github.com/tidwall/go@v0.0.0-20170415222209-6694a6888b7d/src/sync/pool.go (about)

     1  // Copyright 2013 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package sync
     6  
     7  import (
     8  	"internal/race"
     9  	"runtime"
    10  	"sync/atomic"
    11  	"unsafe"
    12  )
    13  
    14  // A Pool is a set of temporary objects that may be individually saved and
    15  // retrieved.
    16  //
    17  // Any item stored in the Pool may be removed automatically at any time without
    18  // notification. If the Pool holds the only reference when this happens, the
    19  // item might be deallocated.
    20  //
    21  // A Pool is safe for use by multiple goroutines simultaneously.
    22  //
    23  // Pool's purpose is to cache allocated but unused items for later reuse,
    24  // relieving pressure on the garbage collector. That is, it makes it easy to
    25  // build efficient, thread-safe free lists. However, it is not suitable for all
    26  // free lists.
    27  //
    28  // An appropriate use of a Pool is to manage a group of temporary items
    29  // silently shared among and potentially reused by concurrent independent
    30  // clients of a package. Pool provides a way to amortize allocation overhead
    31  // across many clients.
    32  //
    33  // An example of good use of a Pool is in the fmt package, which maintains a
    34  // dynamically-sized store of temporary output buffers. The store scales under
    35  // load (when many goroutines are actively printing) and shrinks when
    36  // quiescent.
    37  //
    38  // On the other hand, a free list maintained as part of a short-lived object is
    39  // not a suitable use for a Pool, since the overhead does not amortize well in
    40  // that scenario. It is more efficient to have such objects implement their own
    41  // free list.
    42  //
    43  // A Pool must not be copied after first use.
    44  type Pool struct {
    45  	noCopy noCopy
    46  
    47  	local     unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal
    48  	localSize uintptr        // size of the local array
    49  
    50  	// New optionally specifies a function to generate
    51  	// a value when Get would otherwise return nil.
    52  	// It may not be changed concurrently with calls to Get.
    53  	New func() interface{}
    54  }
    55  
    56  // Local per-P Pool appendix.
    57  type poolLocal struct {
    58  	private interface{}   // Can be used only by the respective P.
    59  	shared  []interface{} // Can be used by any P.
    60  	Mutex                 // Protects shared.
    61  	pad     [128]byte     // Prevents false sharing.
    62  }
    63  
    64  // from runtime
    65  func fastrand() uint32
    66  
    67  var poolRaceHash [128]uint64
    68  
    69  // poolRaceAddr returns an address to use as the synchronization point
    70  // for race detector logic. We don't use the actual pointer stored in x
    71  // directly, for fear of conflicting with other synchronization on that address.
    72  // Instead, we hash the pointer to get an index into poolRaceHash.
    73  // See discussion on golang.org/cl/31589.
    74  func poolRaceAddr(x interface{}) unsafe.Pointer {
    75  	ptr := uintptr((*[2]unsafe.Pointer)(unsafe.Pointer(&x))[1])
    76  	h := uint32((uint64(uint32(ptr)) * 0x85ebca6b) >> 16)
    77  	return unsafe.Pointer(&poolRaceHash[h%uint32(len(poolRaceHash))])
    78  }
    79  
    80  // Put adds x to the pool.
    81  func (p *Pool) Put(x interface{}) {
    82  	if x == nil {
    83  		return
    84  	}
    85  	if race.Enabled {
    86  		if fastrand()%4 == 0 {
    87  			// Randomly drop x on floor.
    88  			return
    89  		}
    90  		race.ReleaseMerge(poolRaceAddr(x))
    91  		race.Disable()
    92  	}
    93  	l := p.pin()
    94  	if l.private == nil {
    95  		l.private = x
    96  		x = nil
    97  	}
    98  	runtime_procUnpin()
    99  	if x != nil {
   100  		l.Lock()
   101  		l.shared = append(l.shared, x)
   102  		l.Unlock()
   103  	}
   104  	if race.Enabled {
   105  		race.Enable()
   106  	}
   107  }
   108  
   109  // Get selects an arbitrary item from the Pool, removes it from the
   110  // Pool, and returns it to the caller.
   111  // Get may choose to ignore the pool and treat it as empty.
   112  // Callers should not assume any relation between values passed to Put and
   113  // the values returned by Get.
   114  //
   115  // If Get would otherwise return nil and p.New is non-nil, Get returns
   116  // the result of calling p.New.
   117  func (p *Pool) Get() interface{} {
   118  	if race.Enabled {
   119  		race.Disable()
   120  	}
   121  	l := p.pin()
   122  	x := l.private
   123  	l.private = nil
   124  	runtime_procUnpin()
   125  	if x == nil {
   126  		l.Lock()
   127  		last := len(l.shared) - 1
   128  		if last >= 0 {
   129  			x = l.shared[last]
   130  			l.shared = l.shared[:last]
   131  		}
   132  		l.Unlock()
   133  		if x == nil {
   134  			x = p.getSlow()
   135  		}
   136  	}
   137  	if race.Enabled {
   138  		race.Enable()
   139  		if x != nil {
   140  			race.Acquire(poolRaceAddr(x))
   141  		}
   142  	}
   143  	if x == nil && p.New != nil {
   144  		x = p.New()
   145  	}
   146  	return x
   147  }
   148  
   149  func (p *Pool) getSlow() (x interface{}) {
   150  	// See the comment in pin regarding ordering of the loads.
   151  	size := atomic.LoadUintptr(&p.localSize) // load-acquire
   152  	local := p.local                         // load-consume
   153  	// Try to steal one element from other procs.
   154  	pid := runtime_procPin()
   155  	runtime_procUnpin()
   156  	for i := 0; i < int(size); i++ {
   157  		l := indexLocal(local, (pid+i+1)%int(size))
   158  		l.Lock()
   159  		last := len(l.shared) - 1
   160  		if last >= 0 {
   161  			x = l.shared[last]
   162  			l.shared = l.shared[:last]
   163  			l.Unlock()
   164  			break
   165  		}
   166  		l.Unlock()
   167  	}
   168  	return x
   169  }
   170  
   171  // pin pins the current goroutine to P, disables preemption and returns poolLocal pool for the P.
   172  // Caller must call runtime_procUnpin() when done with the pool.
   173  func (p *Pool) pin() *poolLocal {
   174  	pid := runtime_procPin()
   175  	// In pinSlow we store to localSize and then to local, here we load in opposite order.
   176  	// Since we've disabled preemption, GC cannot happen in between.
   177  	// Thus here we must observe local at least as large localSize.
   178  	// We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness).
   179  	s := atomic.LoadUintptr(&p.localSize) // load-acquire
   180  	l := p.local                          // load-consume
   181  	if uintptr(pid) < s {
   182  		return indexLocal(l, pid)
   183  	}
   184  	return p.pinSlow()
   185  }
   186  
   187  func (p *Pool) pinSlow() *poolLocal {
   188  	// Retry under the mutex.
   189  	// Can not lock the mutex while pinned.
   190  	runtime_procUnpin()
   191  	allPoolsMu.Lock()
   192  	defer allPoolsMu.Unlock()
   193  	pid := runtime_procPin()
   194  	// poolCleanup won't be called while we are pinned.
   195  	s := p.localSize
   196  	l := p.local
   197  	if uintptr(pid) < s {
   198  		return indexLocal(l, pid)
   199  	}
   200  	if p.local == nil {
   201  		allPools = append(allPools, p)
   202  	}
   203  	// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one.
   204  	size := runtime.GOMAXPROCS(0)
   205  	local := make([]poolLocal, size)
   206  	atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release
   207  	atomic.StoreUintptr(&p.localSize, uintptr(size))         // store-release
   208  	return &local[pid]
   209  }
   210  
   211  func poolCleanup() {
   212  	// This function is called with the world stopped, at the beginning of a garbage collection.
   213  	// It must not allocate and probably should not call any runtime functions.
   214  	// Defensively zero out everything, 2 reasons:
   215  	// 1. To prevent false retention of whole Pools.
   216  	// 2. If GC happens while a goroutine works with l.shared in Put/Get,
   217  	//    it will retain whole Pool. So next cycle memory consumption would be doubled.
   218  	for i, p := range allPools {
   219  		allPools[i] = nil
   220  		for i := 0; i < int(p.localSize); i++ {
   221  			l := indexLocal(p.local, i)
   222  			l.private = nil
   223  			for j := range l.shared {
   224  				l.shared[j] = nil
   225  			}
   226  			l.shared = nil
   227  		}
   228  		p.local = nil
   229  		p.localSize = 0
   230  	}
   231  	allPools = []*Pool{}
   232  }
   233  
   234  var (
   235  	allPoolsMu Mutex
   236  	allPools   []*Pool
   237  )
   238  
   239  func init() {
   240  	runtime_registerPoolCleanup(poolCleanup)
   241  }
   242  
   243  func indexLocal(l unsafe.Pointer, i int) *poolLocal {
   244  	return &(*[1000000]poolLocal)(l)[i]
   245  }
   246  
   247  // Implemented in runtime.
   248  func runtime_registerPoolCleanup(cleanup func())
   249  func runtime_procPin() int
   250  func runtime_procUnpin()