github.com/tdcblockchain/tdcblockchain@v0.0.0-20191111034745-805c65ade158/common/mclock/mclock.go (about) 1 // Copyright 2016 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 // Package mclock is a wrapper for a monotonic clock source 18 package mclock 19 20 import ( 21 "time" 22 23 "github.com/aristanetworks/goarista/monotime" 24 ) 25 26 // AbsTime represents absolute monotonic time. 27 type AbsTime time.Duration 28 29 // Now returns the current absolute monotonic time. 30 func Now() AbsTime { 31 return AbsTime(monotime.Now()) 32 } 33 34 // Add returns t + d. 35 func (t AbsTime) Add(d time.Duration) AbsTime { 36 return t + AbsTime(d) 37 } 38 39 // Clock interface makes it possible to replace the monotonic system clock with 40 // a simulated clock. 41 type Clock interface { 42 Now() AbsTime 43 Sleep(time.Duration) 44 After(time.Duration) <-chan time.Time 45 AfterFunc(d time.Duration, f func()) Event 46 } 47 48 // Event represents a cancellable event returned by AfterFunc 49 type Event interface { 50 Cancel() bool 51 } 52 53 // System implements Clock using the system clock. 54 type System struct{} 55 56 // Now implements Clock. 57 func (System) Now() AbsTime { 58 return AbsTime(monotime.Now()) 59 } 60 61 // Sleep implements Clock. 62 func (System) Sleep(d time.Duration) { 63 time.Sleep(d) 64 } 65 66 // After implements Clock. 67 func (System) After(d time.Duration) <-chan time.Time { 68 return time.After(d) 69 } 70 71 // AfterFunc implements Clock. 72 func (System) AfterFunc(d time.Duration, f func()) Event { 73 return (*SystemEvent)(time.AfterFunc(d, f)) 74 } 75 76 // SystemEvent implements Event using time.Timer. 77 type SystemEvent time.Timer 78 79 // Cancel implements Event. 80 func (e *SystemEvent) Cancel() bool { 81 return (*time.Timer)(e).Stop() 82 }