github.com/thommil/tge-gl@v0.0.0-20190313100017-83d8f10f8fae/consts.go (about) 1 // Copyright 2014 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package gl 6 7 /* 8 Partially generated from the Khronos OpenGL API specification in XML 9 format, which is covered by the license: 10 11 Copyright (c) 2013-2014 The Khronos Group Inc. 12 13 Permission is hereby granted, free of charge, to any person obtaining a 14 copy of this software and/or associated documentation files (the 15 "Materials"), to deal in the Materials without restriction, including 16 without limitation the rights to use, copy, modify, merge, publish, 17 distribute, sublicense, and/or sell copies of the Materials, and to 18 permit persons to whom the Materials are furnished to do so, subject to 19 the following conditions: 20 21 The above copyright notice and this permission notice shall be included 22 in all copies or substantial portions of the Materials. 23 24 THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 25 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 26 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 27 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 28 CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 29 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 30 MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 31 32 */ 33 34 // GL Common Constants 35 const ( 36 POINTS = 0x0000 37 LINES = 0x0001 38 LINE_LOOP = 0x0002 39 LINE_STRIP = 0x0003 40 TRIANGLES = 0x0004 41 TRIANGLE_STRIP = 0x0005 42 TRIANGLE_FAN = 0x0006 43 SRC_COLOR = 0x0300 44 ONE_MINUS_SRC_COLOR = 0x0301 45 SRC_ALPHA = 0x0302 46 ONE_MINUS_SRC_ALPHA = 0x0303 47 DST_ALPHA = 0x0304 48 ONE_MINUS_DST_ALPHA = 0x0305 49 DST_COLOR = 0x0306 50 ONE_MINUS_DST_COLOR = 0x0307 51 SRC_ALPHA_SATURATE = 0x0308 52 FUNC_ADD = 0x8006 53 BLEND_EQUATION = 0x8009 54 BLEND_EQUATION_RGB = 0x8009 55 BLEND_EQUATION_ALPHA = 0x883D 56 FUNC_SUBTRACT = 0x800A 57 FUNC_REVERSE_SUBTRACT = 0x800B 58 BLEND_DST_RGB = 0x80C8 59 BLEND_SRC_RGB = 0x80C9 60 BLEND_DST_ALPHA = 0x80CA 61 BLEND_SRC_ALPHA = 0x80CB 62 CONSTANT_COLOR = 0x8001 63 ONE_MINUS_CONSTANT_COLOR = 0x8002 64 CONSTANT_ALPHA = 0x8003 65 ONE_MINUS_CONSTANT_ALPHA = 0x8004 66 BLEND_COLOR = 0x8005 67 ARRAY_BUFFER = 0x8892 68 ELEMENT_ARRAY_BUFFER = 0x8893 69 ARRAY_BUFFER_BINDING = 0x8894 70 ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 71 STREAM_DRAW = 0x88E0 72 STATIC_DRAW = 0x88E4 73 DYNAMIC_DRAW = 0x88E8 74 BUFFER_SIZE = 0x8764 75 BUFFER_USAGE = 0x8765 76 CURRENT_VERTEX_ATTRIB = 0x8626 77 FRONT = 0x0404 78 BACK = 0x0405 79 FRONT_AND_BACK = 0x0408 80 TEXTURE_2D = 0x0DE1 81 CULL_FACE = 0x0B44 82 BLEND = 0x0BE2 83 DITHER = 0x0BD0 84 STENCIL_TEST = 0x0B90 85 DEPTH_TEST = 0x0B71 86 SCISSOR_TEST = 0x0C11 87 POLYGON_OFFSET_FILL = 0x8037 88 SAMPLE_ALPHA_TO_COVERAGE = 0x809E 89 SAMPLE_COVERAGE = 0x80A0 90 INVALID_ENUM = 0x0500 91 INVALID_VALUE = 0x0501 92 INVALID_OPERATION = 0x0502 93 OUT_OF_MEMORY = 0x0505 94 CW = 0x0900 95 CCW = 0x0901 96 LINE_WIDTH = 0x0B21 97 ALIASED_POINT_SIZE_RANGE = 0x846D 98 ALIASED_LINE_WIDTH_RANGE = 0x846E 99 CULL_FACE_MODE = 0x0B45 100 FRONT_FACE = 0x0B46 101 DEPTH_RANGE = 0x0B70 102 DEPTH_WRITEMASK = 0x0B72 103 DEPTH_CLEAR_VALUE = 0x0B73 104 DEPTH_FUNC = 0x0B74 105 STENCIL_CLEAR_VALUE = 0x0B91 106 STENCIL_FUNC = 0x0B92 107 STENCIL_FAIL = 0x0B94 108 STENCIL_PASS_DEPTH_FAIL = 0x0B95 109 STENCIL_PASS_DEPTH_PASS = 0x0B96 110 STENCIL_REF = 0x0B97 111 STENCIL_VALUE_MASK = 0x0B93 112 STENCIL_WRITEMASK = 0x0B98 113 STENCIL_BACK_FUNC = 0x8800 114 STENCIL_BACK_FAIL = 0x8801 115 STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 116 STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 117 STENCIL_BACK_REF = 0x8CA3 118 STENCIL_BACK_VALUE_MASK = 0x8CA4 119 STENCIL_BACK_WRITEMASK = 0x8CA5 120 VIEWPORT = 0x0BA2 121 SCISSOR_BOX = 0x0C10 122 COLOR_CLEAR_VALUE = 0x0C22 123 COLOR_WRITEMASK = 0x0C23 124 UNPACK_ALIGNMENT = 0x0CF5 125 PACK_ALIGNMENT = 0x0D05 126 MAX_TEXTURE_SIZE = 0x0D33 127 MAX_VIEWPORT_DIMS = 0x0D3A 128 SUBPIXEL_BITS = 0x0D50 129 RED_BITS = 0x0D52 130 GREEN_BITS = 0x0D53 131 BLUE_BITS = 0x0D54 132 ALPHA_BITS = 0x0D55 133 DEPTH_BITS = 0x0D56 134 STENCIL_BITS = 0x0D57 135 POLYGON_OFFSET_UNITS = 0x2A00 136 POLYGON_OFFSET_FACTOR = 0x8038 137 TEXTURE_BINDING_2D = 0x8069 138 SAMPLE_BUFFERS = 0x80A8 139 SAMPLES = 0x80A9 140 SAMPLE_COVERAGE_VALUE = 0x80AA 141 SAMPLE_COVERAGE_INVERT = 0x80AB 142 NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 143 COMPRESSED_TEXTURE_FORMATS = 0x86A3 144 DONT_CARE = 0x1100 145 FASTEST = 0x1101 146 NICEST = 0x1102 147 GENERATE_MIPMAP_HINT = 0x8192 148 BYTE = 0x1400 149 UNSIGNED_BYTE = 0x1401 150 SHORT = 0x1402 151 UNSIGNED_SHORT = 0x1403 152 INT = 0x1404 153 UNSIGNED_INT = 0x1405 154 FLOAT = 0x1406 155 FIXED = 0x140C 156 DEPTH_COMPONENT = 0x1902 157 ALPHA = 0x1906 158 RGB = 0x1907 159 RGBA = 0x1908 160 LUMINANCE = 0x1909 161 LUMINANCE_ALPHA = 0x190A 162 UNSIGNED_SHORT_4_4_4_4 = 0x8033 163 UNSIGNED_SHORT_5_5_5_1 = 0x8034 164 UNSIGNED_SHORT_5_6_5 = 0x8363 165 MAX_VERTEX_ATTRIBS = 0x8869 166 MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB 167 MAX_VARYING_VECTORS = 0x8DFC 168 MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D 169 MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C 170 MAX_TEXTURE_IMAGE_UNITS = 0x8872 171 MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD 172 SHADER_TYPE = 0x8B4F 173 DELETE_STATUS = 0x8B80 174 LINK_STATUS = 0x8B82 175 VALIDATE_STATUS = 0x8B83 176 ATTACHED_SHADERS = 0x8B85 177 ACTIVE_UNIFORMS = 0x8B86 178 ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 179 ACTIVE_ATTRIBUTES = 0x8B89 180 ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A 181 SHADING_LANGUAGE_VERSION = 0x8B8C 182 CURRENT_PROGRAM = 0x8B8D 183 NEVER = 0x0200 184 LESS = 0x0201 185 EQUAL = 0x0202 186 LEQUAL = 0x0203 187 GREATER = 0x0204 188 NOTEQUAL = 0x0205 189 GEQUAL = 0x0206 190 ALWAYS = 0x0207 191 KEEP = 0x1E00 192 REPLACE = 0x1E01 193 INCR = 0x1E02 194 DECR = 0x1E03 195 INVERT = 0x150A 196 INCR_WRAP = 0x8507 197 DECR_WRAP = 0x8508 198 VENDOR = 0x1F00 199 RENDERER = 0x1F01 200 VERSION = 0x1F02 201 EXTENSIONS = 0x1F03 202 NEAREST = 0x2600 203 LINEAR = 0x2601 204 NEAREST_MIPMAP_NEAREST = 0x2700 205 LINEAR_MIPMAP_NEAREST = 0x2701 206 NEAREST_MIPMAP_LINEAR = 0x2702 207 LINEAR_MIPMAP_LINEAR = 0x2703 208 TEXTURE_MAG_FILTER = 0x2800 209 TEXTURE_MIN_FILTER = 0x2801 210 TEXTURE_WRAP_S = 0x2802 211 TEXTURE_WRAP_T = 0x2803 212 TEXTURE = 0x1702 213 TEXTURE_CUBE_MAP = 0x8513 214 TEXTURE_BINDING_CUBE_MAP = 0x8514 215 TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 216 TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 217 TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 218 TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 219 TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 220 TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A 221 MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C 222 TEXTURE0 = 0x84C0 223 TEXTURE1 = 0x84C1 224 TEXTURE2 = 0x84C2 225 TEXTURE3 = 0x84C3 226 TEXTURE4 = 0x84C4 227 TEXTURE5 = 0x84C5 228 TEXTURE6 = 0x84C6 229 TEXTURE7 = 0x84C7 230 TEXTURE8 = 0x84C8 231 TEXTURE9 = 0x84C9 232 TEXTURE10 = 0x84CA 233 TEXTURE11 = 0x84CB 234 TEXTURE12 = 0x84CC 235 TEXTURE13 = 0x84CD 236 TEXTURE14 = 0x84CE 237 TEXTURE15 = 0x84CF 238 TEXTURE16 = 0x84D0 239 TEXTURE17 = 0x84D1 240 TEXTURE18 = 0x84D2 241 TEXTURE19 = 0x84D3 242 TEXTURE20 = 0x84D4 243 TEXTURE21 = 0x84D5 244 TEXTURE22 = 0x84D6 245 TEXTURE23 = 0x84D7 246 TEXTURE24 = 0x84D8 247 TEXTURE25 = 0x84D9 248 TEXTURE26 = 0x84DA 249 TEXTURE27 = 0x84DB 250 TEXTURE28 = 0x84DC 251 TEXTURE29 = 0x84DD 252 TEXTURE30 = 0x84DE 253 TEXTURE31 = 0x84DF 254 ACTIVE_TEXTURE = 0x84E0 255 REPEAT = 0x2901 256 CLAMP_TO_EDGE = 0x812F 257 MIRRORED_REPEAT = 0x8370 258 VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 259 VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 260 VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 261 VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 262 VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A 263 VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 264 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F 265 IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A 266 IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B 267 COMPILE_STATUS = 0x8B81 268 INFO_LOG_LENGTH = 0x8B84 269 SHADER_SOURCE_LENGTH = 0x8B88 270 SHADER_COMPILER = 0x8DFA 271 SHADER_BINARY_FORMATS = 0x8DF8 272 NUM_SHADER_BINARY_FORMATS = 0x8DF9 273 LOW_FLOAT = 0x8DF0 274 MEDIUM_FLOAT = 0x8DF1 275 HIGH_FLOAT = 0x8DF2 276 LOW_INT = 0x8DF3 277 MEDIUM_INT = 0x8DF4 278 HIGH_INT = 0x8DF5 279 FRAMEBUFFER = 0x8D40 280 RENDERBUFFER = 0x8D41 281 RGBA4 = 0x8056 282 RGB5_A1 = 0x8057 283 RGB565 = 0x8D62 284 DEPTH_COMPONENT16 = 0x81A5 285 STENCIL_INDEX8 = 0x8D48 286 RENDERBUFFER_WIDTH = 0x8D42 287 RENDERBUFFER_HEIGHT = 0x8D43 288 RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 289 RENDERBUFFER_RED_SIZE = 0x8D50 290 RENDERBUFFER_GREEN_SIZE = 0x8D51 291 RENDERBUFFER_BLUE_SIZE = 0x8D52 292 RENDERBUFFER_ALPHA_SIZE = 0x8D53 293 RENDERBUFFER_DEPTH_SIZE = 0x8D54 294 RENDERBUFFER_STENCIL_SIZE = 0x8D55 295 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 296 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 297 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 298 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 299 COLOR_ATTACHMENT0 = 0x8CE0 300 DEPTH_ATTACHMENT = 0x8D00 301 STENCIL_ATTACHMENT = 0x8D20 302 FRAMEBUFFER_COMPLETE = 0x8CD5 303 FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 304 FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 305 FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 306 FRAMEBUFFER_UNSUPPORTED = 0x8CDD 307 FRAMEBUFFER_BINDING = 0x8CA6 308 RENDERBUFFER_BINDING = 0x8CA7 309 MAX_RENDERBUFFER_SIZE = 0x84E8 310 INVALID_FRAMEBUFFER_OPERATION = 0x0506 311 ) 312 313 // Buffer types 314 const ( 315 DEPTH_BUFFER_BIT = 0x00000100 316 STENCIL_BUFFER_BIT = 0x00000400 317 COLOR_BUFFER_BIT = 0x00004000 318 ) 319 320 // Types 321 const ( 322 FLOAT_VEC2 = 0x8B50 323 FLOAT_VEC3 = 0x8B51 324 FLOAT_VEC4 = 0x8B52 325 INT_VEC2 = 0x8B53 326 INT_VEC3 = 0x8B54 327 INT_VEC4 = 0x8B55 328 BOOL = 0x8B56 329 BOOL_VEC2 = 0x8B57 330 BOOL_VEC3 = 0x8B58 331 BOOL_VEC4 = 0x8B59 332 FLOAT_MAT2 = 0x8B5A 333 FLOAT_MAT3 = 0x8B5B 334 FLOAT_MAT4 = 0x8B5C 335 SAMPLER_2D = 0x8B5E 336 SAMPLER_CUBE = 0x8B60 337 ) 338 339 // Shaders types 340 const ( 341 FRAGMENT_SHADER = 0x8B30 342 VERTEX_SHADER = 0x8B31 343 ) 344 345 // Common 346 const ( 347 FALSE = 0 348 TRUE = 1 349 ZERO = 0 350 ONE = 1 351 NO_ERROR = 0 352 NONE = 0 353 ) 354 355 // GL ES 3.0 constants. 356 const ( 357 ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 358 ACTIVE_UNIFORM_BLOCKS = 0x8A36 359 ALREADY_SIGNALED = 0x911A 360 ANY_SAMPLES_PASSED = 0x8C2F 361 ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A 362 BLUE = 0x1905 363 BUFFER_ACCESS_FLAGS = 0x911F 364 BUFFER_MAP_LENGTH = 0x9120 365 BUFFER_MAP_OFFSET = 0x9121 366 BUFFER_MAPPED = 0x88BC 367 BUFFER_MAP_POINTER = 0x88BD 368 COLOR = 0x1800 369 COLOR_ATTACHMENT10 = 0x8CEA 370 COLOR_ATTACHMENT1 = 0x8CE1 371 COLOR_ATTACHMENT11 = 0x8CEB 372 COLOR_ATTACHMENT12 = 0x8CEC 373 COLOR_ATTACHMENT13 = 0x8CED 374 COLOR_ATTACHMENT14 = 0x8CEE 375 COLOR_ATTACHMENT15 = 0x8CEF 376 COLOR_ATTACHMENT2 = 0x8CE2 377 COLOR_ATTACHMENT3 = 0x8CE3 378 COLOR_ATTACHMENT4 = 0x8CE4 379 COLOR_ATTACHMENT5 = 0x8CE5 380 COLOR_ATTACHMENT6 = 0x8CE6 381 COLOR_ATTACHMENT7 = 0x8CE7 382 COLOR_ATTACHMENT8 = 0x8CE8 383 COLOR_ATTACHMENT9 = 0x8CE9 384 COMPARE_REF_TO_TEXTURE = 0x884E 385 COMPRESSED_R11_EAC = 0x9270 386 COMPRESSED_RG11_EAC = 0x9272 387 COMPRESSED_RGB8_ETC2 = 0x9274 388 COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 389 COMPRESSED_RGBA8_ETC2_EAC = 0x9278 390 COMPRESSED_SIGNED_R11_EAC = 0x9271 391 COMPRESSED_SIGNED_RG11_EAC = 0x9273 392 COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 393 COMPRESSED_SRGB8_ETC2 = 0x9275 394 COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 395 CONDITION_SATISFIED = 0x911C 396 COPY_READ_BUFFER = 0x8F36 397 COPY_READ_BUFFER_BINDING = 0x8F36 398 COPY_WRITE_BUFFER = 0x8F37 399 COPY_WRITE_BUFFER_BINDING = 0x8F37 400 CURRENT_QUERY = 0x8865 401 DEPTH = 0x1801 402 DEPTH24_STENCIL8 = 0x88F0 403 DEPTH32F_STENCIL8 = 0x8CAD 404 DEPTH_COMPONENT24 = 0x81A6 405 DEPTH_COMPONENT32F = 0x8CAC 406 DEPTH_STENCIL = 0x84F9 407 DEPTH_STENCIL_ATTACHMENT = 0x821A 408 DRAW_BUFFER0 = 0x8825 409 DRAW_BUFFER10 = 0x882F 410 DRAW_BUFFER1 = 0x8826 411 DRAW_BUFFER11 = 0x8830 412 DRAW_BUFFER12 = 0x8831 413 DRAW_BUFFER13 = 0x8832 414 DRAW_BUFFER14 = 0x8833 415 DRAW_BUFFER15 = 0x8834 416 DRAW_BUFFER2 = 0x8827 417 DRAW_BUFFER3 = 0x8828 418 DRAW_BUFFER4 = 0x8829 419 DRAW_BUFFER5 = 0x882A 420 DRAW_BUFFER6 = 0x882B 421 DRAW_BUFFER7 = 0x882C 422 DRAW_BUFFER8 = 0x882D 423 DRAW_BUFFER9 = 0x882E 424 DRAW_FRAMEBUFFER = 0x8CA9 425 DRAW_FRAMEBUFFER_BINDING = 0x8CA6 426 DYNAMIC_COPY = 0x88EA 427 DYNAMIC_READ = 0x88E9 428 FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD 429 FLOAT_MAT2x3 = 0x8B65 430 FLOAT_MAT2x4 = 0x8B66 431 FLOAT_MAT3x2 = 0x8B67 432 FLOAT_MAT3x4 = 0x8B68 433 FLOAT_MAT4x2 = 0x8B69 434 FLOAT_MAT4x3 = 0x8B6A 435 FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B 436 FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 437 FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 438 FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 439 FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 440 FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 441 FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 442 FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 443 FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 444 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 445 FRAMEBUFFER_DEFAULT = 0x8218 446 FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 447 FRAMEBUFFER_UNDEFINED = 0x8219 448 GREEN = 0x1904 449 HALF_FLOAT = 0x140B 450 INT_2_10_10_10_REV = 0x8D9F 451 INTERLEAVED_ATTRIBS = 0x8C8C 452 INT_SAMPLER_2D = 0x8DCA 453 INT_SAMPLER_2D_ARRAY = 0x8DCF 454 INT_SAMPLER_3D = 0x8DCB 455 INT_SAMPLER_CUBE = 0x8DCC 456 INVALID_INDEX = 0xFFFFFFFF 457 MAJOR_VERSION = 0x821B 458 MAP_FLUSH_EXPLICIT_BIT = 0x0010 459 MAP_INVALIDATE_BUFFER_BIT = 0x0008 460 MAP_INVALIDATE_RANGE_BIT = 0x0004 461 MAP_READ_BIT = 0x0001 462 MAP_UNSYNCHRONIZED_BIT = 0x0020 463 MAP_WRITE_BIT = 0x0002 464 MAX = 0x8008 465 MAX_3D_TEXTURE_SIZE = 0x8073 466 MAX_ARRAY_TEXTURE_LAYERS = 0x88FF 467 MAX_COLOR_ATTACHMENTS = 0x8CDF 468 MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 469 MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E 470 MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 471 MAX_DRAW_BUFFERS = 0x8824 472 MAX_ELEMENT_INDEX = 0x8D6B 473 MAX_ELEMENTS_INDICES = 0x80E9 474 MAX_ELEMENTS_VERTICES = 0x80E8 475 MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 476 MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D 477 MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 478 MAX_PROGRAM_TEXEL_OFFSET = 0x8905 479 MAX_SAMPLES = 0x8D57 480 MAX_SERVER_WAIT_TIMEOUT = 0x9111 481 MAX_TEXTURE_LOD_BIAS = 0x84FD 482 MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A 483 MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B 484 MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 485 MAX_UNIFORM_BLOCK_SIZE = 0x8A30 486 MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F 487 MAX_VARYING_COMPONENTS = 0x8B4B 488 MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 489 MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B 490 MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A 491 MIN = 0x8007 492 MINOR_VERSION = 0x821C 493 MIN_PROGRAM_TEXEL_OFFSET = 0x8904 494 NUM_EXTENSIONS = 0x821D 495 NUM_PROGRAM_BINARY_FORMATS = 0x87FE 496 NUM_SAMPLE_COUNTS = 0x9380 497 OBJECT_TYPE = 0x9112 498 PACK_ROW_LENGTH = 0x0D02 499 PACK_SKIP_PIXELS = 0x0D04 500 PACK_SKIP_ROWS = 0x0D03 501 PIXEL_PACK_BUFFER = 0x88EB 502 PIXEL_PACK_BUFFER_BINDING = 0x88ED 503 PIXEL_UNPACK_BUFFER = 0x88EC 504 PIXEL_UNPACK_BUFFER_BINDING = 0x88EF 505 PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 506 PROGRAM_BINARY_FORMATS = 0x87FF 507 PROGRAM_BINARY_LENGTH = 0x8741 508 PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 509 QUERY_RESULT = 0x8866 510 QUERY_RESULT_AVAILABLE = 0x8867 511 R11F_G11F_B10F = 0x8C3A 512 R16F = 0x822D 513 R16I = 0x8233 514 R16UI = 0x8234 515 R32F = 0x822E 516 R32I = 0x8235 517 R32UI = 0x8236 518 R8 = 0x8229 519 R8I = 0x8231 520 R8_SNORM = 0x8F94 521 R8UI = 0x8232 522 RASTERIZER_DISCARD = 0x8C89 523 READ_BUFFER = 0x0C02 524 READ_FRAMEBUFFER = 0x8CA8 525 READ_FRAMEBUFFER_BINDING = 0x8CAA 526 RED = 0x1903 527 RED_INTEGER = 0x8D94 528 RENDERBUFFER_SAMPLES = 0x8CAB 529 RG = 0x8227 530 RG16F = 0x822F 531 RG16I = 0x8239 532 RG16UI = 0x823A 533 RG32F = 0x8230 534 RG32I = 0x823B 535 RG32UI = 0x823C 536 RG8 = 0x822B 537 RG8I = 0x8237 538 RG8_SNORM = 0x8F95 539 RG8UI = 0x8238 540 RGB10_A2 = 0x8059 541 RGB10_A2UI = 0x906F 542 RGB16F = 0x881B 543 RGB16I = 0x8D89 544 RGB16UI = 0x8D77 545 RGB32F = 0x8815 546 RGB32I = 0x8D83 547 RGB32UI = 0x8D71 548 RGB8 = 0x8051 549 RGB8I = 0x8D8F 550 RGB8_SNORM = 0x8F96 551 RGB8UI = 0x8D7D 552 RGB9_E5 = 0x8C3D 553 RGBA16F = 0x881A 554 RGBA16I = 0x8D88 555 RGBA16UI = 0x8D76 556 RGBA32F = 0x8814 557 RGBA32I = 0x8D82 558 RGBA32UI = 0x8D70 559 RGBA8 = 0x8058 560 RGBA8I = 0x8D8E 561 RGBA8_SNORM = 0x8F97 562 RGBA8UI = 0x8D7C 563 RGBA_INTEGER = 0x8D99 564 RGB_INTEGER = 0x8D98 565 RG_INTEGER = 0x8228 566 SAMPLER_2D_ARRAY = 0x8DC1 567 SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 568 SAMPLER_2D_SHADOW = 0x8B62 569 SAMPLER_3D = 0x8B5F 570 SAMPLER_BINDING = 0x8919 571 SAMPLER_CUBE_SHADOW = 0x8DC5 572 SEPARATE_ATTRIBS = 0x8C8D 573 SIGNALED = 0x9119 574 SIGNED_NORMALIZED = 0x8F9C 575 SRGB = 0x8C40 576 SRGB8 = 0x8C41 577 SRGB8_ALPHA8 = 0x8C43 578 STATIC_COPY = 0x88E6 579 STATIC_READ = 0x88E5 580 STENCIL = 0x1802 581 STREAM_COPY = 0x88E2 582 STREAM_READ = 0x88E1 583 SYNC_CONDITION = 0x9113 584 SYNC_FENCE = 0x9116 585 SYNC_FLAGS = 0x9115 586 SYNC_FLUSH_COMMANDS_BIT = 0x00000001 587 SYNC_GPU_COMMANDS_COMPLETE = 0x9117 588 SYNC_STATUS = 0x9114 589 TEXTURE_2D_ARRAY = 0x8C1A 590 TEXTURE_3D = 0x806F 591 TEXTURE_BASE_LEVEL = 0x813C 592 TEXTURE_BINDING_2D_ARRAY = 0x8C1D 593 TEXTURE_BINDING_3D = 0x806A 594 TEXTURE_COMPARE_FUNC = 0x884D 595 TEXTURE_COMPARE_MODE = 0x884C 596 TEXTURE_IMMUTABLE_FORMAT = 0x912F 597 TEXTURE_IMMUTABLE_LEVELS = 0x82DF 598 TEXTURE_MAX_LEVEL = 0x813D 599 TEXTURE_MAX_LOD = 0x813B 600 TEXTURE_MIN_LOD = 0x813A 601 TEXTURE_SWIZZLE_A = 0x8E45 602 TEXTURE_SWIZZLE_B = 0x8E44 603 TEXTURE_SWIZZLE_G = 0x8E43 604 TEXTURE_SWIZZLE_R = 0x8E42 605 TEXTURE_WRAP_R = 0x8072 606 TIMEOUT_EXPIRED = 0x911B 607 TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF 608 TRANSFORM_FEEDBACK = 0x8E22 609 TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 610 TRANSFORM_FEEDBACK_BINDING = 0x8E25 611 TRANSFORM_FEEDBACK_BUFFER = 0x8C8E 612 TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F 613 TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F 614 TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 615 TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 616 TRANSFORM_FEEDBACK_PAUSED = 0x8E23 617 TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 618 TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 619 TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 620 UNIFORM_ARRAY_STRIDE = 0x8A3C 621 UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 622 UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 623 UNIFORM_BLOCK_BINDING = 0x8A3F 624 UNIFORM_BLOCK_DATA_SIZE = 0x8A40 625 UNIFORM_BLOCK_INDEX = 0x8A3A 626 UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 627 UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 628 UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 629 UNIFORM_BUFFER = 0x8A11 630 UNIFORM_BUFFER_BINDING = 0x8A28 631 UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 632 UNIFORM_BUFFER_SIZE = 0x8A2A 633 UNIFORM_BUFFER_START = 0x8A29 634 UNIFORM_IS_ROW_MAJOR = 0x8A3E 635 UNIFORM_MATRIX_STRIDE = 0x8A3D 636 UNIFORM_NAME_LENGTH = 0x8A39 637 UNIFORM_OFFSET = 0x8A3B 638 UNIFORM_SIZE = 0x8A38 639 UNIFORM_TYPE = 0x8A37 640 UNPACK_IMAGE_HEIGHT = 0x806E 641 UNPACK_ROW_LENGTH = 0x0CF2 642 UNPACK_SKIP_IMAGES = 0x806D 643 UNPACK_SKIP_PIXELS = 0x0CF4 644 UNPACK_SKIP_ROWS = 0x0CF3 645 UNSIGNALED = 0x9118 646 UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B 647 UNSIGNED_INT_2_10_10_10_REV = 0x8368 648 UNSIGNED_INT_24_8 = 0x84FA 649 UNSIGNED_INT_5_9_9_9_REV = 0x8C3E 650 UNSIGNED_INT_SAMPLER_2D = 0x8DD2 651 UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 652 UNSIGNED_INT_SAMPLER_3D = 0x8DD3 653 UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 654 UNSIGNED_INT_VEC2 = 0x8DC6 655 UNSIGNED_INT_VEC3 = 0x8DC7 656 UNSIGNED_INT_VEC4 = 0x8DC8 657 UNSIGNED_NORMALIZED = 0x8C17 658 VERTEX_ARRAY_BINDING = 0x85B5 659 VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE 660 VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD 661 WAIT_FAILED = 0x911D 662 )