github.com/tcnksm/go@v0.0.0-20141208075154-439b32936367/src/lib9/utf/utf.h (about)

     1  /*
     2   * The authors of this software are Rob Pike and Ken Thompson.
     3   *              Copyright (c) 1998-2002 by Lucent Technologies.
     4   *              Portions Copyright (c) 2009 The Go Authors.  All rights reserved.
     5   * Permission to use, copy, modify, and distribute this software for any
     6   * purpose without fee is hereby granted, provided that this entire notice
     7   * is included in all copies of any software which is or includes a copy
     8   * or modification of this software and in all copies of the supporting
     9   * documentation for such software.
    10   * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
    11   * WARRANTY.  IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
    12   * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
    13   * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
    14   */
    15  
    16  #ifndef _UTFH_
    17  #define _UTFH_ 1
    18  
    19  typedef unsigned int Rune;	/* Code-point values in Unicode 4.0 are 21 bits wide.*/
    20  
    21  enum
    22  {
    23    UTFmax	= 4,		/* maximum bytes per rune */
    24    Runesync	= 0x80,		/* cannot represent part of a UTF sequence (<) */
    25    Runeself	= 0x80,		/* rune and UTF sequences are the same (<) */
    26    Runeerror	= 0xFFFD,	/* decoding error in UTF */
    27    Runemax	= 0x10FFFF,	/* maximum rune value */
    28  };
    29  
    30  #ifdef	__cplusplus
    31  extern "C" {
    32  #endif
    33  
    34  /*
    35   * rune routines
    36   */
    37  
    38  /*
    39   * These routines were written by Rob Pike and Ken Thompson
    40   * and first appeared in Plan 9.
    41   * SEE ALSO
    42   * utf (7)
    43   * tcs (1)
    44  */
    45  
    46  // runetochar copies (encodes) one rune, pointed to by r, to at most
    47  // UTFmax bytes starting at s and returns the number of bytes generated.
    48  
    49  int runetochar(char* s, const Rune* r);
    50  
    51  
    52  // chartorune copies (decodes) at most UTFmax bytes starting at s to
    53  // one rune, pointed to by r, and returns the number of bytes consumed.
    54  // If the input is not exactly in UTF format, chartorune will set *r
    55  // to Runeerror and return 1.
    56  //
    57  // Note: There is no special case for a "null-terminated" string. A
    58  // string whose first byte has the value 0 is the UTF8 encoding of the
    59  // Unicode value 0 (i.e., ASCII NULL). A byte value of 0 is illegal
    60  // anywhere else in a UTF sequence.
    61  
    62  int chartorune(Rune* r, const char* s);
    63  
    64  
    65  // charntorune is like chartorune, except that it will access at most
    66  // n bytes of s.  If the UTF sequence is incomplete within n bytes,
    67  // charntorune will set *r to Runeerror and return 0. If it is complete
    68  // but not in UTF format, it will set *r to Runeerror and return 1.
    69  //
    70  // Added 2004-09-24 by Wei-Hwa Huang
    71  
    72  int charntorune(Rune* r, const char* s, int n);
    73  
    74  // isvalidcharntorune(str, n, r, consumed)
    75  // is a convenience function that calls "*consumed = charntorune(r, str, n)"
    76  // and returns an int (logically boolean) indicating whether the first
    77  // n bytes of str was a valid and complete UTF sequence.
    78  
    79  int isvalidcharntorune(const char* str, int n, Rune* r, int* consumed);
    80  
    81  // runelen returns the number of bytes required to convert r into UTF.
    82  
    83  int runelen(Rune r);
    84  
    85  
    86  // runenlen returns the number of bytes required to convert the n
    87  // runes pointed to by r into UTF.
    88  
    89  int runenlen(const Rune* r, int n);
    90  
    91  
    92  // fullrune returns 1 if the string s of length n is long enough to be
    93  // decoded by chartorune, and 0 otherwise. This does not guarantee
    94  // that the string contains a legal UTF encoding. This routine is used
    95  // by programs that obtain input one byte at a time and need to know
    96  // when a full rune has arrived.
    97  
    98  int fullrune(const char* s, int n);
    99  
   100  // The following routines are analogous to the corresponding string
   101  // routines with "utf" substituted for "str", and "rune" substituted
   102  // for "chr".
   103  
   104  // utflen returns the number of runes that are represented by the UTF
   105  // string s. (cf. strlen)
   106  
   107  int utflen(const char* s);
   108  
   109  
   110  // utfnlen returns the number of complete runes that are represented
   111  // by the first n bytes of the UTF string s. If the last few bytes of
   112  // the string contain an incompletely coded rune, utfnlen will not
   113  // count them; in this way, it differs from utflen, which includes
   114  // every byte of the string. (cf. strnlen)
   115  
   116  int utfnlen(const char* s, long n);
   117  
   118  
   119  // utfrune returns a pointer to the first occurrence of rune r in the
   120  // UTF string s, or 0 if r does not occur in the string.  The NULL
   121  // byte terminating a string is considered to be part of the string s.
   122  // (cf. strchr)
   123  
   124  /*const*/ char* utfrune(const char* s, Rune r);
   125  
   126  
   127  // utfrrune returns a pointer to the last occurrence of rune r in the
   128  // UTF string s, or 0 if r does not occur in the string.  The NULL
   129  // byte terminating a string is considered to be part of the string s.
   130  // (cf. strrchr)
   131  
   132  /*const*/ char* utfrrune(const char* s, Rune r);
   133  
   134  
   135  // utfutf returns a pointer to the first occurrence of the UTF string
   136  // s2 as a UTF substring of s1, or 0 if there is none. If s2 is the
   137  // null string, utfutf returns s1. (cf. strstr)
   138  
   139  const char* utfutf(const char* s1, const char* s2);
   140  
   141  
   142  // utfecpy copies UTF sequences until a null sequence has been copied,
   143  // but writes no sequences beyond es1.  If any sequences are copied,
   144  // s1 is terminated by a null sequence, and a pointer to that sequence
   145  // is returned.  Otherwise, the original s1 is returned. (cf. strecpy)
   146  
   147  char* utfecpy(char *s1, char *es1, const char *s2);
   148  
   149  
   150  
   151  // These functions are rune-string analogues of the corresponding
   152  // functions in strcat (3).
   153  //
   154  // These routines first appeared in Plan 9.
   155  // SEE ALSO
   156  // memmove (3)
   157  // rune (3)
   158  // strcat (2)
   159  //
   160  // BUGS: The outcome of overlapping moves varies among implementations.
   161  
   162  Rune* runestrcat(Rune* s1, const Rune* s2);
   163  Rune* runestrncat(Rune* s1, const Rune* s2, long n);
   164  
   165  const Rune* runestrchr(const Rune* s, Rune c);
   166  
   167  int runestrcmp(const Rune* s1, const Rune* s2);
   168  int runestrncmp(const Rune* s1, const Rune* s2, long n);
   169  
   170  Rune* runestrcpy(Rune* s1, const Rune* s2);
   171  Rune* runestrncpy(Rune* s1, const Rune* s2, long n);
   172  Rune* runestrecpy(Rune* s1, Rune* es1, const Rune* s2);
   173  
   174  Rune* runestrdup(const Rune* s);
   175  
   176  const Rune* runestrrchr(const Rune* s, Rune c);
   177  long runestrlen(const Rune* s);
   178  const Rune* runestrstr(const Rune* s1, const Rune* s2);
   179  
   180  
   181  
   182  // The following routines test types and modify cases for Unicode
   183  // characters.  Unicode defines some characters as letters and
   184  // specifies three cases: upper, lower, and title.  Mappings among the
   185  // cases are also defined, although they are not exhaustive: some
   186  // upper case letters have no lower case mapping, and so on.  Unicode
   187  // also defines several character properties, a subset of which are
   188  // checked by these routines.  These routines are based on Unicode
   189  // version 3.0.0.
   190  //
   191  // NOTE: The routines are implemented in C, so the boolean functions
   192  // (e.g., isupperrune) return 0 for false and 1 for true.
   193  //
   194  //
   195  // toupperrune, tolowerrune, and totitlerune are the Unicode case
   196  // mappings. These routines return the character unchanged if it has
   197  // no defined mapping.
   198  
   199  Rune toupperrune(Rune r);
   200  Rune tolowerrune(Rune r);
   201  Rune totitlerune(Rune r);
   202  
   203  
   204  // isupperrune tests for upper case characters, including Unicode
   205  // upper case letters and targets of the toupper mapping. islowerrune
   206  // and istitlerune are defined analogously.
   207  
   208  int isupperrune(Rune r);
   209  int islowerrune(Rune r);
   210  int istitlerune(Rune r);
   211  
   212  
   213  // isalpharune tests for Unicode letters; this includes ideographs in
   214  // addition to alphabetic characters.
   215  
   216  int isalpharune(Rune r);
   217  
   218  
   219  // isdigitrune tests for digits. Non-digit numbers, such as Roman
   220  // numerals, are not included.
   221  
   222  int isdigitrune(Rune r);
   223  
   224  
   225  // isspacerune tests for whitespace characters, including "C" locale
   226  // whitespace, Unicode defined whitespace, and the "zero-width
   227  // non-break space" character.
   228  
   229  int isspacerune(Rune r);
   230  
   231  
   232  // (The comments in this file were copied from the manpage files rune.3,
   233  // isalpharune.3, and runestrcat.3. Some formatting changes were also made
   234  // to conform to Google style. /JRM 11/11/05)
   235  
   236  #ifdef	__cplusplus
   237  }
   238  #endif
   239  
   240  #endif