github.com/slayercat/go@v0.0.0-20170428012452-c51559813f61/src/sync/mutex.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package sync provides basic synchronization primitives such as mutual
     6  // exclusion locks. Other than the Once and WaitGroup types, most are intended
     7  // for use by low-level library routines. Higher-level synchronization is
     8  // better done via channels and communication.
     9  //
    10  // Values containing the types defined in this package should not be copied.
    11  package sync
    12  
    13  import (
    14  	"internal/race"
    15  	"sync/atomic"
    16  	"unsafe"
    17  )
    18  
    19  func throw(string) // provided by runtime
    20  
    21  // A Mutex is a mutual exclusion lock.
    22  // Mutexes can be created as part of other structures;
    23  // the zero value for a Mutex is an unlocked mutex.
    24  //
    25  // A Mutex must not be copied after first use.
    26  type Mutex struct {
    27  	state int32
    28  	sema  uint32
    29  }
    30  
    31  // A Locker represents an object that can be locked and unlocked.
    32  type Locker interface {
    33  	Lock()
    34  	Unlock()
    35  }
    36  
    37  const (
    38  	mutexLocked = 1 << iota // mutex is locked
    39  	mutexWoken
    40  	mutexStarving
    41  	mutexWaiterShift = iota
    42  
    43  	// Mutex fairness.
    44  	//
    45  	// Mutex can be in 2 modes of operations: normal and starvation.
    46  	// In normal mode waiters are queued in FIFO order, but a woken up waiter
    47  	// does not own the mutex and competes with new arriving goroutines over
    48  	// the ownership. New arriving goroutines have an advantage -- they are
    49  	// already running on CPU and there can be lots of them, so a woken up
    50  	// waiter has good chances of losing. In such case it is queued at front
    51  	// of the wait queue. If a waiter fails to acquire the mutex for more than 1ms,
    52  	// it switches mutex to the starvation mode.
    53  	//
    54  	// In starvation mode ownership of the mutex is directly handed off from
    55  	// the unlocking goroutine to the waiter at the front of the queue.
    56  	// New arriving goroutines don't try to acquire the mutex even if it appears
    57  	// to be unlocked, and don't try to spin. Instead they queue themselves at
    58  	// the tail of the wait queue.
    59  	//
    60  	// If a waiter receives ownership of the mutex and sees that either
    61  	// (1) it is the last waiter in the queue, or (2) it waited for less than 1 ms,
    62  	// it switches mutex back to normal operation mode.
    63  	//
    64  	// Normal mode has considerably better performance as a goroutine can acquire
    65  	// a mutex several times in a row even if there are blocked waiters.
    66  	// Starvation mode is important to prevent pathological cases of tail latency.
    67  	starvationThresholdNs = 1e6
    68  )
    69  
    70  // Lock locks m.
    71  // If the lock is already in use, the calling goroutine
    72  // blocks until the mutex is available.
    73  func (m *Mutex) Lock() {
    74  	// Fast path: grab unlocked mutex.
    75  	if atomic.CompareAndSwapInt32(&m.state, 0, mutexLocked) {
    76  		if race.Enabled {
    77  			race.Acquire(unsafe.Pointer(m))
    78  		}
    79  		return
    80  	}
    81  
    82  	var waitStartTime int64
    83  	starving := false
    84  	awoke := false
    85  	iter := 0
    86  	old := m.state
    87  	for {
    88  		// Don't spin in starvation mode, ownership is handed off to waiters
    89  		// so we won't be able to acquire the mutex anyway.
    90  		if old&(mutexLocked|mutexStarving) == mutexLocked && runtime_canSpin(iter) {
    91  			// Active spinning makes sense.
    92  			// Try to set mutexWoken flag to inform Unlock
    93  			// to not wake other blocked goroutines.
    94  			if !awoke && old&mutexWoken == 0 && old>>mutexWaiterShift != 0 &&
    95  				atomic.CompareAndSwapInt32(&m.state, old, old|mutexWoken) {
    96  				awoke = true
    97  			}
    98  			runtime_doSpin()
    99  			iter++
   100  			old = m.state
   101  			continue
   102  		}
   103  		new := old
   104  		// Don't try to acquire starving mutex, new arriving goroutines must queue.
   105  		if old&mutexStarving == 0 {
   106  			new |= mutexLocked
   107  		}
   108  		if old&(mutexLocked|mutexStarving) != 0 {
   109  			new += 1 << mutexWaiterShift
   110  		}
   111  		// The current goroutine switches mutex to starvation mode.
   112  		// But if the mutex is currently unlocked, don't do the switch.
   113  		// Unlock expects that starving mutex has waiters, which will not
   114  		// be true in this case.
   115  		if starving && old&mutexLocked != 0 {
   116  			new |= mutexStarving
   117  		}
   118  		if awoke {
   119  			// The goroutine has been woken from sleep,
   120  			// so we need to reset the flag in either case.
   121  			if new&mutexWoken == 0 {
   122  				panic("sync: inconsistent mutex state")
   123  			}
   124  			new &^= mutexWoken
   125  		}
   126  		if atomic.CompareAndSwapInt32(&m.state, old, new) {
   127  			if old&(mutexLocked|mutexStarving) == 0 {
   128  				break // locked the mutex with CAS
   129  			}
   130  			// If we were already waiting before, queue at the front of the queue.
   131  			queueLifo := waitStartTime != 0
   132  			if waitStartTime == 0 {
   133  				waitStartTime = runtime_nanotime()
   134  			}
   135  			runtime_SemacquireMutex(&m.sema, queueLifo)
   136  			starving = starving || runtime_nanotime()-waitStartTime > starvationThresholdNs
   137  			old = m.state
   138  			if old&mutexStarving != 0 {
   139  				// If this goroutine was woken and mutex is in starvation mode,
   140  				// ownership was handed off to us but mutex is in somewhat
   141  				// inconsistent state: mutexLocked is not set and we are still
   142  				// accounted as waiter. Fix that.
   143  				if old&(mutexLocked|mutexWoken) != 0 || old>>mutexWaiterShift == 0 {
   144  					panic("sync: inconsistent mutex state")
   145  				}
   146  				delta := int32(mutexLocked - 1<<mutexWaiterShift)
   147  				if !starving || old>>mutexWaiterShift == 1 {
   148  					// Exit starvation mode.
   149  					// Critical to do it here and consider wait time.
   150  					// Starvation mode is so inefficient, that two goroutines
   151  					// can go lock-step infinitely once they switch mutex
   152  					// to starvation mode.
   153  					delta -= mutexStarving
   154  				}
   155  				atomic.AddInt32(&m.state, delta)
   156  				break
   157  			}
   158  			awoke = true
   159  			iter = 0
   160  		} else {
   161  			old = m.state
   162  		}
   163  	}
   164  
   165  	if race.Enabled {
   166  		race.Acquire(unsafe.Pointer(m))
   167  	}
   168  }
   169  
   170  // Unlock unlocks m.
   171  // It is a run-time error if m is not locked on entry to Unlock.
   172  //
   173  // A locked Mutex is not associated with a particular goroutine.
   174  // It is allowed for one goroutine to lock a Mutex and then
   175  // arrange for another goroutine to unlock it.
   176  func (m *Mutex) Unlock() {
   177  	if race.Enabled {
   178  		_ = m.state
   179  		race.Release(unsafe.Pointer(m))
   180  	}
   181  
   182  	// Fast path: drop lock bit.
   183  	new := atomic.AddInt32(&m.state, -mutexLocked)
   184  	if (new+mutexLocked)&mutexLocked == 0 {
   185  		panic("sync: unlock of unlocked mutex")
   186  	}
   187  	if new&mutexStarving == 0 {
   188  		old := new
   189  		for {
   190  			// If there are no waiters or a goroutine has already
   191  			// been woken or grabbed the lock, no need to wake anyone.
   192  			// In starvation mode ownership is directly handed off from unlocking
   193  			// goroutine to the next waiter. We are not part of this chain,
   194  			// since we did not observe mutexStarving when we unlocked the mutex above.
   195  			// So get off the way.
   196  			if old>>mutexWaiterShift == 0 || old&(mutexLocked|mutexWoken|mutexStarving) != 0 {
   197  				return
   198  			}
   199  			// Grab the right to wake someone.
   200  			new = (old - 1<<mutexWaiterShift) | mutexWoken
   201  			if atomic.CompareAndSwapInt32(&m.state, old, new) {
   202  				runtime_Semrelease(&m.sema, false)
   203  				return
   204  			}
   205  			old = m.state
   206  		}
   207  	} else {
   208  		// Starving mode: handoff mutex ownership to the next waiter.
   209  		// Note: mutexLocked is not set, the waiter will set it after wakeup.
   210  		// But mutex is still considered locked if mutexStarving is set,
   211  		// so new coming goroutines won't acquire it.
   212  		runtime_Semrelease(&m.sema, true)
   213  	}
   214  }