github.com/tcnksm/go@v0.0.0-20141208075154-439b32936367/src/lib9/utf/utf.h (about) 1 /* 2 * The authors of this software are Rob Pike and Ken Thompson. 3 * Copyright (c) 1998-2002 by Lucent Technologies. 4 * Portions Copyright (c) 2009 The Go Authors. All rights reserved. 5 * Permission to use, copy, modify, and distribute this software for any 6 * purpose without fee is hereby granted, provided that this entire notice 7 * is included in all copies of any software which is or includes a copy 8 * or modification of this software and in all copies of the supporting 9 * documentation for such software. 10 * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED 11 * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY 12 * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY 13 * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. 14 */ 15 16 #ifndef _UTFH_ 17 #define _UTFH_ 1 18 19 typedef unsigned int Rune; /* Code-point values in Unicode 4.0 are 21 bits wide.*/ 20 21 enum 22 { 23 UTFmax = 4, /* maximum bytes per rune */ 24 Runesync = 0x80, /* cannot represent part of a UTF sequence (<) */ 25 Runeself = 0x80, /* rune and UTF sequences are the same (<) */ 26 Runeerror = 0xFFFD, /* decoding error in UTF */ 27 Runemax = 0x10FFFF, /* maximum rune value */ 28 }; 29 30 #ifdef __cplusplus 31 extern "C" { 32 #endif 33 34 /* 35 * rune routines 36 */ 37 38 /* 39 * These routines were written by Rob Pike and Ken Thompson 40 * and first appeared in Plan 9. 41 * SEE ALSO 42 * utf (7) 43 * tcs (1) 44 */ 45 46 // runetochar copies (encodes) one rune, pointed to by r, to at most 47 // UTFmax bytes starting at s and returns the number of bytes generated. 48 49 int runetochar(char* s, const Rune* r); 50 51 52 // chartorune copies (decodes) at most UTFmax bytes starting at s to 53 // one rune, pointed to by r, and returns the number of bytes consumed. 54 // If the input is not exactly in UTF format, chartorune will set *r 55 // to Runeerror and return 1. 56 // 57 // Note: There is no special case for a "null-terminated" string. A 58 // string whose first byte has the value 0 is the UTF8 encoding of the 59 // Unicode value 0 (i.e., ASCII NULL). A byte value of 0 is illegal 60 // anywhere else in a UTF sequence. 61 62 int chartorune(Rune* r, const char* s); 63 64 65 // charntorune is like chartorune, except that it will access at most 66 // n bytes of s. If the UTF sequence is incomplete within n bytes, 67 // charntorune will set *r to Runeerror and return 0. If it is complete 68 // but not in UTF format, it will set *r to Runeerror and return 1. 69 // 70 // Added 2004-09-24 by Wei-Hwa Huang 71 72 int charntorune(Rune* r, const char* s, int n); 73 74 // isvalidcharntorune(str, n, r, consumed) 75 // is a convenience function that calls "*consumed = charntorune(r, str, n)" 76 // and returns an int (logically boolean) indicating whether the first 77 // n bytes of str was a valid and complete UTF sequence. 78 79 int isvalidcharntorune(const char* str, int n, Rune* r, int* consumed); 80 81 // runelen returns the number of bytes required to convert r into UTF. 82 83 int runelen(Rune r); 84 85 86 // runenlen returns the number of bytes required to convert the n 87 // runes pointed to by r into UTF. 88 89 int runenlen(const Rune* r, int n); 90 91 92 // fullrune returns 1 if the string s of length n is long enough to be 93 // decoded by chartorune, and 0 otherwise. This does not guarantee 94 // that the string contains a legal UTF encoding. This routine is used 95 // by programs that obtain input one byte at a time and need to know 96 // when a full rune has arrived. 97 98 int fullrune(const char* s, int n); 99 100 // The following routines are analogous to the corresponding string 101 // routines with "utf" substituted for "str", and "rune" substituted 102 // for "chr". 103 104 // utflen returns the number of runes that are represented by the UTF 105 // string s. (cf. strlen) 106 107 int utflen(const char* s); 108 109 110 // utfnlen returns the number of complete runes that are represented 111 // by the first n bytes of the UTF string s. If the last few bytes of 112 // the string contain an incompletely coded rune, utfnlen will not 113 // count them; in this way, it differs from utflen, which includes 114 // every byte of the string. (cf. strnlen) 115 116 int utfnlen(const char* s, long n); 117 118 119 // utfrune returns a pointer to the first occurrence of rune r in the 120 // UTF string s, or 0 if r does not occur in the string. The NULL 121 // byte terminating a string is considered to be part of the string s. 122 // (cf. strchr) 123 124 /*const*/ char* utfrune(const char* s, Rune r); 125 126 127 // utfrrune returns a pointer to the last occurrence of rune r in the 128 // UTF string s, or 0 if r does not occur in the string. The NULL 129 // byte terminating a string is considered to be part of the string s. 130 // (cf. strrchr) 131 132 /*const*/ char* utfrrune(const char* s, Rune r); 133 134 135 // utfutf returns a pointer to the first occurrence of the UTF string 136 // s2 as a UTF substring of s1, or 0 if there is none. If s2 is the 137 // null string, utfutf returns s1. (cf. strstr) 138 139 const char* utfutf(const char* s1, const char* s2); 140 141 142 // utfecpy copies UTF sequences until a null sequence has been copied, 143 // but writes no sequences beyond es1. If any sequences are copied, 144 // s1 is terminated by a null sequence, and a pointer to that sequence 145 // is returned. Otherwise, the original s1 is returned. (cf. strecpy) 146 147 char* utfecpy(char *s1, char *es1, const char *s2); 148 149 150 151 // These functions are rune-string analogues of the corresponding 152 // functions in strcat (3). 153 // 154 // These routines first appeared in Plan 9. 155 // SEE ALSO 156 // memmove (3) 157 // rune (3) 158 // strcat (2) 159 // 160 // BUGS: The outcome of overlapping moves varies among implementations. 161 162 Rune* runestrcat(Rune* s1, const Rune* s2); 163 Rune* runestrncat(Rune* s1, const Rune* s2, long n); 164 165 const Rune* runestrchr(const Rune* s, Rune c); 166 167 int runestrcmp(const Rune* s1, const Rune* s2); 168 int runestrncmp(const Rune* s1, const Rune* s2, long n); 169 170 Rune* runestrcpy(Rune* s1, const Rune* s2); 171 Rune* runestrncpy(Rune* s1, const Rune* s2, long n); 172 Rune* runestrecpy(Rune* s1, Rune* es1, const Rune* s2); 173 174 Rune* runestrdup(const Rune* s); 175 176 const Rune* runestrrchr(const Rune* s, Rune c); 177 long runestrlen(const Rune* s); 178 const Rune* runestrstr(const Rune* s1, const Rune* s2); 179 180 181 182 // The following routines test types and modify cases for Unicode 183 // characters. Unicode defines some characters as letters and 184 // specifies three cases: upper, lower, and title. Mappings among the 185 // cases are also defined, although they are not exhaustive: some 186 // upper case letters have no lower case mapping, and so on. Unicode 187 // also defines several character properties, a subset of which are 188 // checked by these routines. These routines are based on Unicode 189 // version 3.0.0. 190 // 191 // NOTE: The routines are implemented in C, so the boolean functions 192 // (e.g., isupperrune) return 0 for false and 1 for true. 193 // 194 // 195 // toupperrune, tolowerrune, and totitlerune are the Unicode case 196 // mappings. These routines return the character unchanged if it has 197 // no defined mapping. 198 199 Rune toupperrune(Rune r); 200 Rune tolowerrune(Rune r); 201 Rune totitlerune(Rune r); 202 203 204 // isupperrune tests for upper case characters, including Unicode 205 // upper case letters and targets of the toupper mapping. islowerrune 206 // and istitlerune are defined analogously. 207 208 int isupperrune(Rune r); 209 int islowerrune(Rune r); 210 int istitlerune(Rune r); 211 212 213 // isalpharune tests for Unicode letters; this includes ideographs in 214 // addition to alphabetic characters. 215 216 int isalpharune(Rune r); 217 218 219 // isdigitrune tests for digits. Non-digit numbers, such as Roman 220 // numerals, are not included. 221 222 int isdigitrune(Rune r); 223 224 225 // isspacerune tests for whitespace characters, including "C" locale 226 // whitespace, Unicode defined whitespace, and the "zero-width 227 // non-break space" character. 228 229 int isspacerune(Rune r); 230 231 232 // (The comments in this file were copied from the manpage files rune.3, 233 // isalpharune.3, and runestrcat.3. Some formatting changes were also made 234 // to conform to Google style. /JRM 11/11/05) 235 236 #ifdef __cplusplus 237 } 238 #endif 239 240 #endif