github.com/tetratelabs/wazero@v1.2.1/internal/wasm/memory.go (about) 1 package wasm 2 3 import ( 4 "encoding/binary" 5 "fmt" 6 "math" 7 "reflect" 8 "sync" 9 "unsafe" 10 11 "github.com/tetratelabs/wazero/api" 12 "github.com/tetratelabs/wazero/internal/internalapi" 13 ) 14 15 const ( 16 // MemoryPageSize is the unit of memory length in WebAssembly, 17 // and is defined as 2^16 = 65536. 18 // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0 19 MemoryPageSize = uint32(65536) 20 // MemoryLimitPages is maximum number of pages defined (2^16). 21 // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#grow-mem 22 MemoryLimitPages = uint32(65536) 23 // MemoryPageSizeInBits satisfies the relation: "1 << MemoryPageSizeInBits == MemoryPageSize". 24 MemoryPageSizeInBits = 16 25 ) 26 27 // compile-time check to ensure MemoryInstance implements api.Memory 28 var _ api.Memory = &MemoryInstance{} 29 30 // MemoryInstance represents a memory instance in a store, and implements api.Memory. 31 // 32 // Note: In WebAssembly 1.0 (20191205), there may be up to one Memory per store, which means the precise memory is always 33 // wasm.Store Memories index zero: `store.Memories[0]` 34 // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0. 35 type MemoryInstance struct { 36 internalapi.WazeroOnlyType 37 38 Buffer []byte 39 Min, Cap, Max uint32 40 // mux is used to prevent overlapping calls to Grow. 41 mux sync.RWMutex 42 // definition is known at compile time. 43 definition api.MemoryDefinition 44 } 45 46 // NewMemoryInstance creates a new instance based on the parameters in the SectionIDMemory. 47 func NewMemoryInstance(memSec *Memory) *MemoryInstance { 48 min := MemoryPagesToBytesNum(memSec.Min) 49 capacity := MemoryPagesToBytesNum(memSec.Cap) 50 return &MemoryInstance{ 51 Buffer: make([]byte, min, capacity), 52 Min: memSec.Min, 53 Cap: memSec.Cap, 54 Max: memSec.Max, 55 } 56 } 57 58 // Definition implements the same method as documented on api.Memory. 59 func (m *MemoryInstance) Definition() api.MemoryDefinition { 60 return m.definition 61 } 62 63 // Size implements the same method as documented on api.Memory. 64 func (m *MemoryInstance) Size() uint32 { 65 return m.size() 66 } 67 68 // ReadByte implements the same method as documented on api.Memory. 69 func (m *MemoryInstance) ReadByte(offset uint32) (byte, bool) { 70 if offset >= m.size() { 71 return 0, false 72 } 73 return m.Buffer[offset], true 74 } 75 76 // ReadUint16Le implements the same method as documented on api.Memory. 77 func (m *MemoryInstance) ReadUint16Le(offset uint32) (uint16, bool) { 78 if !m.hasSize(offset, 2) { 79 return 0, false 80 } 81 return binary.LittleEndian.Uint16(m.Buffer[offset : offset+2]), true 82 } 83 84 // ReadUint32Le implements the same method as documented on api.Memory. 85 func (m *MemoryInstance) ReadUint32Le(offset uint32) (uint32, bool) { 86 return m.readUint32Le(offset) 87 } 88 89 // ReadFloat32Le implements the same method as documented on api.Memory. 90 func (m *MemoryInstance) ReadFloat32Le(offset uint32) (float32, bool) { 91 v, ok := m.readUint32Le(offset) 92 if !ok { 93 return 0, false 94 } 95 return math.Float32frombits(v), true 96 } 97 98 // ReadUint64Le implements the same method as documented on api.Memory. 99 func (m *MemoryInstance) ReadUint64Le(offset uint32) (uint64, bool) { 100 return m.readUint64Le(offset) 101 } 102 103 // ReadFloat64Le implements the same method as documented on api.Memory. 104 func (m *MemoryInstance) ReadFloat64Le(offset uint32) (float64, bool) { 105 v, ok := m.readUint64Le(offset) 106 if !ok { 107 return 0, false 108 } 109 return math.Float64frombits(v), true 110 } 111 112 // Read implements the same method as documented on api.Memory. 113 func (m *MemoryInstance) Read(offset, byteCount uint32) ([]byte, bool) { 114 if !m.hasSize(offset, uint64(byteCount)) { 115 return nil, false 116 } 117 return m.Buffer[offset : offset+byteCount : offset+byteCount], true 118 } 119 120 // WriteByte implements the same method as documented on api.Memory. 121 func (m *MemoryInstance) WriteByte(offset uint32, v byte) bool { 122 if offset >= m.size() { 123 return false 124 } 125 m.Buffer[offset] = v 126 return true 127 } 128 129 // WriteUint16Le implements the same method as documented on api.Memory. 130 func (m *MemoryInstance) WriteUint16Le(offset uint32, v uint16) bool { 131 if !m.hasSize(offset, 2) { 132 return false 133 } 134 binary.LittleEndian.PutUint16(m.Buffer[offset:], v) 135 return true 136 } 137 138 // WriteUint32Le implements the same method as documented on api.Memory. 139 func (m *MemoryInstance) WriteUint32Le(offset, v uint32) bool { 140 return m.writeUint32Le(offset, v) 141 } 142 143 // WriteFloat32Le implements the same method as documented on api.Memory. 144 func (m *MemoryInstance) WriteFloat32Le(offset uint32, v float32) bool { 145 return m.writeUint32Le(offset, math.Float32bits(v)) 146 } 147 148 // WriteUint64Le implements the same method as documented on api.Memory. 149 func (m *MemoryInstance) WriteUint64Le(offset uint32, v uint64) bool { 150 return m.writeUint64Le(offset, v) 151 } 152 153 // WriteFloat64Le implements the same method as documented on api.Memory. 154 func (m *MemoryInstance) WriteFloat64Le(offset uint32, v float64) bool { 155 return m.writeUint64Le(offset, math.Float64bits(v)) 156 } 157 158 // Write implements the same method as documented on api.Memory. 159 func (m *MemoryInstance) Write(offset uint32, val []byte) bool { 160 if !m.hasSize(offset, uint64(len(val))) { 161 return false 162 } 163 copy(m.Buffer[offset:], val) 164 return true 165 } 166 167 // WriteString implements the same method as documented on api.Memory. 168 func (m *MemoryInstance) WriteString(offset uint32, val string) bool { 169 if !m.hasSize(offset, uint64(len(val))) { 170 return false 171 } 172 copy(m.Buffer[offset:], val) 173 return true 174 } 175 176 // MemoryPagesToBytesNum converts the given pages into the number of bytes contained in these pages. 177 func MemoryPagesToBytesNum(pages uint32) (bytesNum uint64) { 178 return uint64(pages) << MemoryPageSizeInBits 179 } 180 181 // Grow implements the same method as documented on api.Memory. 182 func (m *MemoryInstance) Grow(delta uint32) (result uint32, ok bool) { 183 // We take write-lock here as the following might result in a new slice 184 m.mux.Lock() 185 defer m.mux.Unlock() 186 187 currentPages := memoryBytesNumToPages(uint64(len(m.Buffer))) 188 if delta == 0 { 189 return currentPages, true 190 } 191 192 // If exceeds the max of memory size, we push -1 according to the spec. 193 newPages := currentPages + delta 194 if newPages > m.Max { 195 return 0, false 196 } else if newPages > m.Cap { // grow the memory. 197 m.Buffer = append(m.Buffer, make([]byte, MemoryPagesToBytesNum(delta))...) 198 m.Cap = newPages 199 return currentPages, true 200 } else { // We already have the capacity we need. 201 sp := (*reflect.SliceHeader)(unsafe.Pointer(&m.Buffer)) 202 sp.Len = int(MemoryPagesToBytesNum(newPages)) 203 return currentPages, true 204 } 205 } 206 207 // PageSize returns the current memory buffer size in pages. 208 func (m *MemoryInstance) PageSize() (result uint32) { 209 return memoryBytesNumToPages(uint64(len(m.Buffer))) 210 } 211 212 // PagesToUnitOfBytes converts the pages to a human-readable form similar to what's specified. e.g. 1 -> "64Ki" 213 // 214 // See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0 215 func PagesToUnitOfBytes(pages uint32) string { 216 k := pages * 64 217 if k < 1024 { 218 return fmt.Sprintf("%d Ki", k) 219 } 220 m := k / 1024 221 if m < 1024 { 222 return fmt.Sprintf("%d Mi", m) 223 } 224 g := m / 1024 225 if g < 1024 { 226 return fmt.Sprintf("%d Gi", g) 227 } 228 return fmt.Sprintf("%d Ti", g/1024) 229 } 230 231 // Below are raw functions used to implement the api.Memory API: 232 233 // memoryBytesNumToPages converts the given number of bytes into the number of pages. 234 func memoryBytesNumToPages(bytesNum uint64) (pages uint32) { 235 return uint32(bytesNum >> MemoryPageSizeInBits) 236 } 237 238 // size returns the size in bytes of the buffer. 239 func (m *MemoryInstance) size() uint32 { 240 return uint32(len(m.Buffer)) // We don't lock here because size can't become smaller. 241 } 242 243 // hasSize returns true if Len is sufficient for byteCount at the given offset. 244 // 245 // Note: This is always fine, because memory can grow, but never shrink. 246 func (m *MemoryInstance) hasSize(offset uint32, byteCount uint64) bool { 247 return uint64(offset)+byteCount <= uint64(len(m.Buffer)) // uint64 prevents overflow on add 248 } 249 250 // readUint32Le implements ReadUint32Le without using a context. This is extracted as both ints and floats are stored in 251 // memory as uint32le. 252 func (m *MemoryInstance) readUint32Le(offset uint32) (uint32, bool) { 253 if !m.hasSize(offset, 4) { 254 return 0, false 255 } 256 return binary.LittleEndian.Uint32(m.Buffer[offset : offset+4]), true 257 } 258 259 // readUint64Le implements ReadUint64Le without using a context. This is extracted as both ints and floats are stored in 260 // memory as uint64le. 261 func (m *MemoryInstance) readUint64Le(offset uint32) (uint64, bool) { 262 if !m.hasSize(offset, 8) { 263 return 0, false 264 } 265 return binary.LittleEndian.Uint64(m.Buffer[offset : offset+8]), true 266 } 267 268 // writeUint32Le implements WriteUint32Le without using a context. This is extracted as both ints and floats are stored 269 // in memory as uint32le. 270 func (m *MemoryInstance) writeUint32Le(offset uint32, v uint32) bool { 271 if !m.hasSize(offset, 4) { 272 return false 273 } 274 binary.LittleEndian.PutUint32(m.Buffer[offset:], v) 275 return true 276 } 277 278 // writeUint64Le implements WriteUint64Le without using a context. This is extracted as both ints and floats are stored 279 // in memory as uint64le. 280 func (m *MemoryInstance) writeUint64Le(offset uint32, v uint64) bool { 281 if !m.hasSize(offset, 8) { 282 return false 283 } 284 binary.LittleEndian.PutUint64(m.Buffer[offset:], v) 285 return true 286 }