github.com/scaleft/monotime@v0.0.0-20180209174256-2da272f3dad0/clock_windows_qpf.go (about) 1 // +build windows 2 // +build !go1.9 3 4 package monotime 5 6 import ( 7 "time" 8 "unsafe" 9 10 "golang.org/x/sys/windows" 11 ) 12 13 var ( 14 modKernel32 = windows.NewLazySystemDLL("kernel32.dll") 15 ) 16 17 var ( 18 procQueryPerformanceCounter = modKernel32.NewProc("QueryPerformanceCounter") 19 procQueryPerformanceFrequency = modKernel32.NewProc("QueryPerformanceFrequency") 20 ) 21 22 var counterFreq float64 23 24 func init() { 25 var freq int64 26 ret, _, err := procQueryPerformanceFrequency.Call(uintptr(unsafe.Pointer(&freq))) 27 if ret == 0 { 28 panic(err.Error()) 29 } 30 31 counterFreq = float64(freq) / 1e9 32 } 33 34 func monotime() Monotime { 35 var t uint64 36 37 ret, _, err := procQueryPerformanceCounter.Call(uintptr(unsafe.Pointer(&t))) 38 if ret == 0 { 39 panic(err.Error()) 40 } 41 42 return t 43 } 44 45 func duration(start Monotime, end Monotime) time.Duration { 46 return time.Duration(float64((end - start)) / counterFreq) 47 }