github.com/segakazzz/buffalo@v0.16.22-0.20210119082501-1f52048d3feb/render/js.go (about) 1 package render 2 3 // JavaScript renders the named files using the 'application/javascript' 4 // content type and the github.com/gobuffalo/plush 5 // package for templating. If more than 1 file is provided 6 // the second file will be considered a "layout" file 7 // and the first file will be the "content" file which will 8 // be placed into the "layout" using "<%= yield %>". 9 func JavaScript(names ...string) Renderer { 10 e := New(Options{}) 11 return e.JavaScript(names...) 12 } 13 14 // JavaScript renders the named files using the 'application/javascript' 15 // content type and the github.com/gobuffalo/plush 16 // package for templating. If more than 1 file is provided 17 // the second file will be considered a "layout" file 18 // and the first file will be the "content" file which will 19 // be placed into the "layout" using "<%= yield %>". If no 20 // second file is provided and an `JavaScriptLayout` is specified 21 // in the options, then that layout file will be used 22 // automatically. 23 func (e *Engine) JavaScript(names ...string) Renderer { 24 if e.JavaScriptLayout != "" && len(names) == 1 { 25 names = append(names, e.JavaScriptLayout) 26 } 27 hr := &templateRenderer{ 28 Engine: e, 29 contentType: "application/javascript", 30 names: names, 31 } 32 return hr 33 }