github.com/searKing/golang/go@v1.2.117/runtime/cgosymbolizer/include/boost/predef/platform/windows_store.h (about) 1 /* 2 Copyright (c) Microsoft Corporation 2014 3 Copyright Rene Rivera 2015 4 Distributed under the Boost Software License, Version 1.0. 5 (See accompanying file LICENSE_1_0.txt or copy at 6 http://www.boost.org/LICENSE_1_0.txt) 7 */ 8 9 #ifndef BOOST_PREDEF_PLAT_WINDOWS_STORE_H 10 #define BOOST_PREDEF_PLAT_WINDOWS_STORE_H 11 12 #include <boost/predef/make.h> 13 #include <boost/predef/os/windows.h> 14 #include <boost/predef/platform/windows_uwp.h> 15 #include <boost/predef/version_number.h> 16 17 /* tag::reference[] 18 = `BOOST_PLAT_WINDOWS_STORE` 19 20 https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide[UWP] 21 for Windows Store development. 22 23 [options="header"] 24 |=== 25 | {predef_symbol} | {predef_version} 26 27 | `WINAPI_FAMILY == WINAPI_FAMILY_PC_APP` | {predef_detection} 28 | `WINAPI_FAMILY == WINAPI_FAMILY_APP` (deprecated) | {predef_detection} 29 |=== 30 */ // end::reference[] 31 32 #define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_NOT_AVAILABLE 33 34 #if BOOST_OS_WINDOWS && \ 35 ((defined(WINAPI_FAMILY_PC_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) || \ 36 (defined(WINAPI_FAMILY_APP) && WINAPI_FAMILY == WINAPI_FAMILY_APP)) 37 # undef BOOST_PLAT_WINDOWS_STORE 38 # define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_AVAILABLE 39 #endif 40 41 #if BOOST_PLAT_WINDOWS_STORE 42 # define BOOST_PLAT_WINDOWS_STORE_AVAILABLE 43 # include <boost/predef/detail/platform_detected.h> 44 #endif 45 46 #define BOOST_PLAT_WINDOWS_STORE_NAME "Windows Store" 47 48 #endif 49 50 #include <boost/predef/detail/test.h> 51 BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_STORE,BOOST_PLAT_WINDOWS_STORE_NAME)