invalid argument to Intn") 142 } 143 if n <= 1<<31-1 { 144 return int(r.Int31n(int32(n))) 145 } 146 return int(r.Int63n(int64(n))) 147 } 148 149 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0). 150 func (r *Rand) Float64() float64 { 151 // A clearer, simpler implementation would be: 152 // return float64(r.Int63n(1<<53)) / (1<<53) 153 // However, Go 1 shipped with 154 // return float64(r.Int63()) / (1 << 63) 155 // and we want to preserve that value stream. 156 // 157 // There is one bug in the value stream: r.Int63() may be so close 158 // to 1<<63 that the division rounds up to 1.0, and we've guaranteed 159 // that the result is always less than 1.0. 160 // 161 // We tried to fix this by mapping 1.0 back to 0.0, but since float64 162 // values near 0 are much denser than near 1, mapping 1 to 0 caused 163 // a theoretically significant overshoot in the probability of returning 0. 164 // Instead of that, if we round up to 1, just try again. 165 // Getting 1 only happens 1/2⁵³ of the time, so most clients 166 // will not observe it anyway. 167 again: 168 f := float64(r.Int63()) / (1 << 63) 169 if f == 1 { 170 goto again // resample; this branch is taken O(never) 171 } 172 return f 173 } 174 175 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0). 176 func (r *Rand) Float32() float32 { 177 // Same rationale as in Float64: we want to preserve the Go 1 value 178 // stream except we want to fix it not to return 1.0 179 // This only happens 1/2²⁴ of the time (plus the 1/2⁵³ of the time in Float64). 180 again: 181 f := float32(r.Float64()) 182 if f == 1 { 183 goto again // resample; this branch is taken O(very rarely) 184 } 185 return f 186 } 187 188 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n). 189 func (r *Rand) Perm(n int) []int { 190 m := make([]int, n) 191 // In the following loop, the iteration when i=0 always swaps m[0] with m[0]. 192 // A change to remove this useless iteration is to assign 1 to i in the init 193 // statement. But Perm also effects r. Making this change will affect 194 // the final state of r. So this change can't be made for compatibility 195 // reasons for Go 1. 196 for i := 0; i < n; i++ { 197 j := r.Intn(i + 1) 198 m[i] = m[j] 199 m[j] = i 200 } 201 return m 202 } 203 204 // Read generates len(p) random bytes and writes them into p. It 205 // always returns len(p) and a nil error. 206 // Read should not be called concurrently with any other Rand method. 207 func (r *Rand) Read(p []byte) (n int, err error) { 208 if lk, ok := r.src.(*lockedSource); ok { 209 return lk.read(p, &r.readVal, &r.readPos) 210 } 211 return read(p, r.Int63, &r.readVal, &r.readPos) 212 } 213 214 func read(p []byte, int63 func() int64, readVal *int64, readPos *int8) (n int, err error) { 215 pos := *readPos 216 val := *readVal 217 for n = 0; n < len(p); n++ { 218 if pos == 0 { 219 val = int63() 220 pos = 7 221 } 222 p[n] = byte(val) 223 val >>= 8 224 pos-- 225 } 226 *readPos = pos 227 *readVal = val 228 return 229 } 230 231 /* 232 * Top-level convenience functions 233 */ 234 235 var globalRand = New(&lockedSource{src: NewSource(1).(Source64)}) 236 237 // Seed uses the provided seed value to initialize the default Source to a 238 // deterministic state. If Seed is not called, the generator behaves as 239 // if seeded by Seed(1). Seed values that have the same remainder when 240 // divided by 2^31-1 generate the same pseudo-random sequence. 241 // Seed, unlike the Rand.Seed method, is safe for concurrent use. 242 func Seed(seed int64) { globalRand.Seed(seed) } 243 244 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64 245 // from the default Source. 246 func Int63() int64 { return globalRand.Int63() } 247 248 // Uint32 returns a pseudo-random 32-bit value as a uint32 249 // from the default Source. 250 func Uint32() uint32 { return globalRand.Uint32() } 251 252 // Uint64 returns a pseudo-random 64-bit value as a uint64 253 // from the default Source. 254 func Uint64() uint64 { return globalRand.Uint64() } 255 256 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32 257 // from the default Source. 258 func Int31() int32 { return globalRand.Int31() } 259 260 // Int returns a non-negative pseudo-random int from the default Source. 261 func Int() int { return globalRand.Int() } 262 263 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n) 264 // from the default Source. 265 // It panics if n <= 0. 266 func Int63n(n int64) int64 { return globalRand.Int63n(n) } 267 268 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n) 269 // from the default Source. 270 // It panics if n <= 0. 271 func Int31n(n int32) int32 { return globalRand.Int31n(n) } 272 273 // Intn returns, as an int, a non-negative pseudo-random number in [0,n) 274 // from the default Source. 275 // It panics if n <= 0. 276 func Intn(n int) int { return globalRand.Intn(n) } 277 278 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0) 279 // from the default Source. 280 func Float64() float64 { return globalRand.Float64() } 281 282 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0) 283 // from the default Source. 284 func Float32() float32 { return globalRand.Float32() } 285 286 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n) 287 // from the default Source. 288 func Perm(n int) []int { return globalRand.Perm(n) } 289 290 // Read generates len(p) random bytes from the default Source and 291 // writes them into p. It always returns len(p) and a nil error. 292 // Read, unlike the Rand.Read method, is safe for concurrent use. 293 func Read(p []byte) (n int, err error) { return globalRand.Read(p) } 294 295 // NormFloat64 returns a normally distributed float64 in the range 296 // [-math.MaxFloat64, +math.MaxFloat64] with 297 // standard normal distribution (mean = 0, stddev = 1) 298 // from the default Source. 299 // To produce a different normal distribution, callers can 300 // adjust the output using: 301 // 302 // sample = NormFloat64() * desiredStdDev + desiredMean 303 // 304 func NormFloat64() float64 { return globalRand.NormFloat64() } 305 306 // ExpFloat64 returns an exponentially distributed float64 in the range 307 // (0, +math.MaxFloat64] with an exponential distribution whose rate parameter 308 // (lambda) is 1 and whose mean is 1/lambda (1) from the default Source. 309 // To produce a distribution with a different rate parameter, 310 // callers can adjust the output using: 311 // 312 // sample = ExpFloat64() / desiredRateParameter 313 // 314 func ExpFloat64() float64 { return globalRand.ExpFloat64() } 315 316 type lockedSource struct { 317 lk sync.Mutex 318 src Source64 319 } 320 321 func (r *lockedSource) Int63() (n int64) { 322 r.lk.Lock() 323 n = r.src.Int63() 324 r.lk.Unlock() 325 return 326 } 327 328 func (r *lockedSource) Uint64() (n uint64) { 329 r.lk.Lock() 330 n = r.src.Uint64() 331 r.lk.Unlock() 332 return 333 } 334 335 func (r *lockedSource) Seed(seed int64) { 336 r.lk.Lock() 337 r.src.Seed(seed) 338 r.lk.Unlock() 339 } 340 341 // seedPos implements Seed for a lockedSource without a race condiiton. 342 func (r *lockedSource) seedPos(seed int64, readPos *int8) { 343 r.lk.Lock() 344 r.src.Seed(seed) 345 *readPos = 0 346 r.lk.Unlock() 347 } 348 349 // read implements Read for a lockedSource without a race condition. 350 func (r *lockedSource) read(p []byte, readVal *int64, readPos *int8) (n int, err error) { 351 r.lk.Lock() 352 n, err = read(p, r.src.Int63, readVal, readPos) 353 r.lk.Unlock() 354 return 355 }