github.com/searKing/golang/go@v1.2.117/os/signal/cgo/include/boost/predef/platform/windows_phone.h (about) 1 /* 2 Copyright (c) Microsoft Corporation 2014 3 Copyright Rene Rivera 2015 4 Distributed under the Boost Software License, Version 1.0. 5 (See accompanying file LICENSE_1_0.txt or copy at 6 http://www.boost.org/LICENSE_1_0.txt) 7 */ 8 9 #ifndef BOOST_PREDEF_PLAT_WINDOWS_PHONE_H 10 #define BOOST_PREDEF_PLAT_WINDOWS_PHONE_H 11 12 #include <boost/predef/make.h> 13 #include <boost/predef/os/windows.h> 14 #include <boost/predef/platform/windows_uwp.h> 15 #include <boost/predef/version_number.h> 16 17 /* tag::reference[] 18 = `BOOST_PLAT_WINDOWS_PHONE` 19 20 https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide[UWP] 21 for Windows Phone development. 22 23 [options="header"] 24 |=== 25 | {predef_symbol} | {predef_version} 26 27 | `WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP` | {predef_detection} 28 |=== 29 */ // end::reference[] 30 31 #define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_NOT_AVAILABLE 32 33 #if BOOST_OS_WINDOWS && \ 34 defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP 35 # undef BOOST_PLAT_WINDOWS_PHONE 36 # define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_AVAILABLE 37 #endif 38 39 #if BOOST_PLAT_WINDOWS_PHONE 40 # define BOOST_PLAT_WINDOWS_PHONE_AVAILABLE 41 # include <boost/predef/detail/platform_detected.h> 42 #endif 43 44 #define BOOST_PLAT_WINDOWS_PHONE_NAME "Windows Phone" 45 46 #endif 47 48 #include <boost/predef/detail/test.h> 49 BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_PHONE,BOOST_PLAT_WINDOWS_PHONE_NAME)