github.com/theQRL/go-zond@v0.1.1/zond/downloader/resultstore.go (about) 1 // Copyright 2020 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package downloader 18 19 import ( 20 "fmt" 21 "sync" 22 "sync/atomic" 23 24 "github.com/theQRL/go-zond/core/types" 25 ) 26 27 // resultStore implements a structure for maintaining fetchResults, tracking their 28 // download-progress and delivering (finished) results. 29 type resultStore struct { 30 items []*fetchResult // Downloaded but not yet delivered fetch results 31 resultOffset uint64 // Offset of the first cached fetch result in the block chain 32 33 // Internal index of first non-completed entry, updated atomically when needed. 34 // If all items are complete, this will equal length(items), so 35 // *important* : is not safe to use for indexing without checking against length 36 indexIncomplete atomic.Int32 37 38 // throttleThreshold is the limit up to which we _want_ to fill the 39 // results. If blocks are large, we want to limit the results to less 40 // than the number of available slots, and maybe only fill 1024 out of 41 // 8192 possible places. The queue will, at certain times, recalibrate 42 // this index. 43 throttleThreshold uint64 44 45 lock sync.RWMutex 46 } 47 48 func newResultStore(size int) *resultStore { 49 return &resultStore{ 50 resultOffset: 0, 51 items: make([]*fetchResult, size), 52 throttleThreshold: uint64(size), 53 } 54 } 55 56 // SetThrottleThreshold updates the throttling threshold based on the requested 57 // limit and the total queue capacity. It returns the (possibly capped) threshold 58 func (r *resultStore) SetThrottleThreshold(threshold uint64) uint64 { 59 r.lock.Lock() 60 defer r.lock.Unlock() 61 62 limit := uint64(len(r.items)) 63 if threshold >= limit { 64 threshold = limit 65 } 66 r.throttleThreshold = threshold 67 return r.throttleThreshold 68 } 69 70 // AddFetch adds a header for body/receipt fetching. This is used when the queue 71 // wants to reserve headers for fetching. 72 // 73 // It returns the following: 74 // 75 // stale - if true, this item is already passed, and should not be requested again 76 // throttled - if true, the store is at capacity, this particular header is not prio now 77 // item - the result to store data into 78 // err - any error that occurred 79 func (r *resultStore) AddFetch(header *types.Header, fastSync bool) (stale, throttled bool, item *fetchResult, err error) { 80 r.lock.Lock() 81 defer r.lock.Unlock() 82 83 var index int 84 item, index, stale, throttled, err = r.getFetchResult(header.Number.Uint64()) 85 if err != nil || stale || throttled { 86 return stale, throttled, item, err 87 } 88 if item == nil { 89 item = newFetchResult(header, fastSync) 90 r.items[index] = item 91 } 92 return stale, throttled, item, err 93 } 94 95 // GetDeliverySlot returns the fetchResult for the given header. If the 'stale' flag 96 // is true, that means the header has already been delivered 'upstream'. This method 97 // does not bubble up the 'throttle' flag, since it's moot at the point in time when 98 // the item is downloaded and ready for delivery 99 func (r *resultStore) GetDeliverySlot(headerNumber uint64) (*fetchResult, bool, error) { 100 r.lock.RLock() 101 defer r.lock.RUnlock() 102 103 res, _, stale, _, err := r.getFetchResult(headerNumber) 104 return res, stale, err 105 } 106 107 // getFetchResult returns the fetchResult corresponding to the given item, and 108 // the index where the result is stored. 109 func (r *resultStore) getFetchResult(headerNumber uint64) (item *fetchResult, index int, stale, throttle bool, err error) { 110 index = int(int64(headerNumber) - int64(r.resultOffset)) 111 throttle = index >= int(r.throttleThreshold) 112 stale = index < 0 113 114 if index >= len(r.items) { 115 err = fmt.Errorf("%w: index allocation went beyond available resultStore space "+ 116 "(index [%d] = header [%d] - resultOffset [%d], len(resultStore) = %d", errInvalidChain, 117 index, headerNumber, r.resultOffset, len(r.items)) 118 return nil, index, stale, throttle, err 119 } 120 if stale { 121 return nil, index, stale, throttle, nil 122 } 123 item = r.items[index] 124 return item, index, stale, throttle, nil 125 } 126 127 // HasCompletedItems returns true if there are processable items available 128 // this method is cheaper than countCompleted 129 func (r *resultStore) HasCompletedItems() bool { 130 r.lock.RLock() 131 defer r.lock.RUnlock() 132 133 if len(r.items) == 0 { 134 return false 135 } 136 if item := r.items[0]; item != nil && item.AllDone() { 137 return true 138 } 139 return false 140 } 141 142 // countCompleted returns the number of items ready for delivery, stopping at 143 // the first non-complete item. 144 // 145 // The mthod assumes (at least) rlock is held. 146 func (r *resultStore) countCompleted() int { 147 // We iterate from the already known complete point, and see 148 // if any more has completed since last count 149 index := r.indexIncomplete.Load() 150 for ; ; index++ { 151 if index >= int32(len(r.items)) { 152 break 153 } 154 result := r.items[index] 155 if result == nil || !result.AllDone() { 156 break 157 } 158 } 159 r.indexIncomplete.Store(index) 160 return int(index) 161 } 162 163 // GetCompleted returns the next batch of completed fetchResults 164 func (r *resultStore) GetCompleted(limit int) []*fetchResult { 165 r.lock.Lock() 166 defer r.lock.Unlock() 167 168 completed := r.countCompleted() 169 if limit > completed { 170 limit = completed 171 } 172 results := make([]*fetchResult, limit) 173 copy(results, r.items[:limit]) 174 175 // Delete the results from the cache and clear the tail. 176 copy(r.items, r.items[limit:]) 177 for i := len(r.items) - limit; i < len(r.items); i++ { 178 r.items[i] = nil 179 } 180 // Advance the expected block number of the first cache entry 181 r.resultOffset += uint64(limit) 182 r.indexIncomplete.Add(int32(-limit)) 183 184 return results 185 } 186 187 // Prepare initialises the offset with the given block number 188 func (r *resultStore) Prepare(offset uint64) { 189 r.lock.Lock() 190 defer r.lock.Unlock() 191 192 if r.resultOffset < offset { 193 r.resultOffset = offset 194 } 195 }