github.com/slayercat/go@v0.0.0-20170428012452-c51559813f61/src/runtime/os_windows.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package runtime
     6  
     7  import (
     8  	"runtime/internal/atomic"
     9  	"unsafe"
    10  )
    11  
    12  // TODO(brainman): should not need those
    13  const (
    14  	_NSIG = 65
    15  )
    16  
    17  //go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler%2 "kernel32.dll"
    18  //go:cgo_import_dynamic runtime._CloseHandle CloseHandle%1 "kernel32.dll"
    19  //go:cgo_import_dynamic runtime._CreateEventA CreateEventA%4 "kernel32.dll"
    20  //go:cgo_import_dynamic runtime._CreateIoCompletionPort CreateIoCompletionPort%4 "kernel32.dll"
    21  //go:cgo_import_dynamic runtime._CreateThread CreateThread%6 "kernel32.dll"
    22  //go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA%3 "kernel32.dll"
    23  //go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle%7 "kernel32.dll"
    24  //go:cgo_import_dynamic runtime._ExitProcess ExitProcess%1 "kernel32.dll"
    25  //go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW%1 "kernel32.dll"
    26  //go:cgo_import_dynamic runtime._GetConsoleMode GetConsoleMode%2 "kernel32.dll"
    27  //go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW%0 "kernel32.dll"
    28  //go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress%2 "kernel32.dll"
    29  //go:cgo_import_dynamic runtime._GetProcessAffinityMask GetProcessAffinityMask%3 "kernel32.dll"
    30  //go:cgo_import_dynamic runtime._GetQueuedCompletionStatus GetQueuedCompletionStatus%5 "kernel32.dll"
    31  //go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle%1 "kernel32.dll"
    32  //go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo%1 "kernel32.dll"
    33  //go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext%2 "kernel32.dll"
    34  //go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW%1 "kernel32.dll"
    35  //go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA%1 "kernel32.dll"
    36  //go:cgo_import_dynamic runtime._ResumeThread ResumeThread%1 "kernel32.dll"
    37  //go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler%2 "kernel32.dll"
    38  //go:cgo_import_dynamic runtime._SetErrorMode SetErrorMode%1 "kernel32.dll"
    39  //go:cgo_import_dynamic runtime._SetEvent SetEvent%1 "kernel32.dll"
    40  //go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost%2 "kernel32.dll"
    41  //go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority%2 "kernel32.dll"
    42  //go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter%1 "kernel32.dll"
    43  //go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer%6 "kernel32.dll"
    44  //go:cgo_import_dynamic runtime._SuspendThread SuspendThread%1 "kernel32.dll"
    45  //go:cgo_import_dynamic runtime._SwitchToThread SwitchToThread%0 "kernel32.dll"
    46  //go:cgo_import_dynamic runtime._VirtualAlloc VirtualAlloc%4 "kernel32.dll"
    47  //go:cgo_import_dynamic runtime._VirtualFree VirtualFree%3 "kernel32.dll"
    48  //go:cgo_import_dynamic runtime._WSAGetOverlappedResult WSAGetOverlappedResult%5 "ws2_32.dll"
    49  //go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject%2 "kernel32.dll"
    50  //go:cgo_import_dynamic runtime._WriteConsoleW WriteConsoleW%5 "kernel32.dll"
    51  //go:cgo_import_dynamic runtime._WriteFile WriteFile%5 "kernel32.dll"
    52  //go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod%1 "winmm.dll"
    53  
    54  type stdFunction unsafe.Pointer
    55  
    56  var (
    57  	// Following syscalls are available on every Windows PC.
    58  	// All these variables are set by the Windows executable
    59  	// loader before the Go program starts.
    60  	_AddVectoredExceptionHandler,
    61  	_CloseHandle,
    62  	_CreateEventA,
    63  	_CreateIoCompletionPort,
    64  	_CreateThread,
    65  	_CreateWaitableTimerA,
    66  	_DuplicateHandle,
    67  	_ExitProcess,
    68  	_FreeEnvironmentStringsW,
    69  	_GetConsoleMode,
    70  	_GetEnvironmentStringsW,
    71  	_GetProcAddress,
    72  	_GetProcessAffinityMask,
    73  	_GetQueuedCompletionStatus,
    74  	_GetStdHandle,
    75  	_GetSystemInfo,
    76  	_GetSystemTimeAsFileTime,
    77  	_GetThreadContext,
    78  	_LoadLibraryW,
    79  	_LoadLibraryA,
    80  	_QueryPerformanceCounter,
    81  	_QueryPerformanceFrequency,
    82  	_ResumeThread,
    83  	_SetConsoleCtrlHandler,
    84  	_SetErrorMode,
    85  	_SetEvent,
    86  	_SetProcessPriorityBoost,
    87  	_SetThreadPriority,
    88  	_SetUnhandledExceptionFilter,
    89  	_SetWaitableTimer,
    90  	_SuspendThread,
    91  	_SwitchToThread,
    92  	_VirtualAlloc,
    93  	_VirtualFree,
    94  	_WSAGetOverlappedResult,
    95  	_WaitForSingleObject,
    96  	_WriteConsoleW,
    97  	_WriteFile,
    98  	_timeBeginPeriod,
    99  	_ stdFunction
   100  
   101  	// Following syscalls are only available on some Windows PCs.
   102  	// We will load syscalls, if available, before using them.
   103  	_AddDllDirectory,
   104  	_AddVectoredContinueHandler,
   105  	_GetQueuedCompletionStatusEx,
   106  	_LoadLibraryExW,
   107  	_ stdFunction
   108  
   109  	// Use RtlGenRandom to generate cryptographically random data.
   110  	// This approach has been recommended by Microsoft (see issue
   111  	// 15589 for details).
   112  	// The RtlGenRandom is not listed in advapi32.dll, instead
   113  	// RtlGenRandom function can be found by searching for SystemFunction036.
   114  	// Also some versions of Mingw cannot link to SystemFunction036
   115  	// when building executable as Cgo. So load SystemFunction036
   116  	// manually during runtime startup.
   117  	_RtlGenRandom stdFunction
   118  
   119  	// Load ntdll.dll manually during startup, otherwise Mingw
   120  	// links wrong printf function to cgo executable (see issue
   121  	// 12030 for details).
   122  	_NtWaitForSingleObject stdFunction
   123  )
   124  
   125  // Function to be called by windows CreateThread
   126  // to start new os thread.
   127  func tstart_stdcall(newm *m) uint32
   128  
   129  func ctrlhandler(_type uint32) uint32
   130  
   131  type mOS struct {
   132  	waitsema uintptr // semaphore for parking on locks
   133  }
   134  
   135  //go:linkname os_sigpipe os.sigpipe
   136  func os_sigpipe() {
   137  	throw("too many writes on closed pipe")
   138  }
   139  
   140  // Stubs so tests can link correctly. These should never be called.
   141  func open(name *byte, mode, perm int32) int32 {
   142  	throw("unimplemented")
   143  	return -1
   144  }
   145  func closefd(fd int32) int32 {
   146  	throw("unimplemented")
   147  	return -1
   148  }
   149  func read(fd int32, p unsafe.Pointer, n int32) int32 {
   150  	throw("unimplemented")
   151  	return -1
   152  }
   153  
   154  type sigset struct{}
   155  
   156  // Call a Windows function with stdcall conventions,
   157  // and switch to os stack during the call.
   158  func asmstdcall(fn unsafe.Pointer)
   159  
   160  var asmstdcallAddr unsafe.Pointer
   161  
   162  func windowsFindfunc(lib uintptr, name []byte) stdFunction {
   163  	if name[len(name)-1] != 0 {
   164  		throw("usage")
   165  	}
   166  	f := stdcall2(_GetProcAddress, lib, uintptr(unsafe.Pointer(&name[0])))
   167  	return stdFunction(unsafe.Pointer(f))
   168  }
   169  
   170  func loadOptionalSyscalls() {
   171  	var kernel32dll = []byte("kernel32.dll\000")
   172  	k32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32dll[0])))
   173  	if k32 == 0 {
   174  		throw("kernel32.dll not found")
   175  	}
   176  	_AddDllDirectory = windowsFindfunc(k32, []byte("AddDllDirectory\000"))
   177  	_AddVectoredContinueHandler = windowsFindfunc(k32, []byte("AddVectoredContinueHandler\000"))
   178  	_GetQueuedCompletionStatusEx = windowsFindfunc(k32, []byte("GetQueuedCompletionStatusEx\000"))
   179  	_LoadLibraryExW = windowsFindfunc(k32, []byte("LoadLibraryExW\000"))
   180  
   181  	var advapi32dll = []byte("advapi32.dll\000")
   182  	a32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&advapi32dll[0])))
   183  	if a32 == 0 {
   184  		throw("advapi32.dll not found")
   185  	}
   186  	_RtlGenRandom = windowsFindfunc(a32, []byte("SystemFunction036\000"))
   187  
   188  	var ntdll = []byte("ntdll.dll\000")
   189  	n32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&ntdll[0])))
   190  	if n32 == 0 {
   191  		throw("ntdll.dll not found")
   192  	}
   193  	_NtWaitForSingleObject = windowsFindfunc(n32, []byte("NtWaitForSingleObject\000"))
   194  
   195  	if windowsFindfunc(n32, []byte("wine_get_version\000")) != nil {
   196  		// running on Wine
   197  		initWine(k32)
   198  	}
   199  }
   200  
   201  //go:nosplit
   202  func getLoadLibrary() uintptr {
   203  	return uintptr(unsafe.Pointer(_LoadLibraryW))
   204  }
   205  
   206  //go:nosplit
   207  func getLoadLibraryEx() uintptr {
   208  	return uintptr(unsafe.Pointer(_LoadLibraryExW))
   209  }
   210  
   211  //go:nosplit
   212  func getGetProcAddress() uintptr {
   213  	return uintptr(unsafe.Pointer(_GetProcAddress))
   214  }
   215  
   216  func getproccount() int32 {
   217  	var mask, sysmask uintptr
   218  	ret := stdcall3(_GetProcessAffinityMask, currentProcess, uintptr(unsafe.Pointer(&mask)), uintptr(unsafe.Pointer(&sysmask)))
   219  	if ret != 0 {
   220  		n := 0
   221  		maskbits := int(unsafe.Sizeof(mask) * 8)
   222  		for i := 0; i < maskbits; i++ {
   223  			if mask&(1<<uint(i)) != 0 {
   224  				n++
   225  			}
   226  		}
   227  		if n != 0 {
   228  			return int32(n)
   229  		}
   230  	}
   231  	// use GetSystemInfo if GetProcessAffinityMask fails
   232  	var info systeminfo
   233  	stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
   234  	return int32(info.dwnumberofprocessors)
   235  }
   236  
   237  func getPageSize() uintptr {
   238  	var info systeminfo
   239  	stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
   240  	return uintptr(info.dwpagesize)
   241  }
   242  
   243  const (
   244  	currentProcess = ^uintptr(0) // -1 = current process
   245  	currentThread  = ^uintptr(1) // -2 = current thread
   246  )
   247  
   248  // in sys_windows_386.s and sys_windows_amd64.s:
   249  func externalthreadhandler()
   250  func getlasterror() uint32
   251  func setlasterror(err uint32)
   252  
   253  // When loading DLLs, we prefer to use LoadLibraryEx with
   254  // LOAD_LIBRARY_SEARCH_* flags, if available. LoadLibraryEx is not
   255  // available on old Windows, though, and the LOAD_LIBRARY_SEARCH_*
   256  // flags are not available on some versions of Windows without a
   257  // security patch.
   258  //
   259  // https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
   260  // "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
   261  // Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
   262  // systems that have KB2533623 installed. To determine whether the
   263  // flags are available, use GetProcAddress to get the address of the
   264  // AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
   265  // function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
   266  // flags can be used with LoadLibraryEx."
   267  var useLoadLibraryEx bool
   268  
   269  var timeBeginPeriodRetValue uint32
   270  
   271  func osinit() {
   272  	asmstdcallAddr = unsafe.Pointer(funcPC(asmstdcall))
   273  	usleep2Addr = unsafe.Pointer(funcPC(usleep2))
   274  	switchtothreadAddr = unsafe.Pointer(funcPC(switchtothread))
   275  
   276  	setBadSignalMsg()
   277  
   278  	loadOptionalSyscalls()
   279  
   280  	useLoadLibraryEx = (_LoadLibraryExW != nil && _AddDllDirectory != nil)
   281  
   282  	disableWER()
   283  
   284  	externalthreadhandlerp = funcPC(externalthreadhandler)
   285  
   286  	initExceptionHandler()
   287  
   288  	stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
   289  
   290  	timeBeginPeriodRetValue = uint32(stdcall1(_timeBeginPeriod, 1))
   291  
   292  	ncpu = getproccount()
   293  
   294  	physPageSize = getPageSize()
   295  
   296  	// Windows dynamic priority boosting assumes that a process has different types
   297  	// of dedicated threads -- GUI, IO, computational, etc. Go processes use
   298  	// equivalent threads that all do a mix of GUI, IO, computations, etc.
   299  	// In such context dynamic priority boosting does nothing but harm, so we turn it off.
   300  	stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
   301  }
   302  
   303  func nanotime() int64
   304  
   305  // useQPCTime controls whether time.now and nanotime use QueryPerformanceCounter.
   306  // This is only set to 1 when running under Wine.
   307  var useQPCTime uint8
   308  
   309  var qpcStartCounter int64
   310  var qpcMultiplier int64
   311  
   312  //go:nosplit
   313  func nanotimeQPC() int64 {
   314  	var counter int64 = 0
   315  	stdcall1(_QueryPerformanceCounter, uintptr(unsafe.Pointer(&counter)))
   316  
   317  	// returns number of nanoseconds
   318  	return (counter - qpcStartCounter) * qpcMultiplier
   319  }
   320  
   321  //go:nosplit
   322  func nowQPC() (sec int64, nsec int32, mono int64) {
   323  	var ft int64
   324  	stdcall1(_GetSystemTimeAsFileTime, uintptr(unsafe.Pointer(&ft)))
   325  
   326  	t := (ft - 116444736000000000) * 100
   327  
   328  	sec = t / 1000000000
   329  	nsec = int32(t - sec*1000000000)
   330  
   331  	mono = nanotimeQPC()
   332  	return
   333  }
   334  
   335  func initWine(k32 uintptr) {
   336  	_GetSystemTimeAsFileTime = windowsFindfunc(k32, []byte("GetSystemTimeAsFileTime\000"))
   337  	if _GetSystemTimeAsFileTime == nil {
   338  		throw("could not find GetSystemTimeAsFileTime() syscall")
   339  	}
   340  
   341  	_QueryPerformanceCounter = windowsFindfunc(k32, []byte("QueryPerformanceCounter\000"))
   342  	_QueryPerformanceFrequency = windowsFindfunc(k32, []byte("QueryPerformanceFrequency\000"))
   343  	if _QueryPerformanceCounter == nil || _QueryPerformanceFrequency == nil {
   344  		throw("could not find QPC syscalls")
   345  	}
   346  
   347  	// We can not simply fallback to GetSystemTimeAsFileTime() syscall, since its time is not monotonic,
   348  	// instead we use QueryPerformanceCounter family of syscalls to implement monotonic timer
   349  	// https://msdn.microsoft.com/en-us/library/windows/desktop/dn553408(v=vs.85).aspx
   350  
   351  	var tmp int64
   352  	stdcall1(_QueryPerformanceFrequency, uintptr(unsafe.Pointer(&tmp)))
   353  	if tmp == 0 {
   354  		throw("QueryPerformanceFrequency syscall returned zero, running on unsupported hardware")
   355  	}
   356  
   357  	// This should not overflow, it is a number of ticks of the performance counter per second,
   358  	// its resolution is at most 10 per usecond (on Wine, even smaller on real hardware), so it will be at most 10 millions here,
   359  	// panic if overflows.
   360  	if tmp > (1<<31 - 1) {
   361  		throw("QueryPerformanceFrequency overflow 32 bit divider, check nosplit discussion to proceed")
   362  	}
   363  	qpcFrequency := int32(tmp)
   364  	stdcall1(_QueryPerformanceCounter, uintptr(unsafe.Pointer(&qpcStartCounter)))
   365  
   366  	// Since we are supposed to run this time calls only on Wine, it does not lose precision,
   367  	// since Wine's timer is kind of emulated at 10 Mhz, so it will be a nice round multiplier of 100
   368  	// but for general purpose system (like 3.3 Mhz timer on i7) it will not be very precise.
   369  	// We have to do it this way (or similar), since multiplying QPC counter by 100 millions overflows
   370  	// int64 and resulted time will always be invalid.
   371  	qpcMultiplier = int64(timediv(1000000000, qpcFrequency, nil))
   372  
   373  	useQPCTime = 1
   374  }
   375  
   376  //go:nosplit
   377  func getRandomData(r []byte) {
   378  	n := 0
   379  	if stdcall2(_RtlGenRandom, uintptr(unsafe.Pointer(&r[0])), uintptr(len(r)))&0xff != 0 {
   380  		n = len(r)
   381  	}
   382  	extendRandom(r, n)
   383  }
   384  
   385  func goenvs() {
   386  	// strings is a pointer to environment variable pairs in the form:
   387  	//     "envA=valA\x00envB=valB\x00\x00" (in UTF-16)
   388  	// Two consecutive zero bytes end the list.
   389  	strings := unsafe.Pointer(stdcall0(_GetEnvironmentStringsW))
   390  	p := (*[1 << 24]uint16)(strings)[:]
   391  
   392  	n := 0
   393  	for from, i := 0, 0; true; i++ {
   394  		if p[i] == 0 {
   395  			// empty string marks the end
   396  			if i == from {
   397  				break
   398  			}
   399  			from = i + 1
   400  			n++
   401  		}
   402  	}
   403  	envs = make([]string, n)
   404  
   405  	for i := range envs {
   406  		envs[i] = gostringw(&p[0])
   407  		for p[0] != 0 {
   408  			p = p[1:]
   409  		}
   410  		p = p[1:] // skip nil byte
   411  	}
   412  
   413  	stdcall1(_FreeEnvironmentStringsW, uintptr(strings))
   414  }
   415  
   416  // exiting is set to non-zero when the process is exiting.
   417  var exiting uint32
   418  
   419  //go:nosplit
   420  func exit(code int32) {
   421  	atomic.Store(&exiting, 1)
   422  	stdcall1(_ExitProcess, uintptr(code))
   423  }
   424  
   425  //go:nosplit
   426  func write(fd uintptr, buf unsafe.Pointer, n int32) int32 {
   427  	const (
   428  		_STD_OUTPUT_HANDLE = ^uintptr(10) // -11
   429  		_STD_ERROR_HANDLE  = ^uintptr(11) // -12
   430  	)
   431  	var handle uintptr
   432  	switch fd {
   433  	case 1:
   434  		handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE)
   435  	case 2:
   436  		handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE)
   437  	default:
   438  		// assume fd is real windows handle.
   439  		handle = fd
   440  	}
   441  	isASCII := true
   442  	b := (*[1 << 30]byte)(buf)[:n]
   443  	for _, x := range b {
   444  		if x >= 0x80 {
   445  			isASCII = false
   446  			break
   447  		}
   448  	}
   449  
   450  	if !isASCII {
   451  		var m uint32
   452  		isConsole := stdcall2(_GetConsoleMode, handle, uintptr(unsafe.Pointer(&m))) != 0
   453  		// If this is a console output, various non-unicode code pages can be in use.
   454  		// Use the dedicated WriteConsole call to ensure unicode is printed correctly.
   455  		if isConsole {
   456  			return int32(writeConsole(handle, buf, n))
   457  		}
   458  	}
   459  	var written uint32
   460  	stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0)
   461  	return int32(written)
   462  }
   463  
   464  var (
   465  	utf16ConsoleBack     [1000]uint16
   466  	utf16ConsoleBackLock mutex
   467  )
   468  
   469  // writeConsole writes bufLen bytes from buf to the console File.
   470  // It returns the number of bytes written.
   471  func writeConsole(handle uintptr, buf unsafe.Pointer, bufLen int32) int {
   472  	const surr2 = (surrogateMin + surrogateMax + 1) / 2
   473  
   474  	// Do not use defer for unlock. May cause issues when printing a panic.
   475  	lock(&utf16ConsoleBackLock)
   476  
   477  	b := (*[1 << 30]byte)(buf)[:bufLen]
   478  	s := *(*string)(unsafe.Pointer(&b))
   479  
   480  	utf16tmp := utf16ConsoleBack[:]
   481  
   482  	total := len(s)
   483  	w := 0
   484  	for _, r := range s {
   485  		if w >= len(utf16tmp)-2 {
   486  			writeConsoleUTF16(handle, utf16tmp[:w])
   487  			w = 0
   488  		}
   489  		if r < 0x10000 {
   490  			utf16tmp[w] = uint16(r)
   491  			w++
   492  		} else {
   493  			r -= 0x10000
   494  			utf16tmp[w] = surrogateMin + uint16(r>>10)&0x3ff
   495  			utf16tmp[w+1] = surr2 + uint16(r)&0x3ff
   496  			w += 2
   497  		}
   498  	}
   499  	writeConsoleUTF16(handle, utf16tmp[:w])
   500  	unlock(&utf16ConsoleBackLock)
   501  	return total
   502  }
   503  
   504  // writeConsoleUTF16 is the dedicated windows calls that correctly prints
   505  // to the console regardless of the current code page. Input is utf-16 code points.
   506  // The handle must be a console handle.
   507  func writeConsoleUTF16(handle uintptr, b []uint16) {
   508  	l := uint32(len(b))
   509  	if l == 0 {
   510  		return
   511  	}
   512  	var written uint32
   513  	stdcall5(_WriteConsoleW,
   514  		handle,
   515  		uintptr(unsafe.Pointer(&b[0])),
   516  		uintptr(l),
   517  		uintptr(unsafe.Pointer(&written)),
   518  		0,
   519  	)
   520  	return
   521  }
   522  
   523  //go:nosplit
   524  func semasleep(ns int64) int32 {
   525  	const (
   526  		_WAIT_ABANDONED = 0x00000080
   527  		_WAIT_OBJECT_0  = 0x00000000
   528  		_WAIT_TIMEOUT   = 0x00000102
   529  		_WAIT_FAILED    = 0xFFFFFFFF
   530  	)
   531  
   532  	// store ms in ns to save stack space
   533  	if ns < 0 {
   534  		ns = _INFINITE
   535  	} else {
   536  		ns = int64(timediv(ns, 1000000, nil))
   537  		if ns == 0 {
   538  			ns = 1
   539  		}
   540  	}
   541  
   542  	result := stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns))
   543  	switch result {
   544  	case _WAIT_OBJECT_0: //signaled
   545  		return 0
   546  
   547  	case _WAIT_TIMEOUT:
   548  		return -1
   549  
   550  	case _WAIT_ABANDONED:
   551  		systemstack(func() {
   552  			throw("runtime.semasleep wait_abandoned")
   553  		})
   554  
   555  	case _WAIT_FAILED:
   556  		systemstack(func() {
   557  			print("runtime: waitforsingleobject wait_failed; errno=", getlasterror(), "\n")
   558  			throw("runtime.semasleep wait_failed")
   559  		})
   560  
   561  	default:
   562  		systemstack(func() {
   563  			print("runtime: waitforsingleobject unexpected; result=", result, "\n")
   564  			throw("runtime.semasleep unexpected")
   565  		})
   566  	}
   567  
   568  	return -1 // unreachable
   569  }
   570  
   571  //go:nosplit
   572  func semawakeup(mp *m) {
   573  	if stdcall1(_SetEvent, mp.waitsema) == 0 {
   574  		systemstack(func() {
   575  			print("runtime: setevent failed; errno=", getlasterror(), "\n")
   576  			throw("runtime.semawakeup")
   577  		})
   578  	}
   579  }
   580  
   581  //go:nosplit
   582  func semacreate(mp *m) {
   583  	if mp.waitsema != 0 {
   584  		return
   585  	}
   586  	mp.waitsema = stdcall4(_CreateEventA, 0, 0, 0, 0)
   587  	if mp.waitsema == 0 {
   588  		systemstack(func() {
   589  			print("runtime: createevent failed; errno=", getlasterror(), "\n")
   590  			throw("runtime.semacreate")
   591  		})
   592  	}
   593  }
   594  
   595  // May run with m.p==nil, so write barriers are not allowed. This
   596  // function is called by newosproc0, so it is also required to
   597  // operate without stack guards.
   598  //go:nowritebarrierrec
   599  //go:nosplit
   600  func newosproc(mp *m, stk unsafe.Pointer) {
   601  	const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000
   602  	thandle := stdcall6(_CreateThread, 0, 0x20000,
   603  		funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)),
   604  		_STACK_SIZE_PARAM_IS_A_RESERVATION, 0)
   605  
   606  	if thandle == 0 {
   607  		if atomic.Load(&exiting) != 0 {
   608  			// CreateThread may fail if called
   609  			// concurrently with ExitProcess. If this
   610  			// happens, just freeze this thread and let
   611  			// the process exit. See issue #18253.
   612  			lock(&deadlock)
   613  			lock(&deadlock)
   614  		}
   615  		print("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")\n")
   616  		throw("runtime.newosproc")
   617  	}
   618  }
   619  
   620  // Used by the C library build mode. On Linux this function would allocate a
   621  // stack, but that's not necessary for Windows. No stack guards are present
   622  // and the GC has not been initialized, so write barriers will fail.
   623  //go:nowritebarrierrec
   624  //go:nosplit
   625  func newosproc0(mp *m, stk unsafe.Pointer) {
   626  	newosproc(mp, stk)
   627  }
   628  
   629  // Called to initialize a new m (including the bootstrap m).
   630  // Called on the parent thread (main thread in case of bootstrap), can allocate memory.
   631  func mpreinit(mp *m) {
   632  }
   633  
   634  //go:nosplit
   635  func msigsave(mp *m) {
   636  }
   637  
   638  //go:nosplit
   639  func msigrestore(sigmask sigset) {
   640  }
   641  
   642  //go:nosplit
   643  func sigblock() {
   644  }
   645  
   646  // Called to initialize a new m (including the bootstrap m).
   647  // Called on the new thread, cannot allocate memory.
   648  func minit() {
   649  	var thandle uintptr
   650  	stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS)
   651  	atomic.Storeuintptr(&getg().m.thread, thandle)
   652  }
   653  
   654  // Called from dropm to undo the effect of an minit.
   655  //go:nosplit
   656  func unminit() {
   657  	tp := &getg().m.thread
   658  	stdcall1(_CloseHandle, *tp)
   659  	*tp = 0
   660  }
   661  
   662  // Calling stdcall on os stack.
   663  // May run during STW, so write barriers are not allowed.
   664  //go:nowritebarrier
   665  //go:nosplit
   666  func stdcall(fn stdFunction) uintptr {
   667  	gp := getg()
   668  	mp := gp.m
   669  	mp.libcall.fn = uintptr(unsafe.Pointer(fn))
   670  
   671  	if mp.profilehz != 0 {
   672  		// leave pc/sp for cpu profiler
   673  		mp.libcallg.set(gp)
   674  		mp.libcallpc = getcallerpc(unsafe.Pointer(&fn))
   675  		// sp must be the last, because once async cpu profiler finds
   676  		// all three values to be non-zero, it will use them
   677  		mp.libcallsp = getcallersp(unsafe.Pointer(&fn))
   678  	}
   679  	asmcgocall(asmstdcallAddr, unsafe.Pointer(&mp.libcall))
   680  	mp.libcallsp = 0
   681  	return mp.libcall.r1
   682  }
   683  
   684  //go:nosplit
   685  func stdcall0(fn stdFunction) uintptr {
   686  	mp := getg().m
   687  	mp.libcall.n = 0
   688  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes
   689  	return stdcall(fn)
   690  }
   691  
   692  //go:nosplit
   693  func stdcall1(fn stdFunction, a0 uintptr) uintptr {
   694  	mp := getg().m
   695  	mp.libcall.n = 1
   696  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   697  	return stdcall(fn)
   698  }
   699  
   700  //go:nosplit
   701  func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr {
   702  	mp := getg().m
   703  	mp.libcall.n = 2
   704  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   705  	return stdcall(fn)
   706  }
   707  
   708  //go:nosplit
   709  func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr {
   710  	mp := getg().m
   711  	mp.libcall.n = 3
   712  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   713  	return stdcall(fn)
   714  }
   715  
   716  //go:nosplit
   717  func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr {
   718  	mp := getg().m
   719  	mp.libcall.n = 4
   720  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   721  	return stdcall(fn)
   722  }
   723  
   724  //go:nosplit
   725  func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr {
   726  	mp := getg().m
   727  	mp.libcall.n = 5
   728  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   729  	return stdcall(fn)
   730  }
   731  
   732  //go:nosplit
   733  func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr {
   734  	mp := getg().m
   735  	mp.libcall.n = 6
   736  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   737  	return stdcall(fn)
   738  }
   739  
   740  //go:nosplit
   741  func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr {
   742  	mp := getg().m
   743  	mp.libcall.n = 7
   744  	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
   745  	return stdcall(fn)
   746  }
   747  
   748  // in sys_windows_386.s and sys_windows_amd64.s
   749  func onosstack(fn unsafe.Pointer, arg uint32)
   750  func usleep2(usec uint32)
   751  func switchtothread()
   752  
   753  var usleep2Addr unsafe.Pointer
   754  var switchtothreadAddr unsafe.Pointer
   755  
   756  //go:nosplit
   757  func osyield() {
   758  	onosstack(switchtothreadAddr, 0)
   759  }
   760  
   761  //go:nosplit
   762  func usleep(us uint32) {
   763  	// Have 1us units; want 100ns units.
   764  	onosstack(usleep2Addr, 10*us)
   765  }
   766  
   767  func ctrlhandler1(_type uint32) uint32 {
   768  	var s uint32
   769  
   770  	switch _type {
   771  	case _CTRL_C_EVENT, _CTRL_BREAK_EVENT:
   772  		s = _SIGINT
   773  	default:
   774  		return 0
   775  	}
   776  
   777  	if sigsend(s) {
   778  		return 1
   779  	}
   780  	exit(2) // SIGINT, SIGTERM, etc
   781  	return 0
   782  }
   783  
   784  // in sys_windows_386.s and sys_windows_amd64.s
   785  func profileloop()
   786  
   787  var profiletimer uintptr
   788  
   789  func profilem(mp *m) {
   790  	var r *context
   791  	rbuf := make([]byte, unsafe.Sizeof(*r)+15)
   792  
   793  	tls := &mp.tls[0]
   794  	gp := *((**g)(unsafe.Pointer(tls)))
   795  
   796  	// align Context to 16 bytes
   797  	r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15))
   798  	r.contextflags = _CONTEXT_CONTROL
   799  	stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r)))
   800  	sigprof(r.ip(), r.sp(), 0, gp, mp)
   801  }
   802  
   803  func profileloop1(param uintptr) uint32 {
   804  	stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST)
   805  
   806  	for {
   807  		stdcall2(_WaitForSingleObject, profiletimer, _INFINITE)
   808  		first := (*m)(atomic.Loadp(unsafe.Pointer(&allm)))
   809  		for mp := first; mp != nil; mp = mp.alllink {
   810  			thread := atomic.Loaduintptr(&mp.thread)
   811  			// Do not profile threads blocked on Notes,
   812  			// this includes idle worker threads,
   813  			// idle timer thread, idle heap scavenger, etc.
   814  			if thread == 0 || mp.profilehz == 0 || mp.blocked {
   815  				continue
   816  			}
   817  			stdcall1(_SuspendThread, thread)
   818  			if mp.profilehz != 0 && !mp.blocked {
   819  				profilem(mp)
   820  			}
   821  			stdcall1(_ResumeThread, thread)
   822  		}
   823  	}
   824  }
   825  
   826  func setProcessCPUProfiler(hz int32) {
   827  	if profiletimer == 0 {
   828  		timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0)
   829  		atomic.Storeuintptr(&profiletimer, timer)
   830  		thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0)
   831  		stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST)
   832  		stdcall1(_CloseHandle, thread)
   833  	}
   834  }
   835  
   836  func setThreadCPUProfiler(hz int32) {
   837  	ms := int32(0)
   838  	due := ^int64(^uint64(1 << 63))
   839  	if hz > 0 {
   840  		ms = 1000 / hz
   841  		if ms == 0 {
   842  			ms = 1
   843  		}
   844  		due = int64(ms) * -10000
   845  	}
   846  	stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0)
   847  	atomic.Store((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
   848  }
   849  
   850  func memlimit() uintptr {
   851  	return 0
   852  }