github.com/tidwall/go@v0.0.0-20170415222209-6694a6888b7d/src/runtime/vlrt.go (about) 1 // Inferno's libkern/vlrt-arm.c 2 // https://bitbucket.org/inferno-os/inferno-os/src/default/libkern/vlrt-arm.c 3 // 4 // Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved. 5 // Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com). All rights reserved. 6 // Portions Copyright 2009 The Go Authors. All rights reserved. 7 // 8 // Permission is hereby granted, free of charge, to any person obtaining a copy 9 // of this software and associated documentation files (the "Software"), to deal 10 // in the Software without restriction, including without limitation the rights 11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 12 // copies of the Software, and to permit persons to whom the Software is 13 // furnished to do so, subject to the following conditions: 14 // 15 // The above copyright notice and this permission notice shall be included in 16 // all copies or substantial portions of the Software. 17 // 18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 23 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 24 // THE SOFTWARE. 25 26 // +build arm 386 mips mipsle 27 28 package runtime 29 30 import "unsafe" 31 32 const ( 33 sign32 = 1 << (32 - 1) 34 sign64 = 1 << (64 - 1) 35 ) 36 37 func float64toint64(d float64) (y uint64) { 38 _d2v(&y, d) 39 return 40 } 41 42 func float64touint64(d float64) (y uint64) { 43 _d2v(&y, d) 44 return 45 } 46 47 func int64tofloat64(y int64) float64 { 48 if y < 0 { 49 return -uint64tofloat64(-uint64(y)) 50 } 51 return uint64tofloat64(uint64(y)) 52 } 53 54 func uint64tofloat64(y uint64) float64 { 55 hi := float64(uint32(y >> 32)) 56 lo := float64(uint32(y)) 57 d := hi*(1<<32) + lo 58 return d 59 } 60 61 func _d2v(y *uint64, d float64) { 62 x := *(*uint64)(unsafe.Pointer(&d)) 63 64 xhi := uint32(x>>32)&0xfffff | 0x100000 65 xlo := uint32(x) 66 sh := 1075 - int32(uint32(x>>52)&0x7ff) 67 68 var ylo, yhi uint32 69 if sh >= 0 { 70 sh := uint32(sh) 71 /* v = (hi||lo) >> sh */ 72 if sh < 32 { 73 if sh == 0 { 74 ylo = xlo 75 yhi = xhi 76 } else { 77 ylo = xlo>>sh | xhi<<(32-sh) 78 yhi = xhi >> sh 79 } 80 } else { 81 if sh == 32 { 82 ylo = xhi 83 } else if sh < 64 { 84 ylo = xhi >> (sh - 32) 85 } 86 } 87 } else { 88 /* v = (hi||lo) << -sh */ 89 sh := uint32(-sh) 90 if sh <= 11 { 91 ylo = xlo << sh 92 yhi = xhi<<sh | xlo>>(32-sh) 93 } else { 94 /* overflow */ 95 yhi = uint32(d) /* causes something awful */ 96 } 97 } 98 if x&sign64 != 0 { 99 if ylo != 0 { 100 ylo = -ylo 101 yhi = ^yhi 102 } else { 103 yhi = -yhi 104 } 105 } 106 107 *y = uint64(yhi)<<32 | uint64(ylo) 108 } 109 110 func uint64div(n, d uint64) uint64 { 111 // Check for 32 bit operands 112 if uint32(n>>32) == 0 && uint32(d>>32) == 0 { 113 if uint32(d) == 0 { 114 panicdivide() 115 } 116 return uint64(uint32(n) / uint32(d)) 117 } 118 q, _ := dodiv(n, d) 119 return q 120 } 121 122 func uint64mod(n, d uint64) uint64 { 123 // Check for 32 bit operands 124 if uint32(n>>32) == 0 && uint32(d>>32) == 0 { 125 if uint32(d) == 0 { 126 panicdivide() 127 } 128 return uint64(uint32(n) % uint32(d)) 129 } 130 _, r := dodiv(n, d) 131 return r 132 } 133 134 func int64div(n, d int64) int64 { 135 // Check for 32 bit operands 136 if int64(int32(n)) == n && int64(int32(d)) == d { 137 if int32(n) == -0x80000000 && int32(d) == -1 { 138 // special case: 32-bit -0x80000000 / -1 = -0x80000000, 139 // but 64-bit -0x80000000 / -1 = 0x80000000. 140 return 0x80000000 141 } 142 if int32(d) == 0 { 143 panicdivide() 144 } 145 return int64(int32(n) / int32(d)) 146 } 147 148 nneg := n < 0 149 dneg := d < 0 150 if nneg { 151 n = -n 152 } 153 if dneg { 154 d = -d 155 } 156 uq, _ := dodiv(uint64(n), uint64(d)) 157 q := int64(uq) 158 if nneg != dneg { 159 q = -q 160 } 161 return q 162 } 163 164 func int64mod(n, d int64) int64 { 165 // Check for 32 bit operands 166 if int64(int32(n)) == n && int64(int32(d)) == d { 167 if int32(d) == 0 { 168 panicdivide() 169 } 170 return int64(int32(n) % int32(d)) 171 } 172 173 nneg := n < 0 174 if nneg { 175 n = -n 176 } 177 if d < 0 { 178 d = -d 179 } 180 _, ur := dodiv(uint64(n), uint64(d)) 181 r := int64(ur) 182 if nneg { 183 r = -r 184 } 185 return r 186 } 187 188 //go:noescape 189 func _mul64by32(lo64 *uint64, a uint64, b uint32) (hi32 uint32) 190 191 //go:noescape 192 func _div64by32(a uint64, b uint32, r *uint32) (q uint32) 193 194 func dodiv(n, d uint64) (q, r uint64) { 195 if GOARCH == "arm" { 196 // arm doesn't have a division instruction, so 197 // slowdodiv is the best that we can do. 198 return slowdodiv(n, d) 199 } 200 201 if GOARCH == "mips" || GOARCH == "mipsle" { 202 // No _div64by32 on mips and using only _mul64by32 doesn't bring much benefit 203 return slowdodiv(n, d) 204 } 205 206 if d > n { 207 return 0, n 208 } 209 210 if uint32(d>>32) != 0 { 211 t := uint32(n>>32) / uint32(d>>32) 212 var lo64 uint64 213 hi32 := _mul64by32(&lo64, d, t) 214 if hi32 != 0 || lo64 > n { 215 return slowdodiv(n, d) 216 } 217 return uint64(t), n - lo64 218 } 219 220 // d is 32 bit 221 var qhi uint32 222 if uint32(n>>32) >= uint32(d) { 223 if uint32(d) == 0 { 224 panicdivide() 225 } 226 qhi = uint32(n>>32) / uint32(d) 227 n -= uint64(uint32(d)*qhi) << 32 228 } else { 229 qhi = 0 230 } 231 232 var rlo uint32 233 qlo := _div64by32(n, uint32(d), &rlo) 234 return uint64(qhi)<<32 + uint64(qlo), uint64(rlo) 235 } 236 237 func slowdodiv(n, d uint64) (q, r uint64) { 238 if d == 0 { 239 panicdivide() 240 } 241 242 // Set up the divisor and find the number of iterations needed. 243 capn := n 244 if n >= sign64 { 245 capn = sign64 246 } 247 i := 0 248 for d < capn { 249 d <<= 1 250 i++ 251 } 252 253 for ; i >= 0; i-- { 254 q <<= 1 255 if n >= d { 256 n -= d 257 q |= 1 258 } 259 d >>= 1 260 } 261 return q, n 262 } 263 264 // Floating point control word values for GOARCH=386 GO386=387. 265 // Bits 0-5 are bits to disable floating-point exceptions. 266 // Bits 8-9 are the precision control: 267 // 0 = single precision a.k.a. float32 268 // 2 = double precision a.k.a. float64 269 // Bits 10-11 are the rounding mode: 270 // 0 = round to nearest (even on a tie) 271 // 3 = round toward zero 272 var ( 273 controlWord64 uint16 = 0x3f + 2<<8 + 0<<10 274 controlWord32 = 0x3f + 0<<8 + 0<<10 275 controlWord64trunc = 0x3f + 2<<8 + 3<<10 276 )