github.com/theQRL/go-zond@v0.2.1/cmd/gzond/consolecmd.go (about) 1 // Copyright 2016 The go-ethereum Authors 2 // This file is part of go-ethereum. 3 // 4 // go-ethereum is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // go-ethereum is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU General Public License for more details. 13 // 14 // You should have received a copy of the GNU General Public License 15 // along with go-ethereum. If not, see <http://www.gnu.org/licenses/>. 16 17 package main 18 19 import ( 20 "fmt" 21 22 "github.com/theQRL/go-zond/cmd/utils" 23 "github.com/theQRL/go-zond/console" 24 "github.com/theQRL/go-zond/internal/flags" 25 "github.com/urfave/cli/v2" 26 ) 27 28 var ( 29 consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag} 30 31 consoleCommand = &cli.Command{ 32 Action: localConsole, 33 Name: "console", 34 Usage: "Start an interactive JavaScript environment", 35 Flags: flags.Merge(nodeFlags, rpcFlags, consoleFlags), 36 Description: ` 37 The Gzond console is an interactive shell for the JavaScript runtime environment 38 which exposes a node admin interface as well as the Ðapp JavaScript API. 39 See https://geth.ethereum.org/docs/interacting-with-geth/javascript-console.`, 40 } 41 42 attachCommand = &cli.Command{ 43 Action: remoteConsole, 44 Name: "attach", 45 Usage: "Start an interactive JavaScript environment (connect to node)", 46 ArgsUsage: "[endpoint]", 47 Flags: flags.Merge([]cli.Flag{utils.DataDirFlag, utils.HttpHeaderFlag}, consoleFlags), 48 Description: ` 49 The Gzond console is an interactive shell for the JavaScript runtime environment 50 which exposes a node admin interface as well as the Ðapp JavaScript API. 51 See https://geth.ethereum.org/docs/interacting-with-geth/javascript-console. 52 This command allows to open a console on a running gzond node.`, 53 } 54 ) 55 56 // localConsole starts a new gzond node, attaching a JavaScript console to it at the 57 // same time. 58 func localConsole(ctx *cli.Context) error { 59 // Create and start the node based on the CLI flags 60 prepare(ctx) 61 stack, _ := makeFullNode(ctx) 62 startNode(ctx, stack, true) 63 defer stack.Close() 64 65 // Attach to the newly started node and create the JavaScript console. 66 client := stack.Attach() 67 config := console.Config{ 68 DataDir: utils.MakeDataDir(ctx), 69 DocRoot: ctx.String(utils.JSpathFlag.Name), 70 Client: client, 71 Preload: utils.MakeConsolePreloads(ctx), 72 } 73 console, err := console.New(config) 74 if err != nil { 75 return fmt.Errorf("failed to start the JavaScript console: %v", err) 76 } 77 defer console.Stop(false) 78 79 // If only a short execution was requested, evaluate and return. 80 if script := ctx.String(utils.ExecFlag.Name); script != "" { 81 console.Evaluate(script) 82 return nil 83 } 84 85 // Track node shutdown and stop the console when it goes down. 86 // This happens when SIGTERM is sent to the process. 87 go func() { 88 stack.Wait() 89 console.StopInteractive() 90 }() 91 92 // Print the welcome screen and enter interactive mode. 93 console.Welcome() 94 console.Interactive() 95 return nil 96 } 97 98 // remoteConsole will connect to a remote gzond instance, attaching a JavaScript 99 // console to it. 100 func remoteConsole(ctx *cli.Context) error { 101 if ctx.Args().Len() > 1 { 102 utils.Fatalf("invalid command-line: too many arguments") 103 } 104 endpoint := ctx.Args().First() 105 if endpoint == "" { 106 cfg := defaultNodeConfig() 107 utils.SetDataDir(ctx, &cfg) 108 endpoint = cfg.IPCEndpoint() 109 } 110 client, err := utils.DialRPCWithHeaders(endpoint, ctx.StringSlice(utils.HttpHeaderFlag.Name)) 111 if err != nil { 112 utils.Fatalf("Unable to attach to remote gzond: %v", err) 113 } 114 config := console.Config{ 115 DataDir: utils.MakeDataDir(ctx), 116 DocRoot: ctx.String(utils.JSpathFlag.Name), 117 Client: client, 118 Preload: utils.MakeConsolePreloads(ctx), 119 } 120 console, err := console.New(config) 121 if err != nil { 122 utils.Fatalf("Failed to start the JavaScript console: %v", err) 123 } 124 defer console.Stop(false) 125 126 if script := ctx.String(utils.ExecFlag.Name); script != "" { 127 console.Evaluate(script) 128 return nil 129 } 130 131 // Otherwise print the welcome screen and enter interactive mode 132 console.Welcome() 133 console.Interactive() 134 return nil 135 }