github.com/smalaichami/go-bowhead@v0.0.0-20180311002552-16302db95eaa/node/defaults.go (about) 1 // Copyright 2016 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package node 18 19 import ( 20 "os" 21 "os/user" 22 "path/filepath" 23 "runtime" 24 25 "github.com/smalaichami/go-bowhead/p2p" 26 "github.com/smalaichami/go-bowhead/p2p/nat" 27 ) 28 29 const ( 30 DefaultHTTPHost = "localhost" // Default host interface for the HTTP RPC server 31 DefaultHTTPPort = 8545 // Default TCP port for the HTTP RPC server 32 DefaultWSHost = "localhost" // Default host interface for the websocket RPC server 33 DefaultWSPort = 8546 // Default TCP port for the websocket RPC server 34 ) 35 36 // DefaultConfig contains reasonable default settings. 37 var DefaultConfig = Config{ 38 DataDir: DefaultDataDir(), 39 HTTPPort: DefaultHTTPPort, 40 HTTPModules: []string{"net", "web3"}, 41 HTTPVirtualHosts: []string{"localhost"}, 42 WSPort: DefaultWSPort, 43 WSModules: []string{"net", "web3"}, 44 P2P: p2p.Config{ 45 ListenAddr: ":30303", 46 MaxPeers: 25, 47 NAT: nat.Any(), 48 }, 49 } 50 51 // DefaultDataDir is the default data directory to use for the databases and other 52 // persistence requirements. 53 func DefaultDataDir() string { 54 // Try to place the data folder in the user's home dir 55 home := homeDir() 56 if home != "" { 57 if runtime.GOOS == "darwin" { 58 return filepath.Join(home, "Library", "Ethereum") 59 } else if runtime.GOOS == "windows" { 60 return filepath.Join(home, "AppData", "Roaming", "Ethereum") 61 } else { 62 return filepath.Join(home, ".ethereum") 63 } 64 } 65 // As we cannot guess a stable location, return empty and handle later 66 return "" 67 } 68 69 func homeDir() string { 70 if home := os.Getenv("HOME"); home != "" { 71 return home 72 } 73 if usr, err := user.Current(); err == nil { 74 return usr.HomeDir 75 } 76 return "" 77 }