github.com/searKing/golang/go@v1.2.117/os/signal/cgo/include/boost/predef/platform/windows_phone.h (about)

     1  /*
     2  Copyright (c) Microsoft Corporation 2014
     3  Copyright Rene Rivera 2015
     4  Distributed under the Boost Software License, Version 1.0.
     5  (See accompanying file LICENSE_1_0.txt or copy at
     6  http://www.boost.org/LICENSE_1_0.txt)
     7  */
     8  
     9  #ifndef BOOST_PREDEF_PLAT_WINDOWS_PHONE_H
    10  #define BOOST_PREDEF_PLAT_WINDOWS_PHONE_H
    11  
    12  #include <boost/predef/make.h>
    13  #include <boost/predef/os/windows.h>
    14  #include <boost/predef/platform/windows_uwp.h>
    15  #include <boost/predef/version_number.h>
    16  
    17  /* tag::reference[]
    18  = `BOOST_PLAT_WINDOWS_PHONE`
    19  
    20  https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide[UWP]
    21  for Windows Phone development.
    22  
    23  [options="header"]
    24  |===
    25  | {predef_symbol} | {predef_version}
    26  
    27  | `WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP` | {predef_detection}
    28  |===
    29  */ // end::reference[]
    30  
    31  #define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_NOT_AVAILABLE
    32  
    33  #if BOOST_OS_WINDOWS && \
    34      defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
    35  #   undef BOOST_PLAT_WINDOWS_PHONE
    36  #   define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_AVAILABLE
    37  #endif
    38   
    39  #if BOOST_PLAT_WINDOWS_PHONE
    40  #   define BOOST_PLAT_WINDOWS_PHONE_AVAILABLE
    41  #   include <boost/predef/detail/platform_detected.h>
    42  #endif
    43  
    44  #define BOOST_PLAT_WINDOWS_PHONE_NAME "Windows Phone"
    45  
    46  #endif
    47  
    48  #include <boost/predef/detail/test.h>
    49  BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_PHONE,BOOST_PLAT_WINDOWS_PHONE_NAME)