github.com/tmlbl/deis@v1.0.2/logspout/Godeps/_workspace/src/code.google.com/p/go.net/websocket/websocket.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package websocket implements a client and server for the WebSocket protocol
     6  // as specified in RFC 6455.
     7  package websocket
     8  
     9  import (
    10  	"bufio"
    11  	"crypto/tls"
    12  	"encoding/json"
    13  	"errors"
    14  	"io"
    15  	"io/ioutil"
    16  	"net"
    17  	"net/http"
    18  	"net/url"
    19  	"sync"
    20  	"time"
    21  )
    22  
    23  const (
    24  	ProtocolVersionHybi13    = 13
    25  	ProtocolVersionHybi      = ProtocolVersionHybi13
    26  	SupportedProtocolVersion = "13"
    27  
    28  	ContinuationFrame = 0
    29  	TextFrame         = 1
    30  	BinaryFrame       = 2
    31  	CloseFrame        = 8
    32  	PingFrame         = 9
    33  	PongFrame         = 10
    34  	UnknownFrame      = 255
    35  )
    36  
    37  // ProtocolError represents WebSocket protocol errors.
    38  type ProtocolError struct {
    39  	ErrorString string
    40  }
    41  
    42  func (err *ProtocolError) Error() string { return err.ErrorString }
    43  
    44  var (
    45  	ErrBadProtocolVersion   = &ProtocolError{"bad protocol version"}
    46  	ErrBadScheme            = &ProtocolError{"bad scheme"}
    47  	ErrBadStatus            = &ProtocolError{"bad status"}
    48  	ErrBadUpgrade           = &ProtocolError{"missing or bad upgrade"}
    49  	ErrBadWebSocketOrigin   = &ProtocolError{"missing or bad WebSocket-Origin"}
    50  	ErrBadWebSocketLocation = &ProtocolError{"missing or bad WebSocket-Location"}
    51  	ErrBadWebSocketProtocol = &ProtocolError{"missing or bad WebSocket-Protocol"}
    52  	ErrBadWebSocketVersion  = &ProtocolError{"missing or bad WebSocket Version"}
    53  	ErrChallengeResponse    = &ProtocolError{"mismatch challenge/response"}
    54  	ErrBadFrame             = &ProtocolError{"bad frame"}
    55  	ErrBadFrameBoundary     = &ProtocolError{"not on frame boundary"}
    56  	ErrNotWebSocket         = &ProtocolError{"not websocket protocol"}
    57  	ErrBadRequestMethod     = &ProtocolError{"bad method"}
    58  	ErrNotSupported         = &ProtocolError{"not supported"}
    59  )
    60  
    61  // Addr is an implementation of net.Addr for WebSocket.
    62  type Addr struct {
    63  	*url.URL
    64  }
    65  
    66  // Network returns the network type for a WebSocket, "websocket".
    67  func (addr *Addr) Network() string { return "websocket" }
    68  
    69  // Config is a WebSocket configuration
    70  type Config struct {
    71  	// A WebSocket server address.
    72  	Location *url.URL
    73  
    74  	// A Websocket client origin.
    75  	Origin *url.URL
    76  
    77  	// WebSocket subprotocols.
    78  	Protocol []string
    79  
    80  	// WebSocket protocol version.
    81  	Version int
    82  
    83  	// TLS config for secure WebSocket (wss).
    84  	TlsConfig *tls.Config
    85  
    86  	// Additional header fields to be sent in WebSocket opening handshake.
    87  	Header http.Header
    88  
    89  	handshakeData map[string]string
    90  }
    91  
    92  // serverHandshaker is an interface to handle WebSocket server side handshake.
    93  type serverHandshaker interface {
    94  	// ReadHandshake reads handshake request message from client.
    95  	// Returns http response code and error if any.
    96  	ReadHandshake(buf *bufio.Reader, req *http.Request) (code int, err error)
    97  
    98  	// AcceptHandshake accepts the client handshake request and sends
    99  	// handshake response back to client.
   100  	AcceptHandshake(buf *bufio.Writer) (err error)
   101  
   102  	// NewServerConn creates a new WebSocket connection.
   103  	NewServerConn(buf *bufio.ReadWriter, rwc io.ReadWriteCloser, request *http.Request) (conn *Conn)
   104  }
   105  
   106  // frameReader is an interface to read a WebSocket frame.
   107  type frameReader interface {
   108  	// Reader is to read payload of the frame.
   109  	io.Reader
   110  
   111  	// PayloadType returns payload type.
   112  	PayloadType() byte
   113  
   114  	// HeaderReader returns a reader to read header of the frame.
   115  	HeaderReader() io.Reader
   116  
   117  	// TrailerReader returns a reader to read trailer of the frame.
   118  	// If it returns nil, there is no trailer in the frame.
   119  	TrailerReader() io.Reader
   120  
   121  	// Len returns total length of the frame, including header and trailer.
   122  	Len() int
   123  }
   124  
   125  // frameReaderFactory is an interface to creates new frame reader.
   126  type frameReaderFactory interface {
   127  	NewFrameReader() (r frameReader, err error)
   128  }
   129  
   130  // frameWriter is an interface to write a WebSocket frame.
   131  type frameWriter interface {
   132  	// Writer is to write payload of the frame.
   133  	io.WriteCloser
   134  }
   135  
   136  // frameWriterFactory is an interface to create new frame writer.
   137  type frameWriterFactory interface {
   138  	NewFrameWriter(payloadType byte) (w frameWriter, err error)
   139  }
   140  
   141  type frameHandler interface {
   142  	HandleFrame(frame frameReader) (r frameReader, err error)
   143  	WriteClose(status int) (err error)
   144  }
   145  
   146  // Conn represents a WebSocket connection.
   147  type Conn struct {
   148  	config  *Config
   149  	request *http.Request
   150  
   151  	buf *bufio.ReadWriter
   152  	rwc io.ReadWriteCloser
   153  
   154  	rio sync.Mutex
   155  	frameReaderFactory
   156  	frameReader
   157  
   158  	wio sync.Mutex
   159  	frameWriterFactory
   160  
   161  	frameHandler
   162  	PayloadType        byte
   163  	defaultCloseStatus int
   164  }
   165  
   166  // Read implements the io.Reader interface:
   167  // it reads data of a frame from the WebSocket connection.
   168  // if msg is not large enough for the frame data, it fills the msg and next Read
   169  // will read the rest of the frame data.
   170  // it reads Text frame or Binary frame.
   171  func (ws *Conn) Read(msg []byte) (n int, err error) {
   172  	ws.rio.Lock()
   173  	defer ws.rio.Unlock()
   174  again:
   175  	if ws.frameReader == nil {
   176  		frame, err := ws.frameReaderFactory.NewFrameReader()
   177  		if err != nil {
   178  			return 0, err
   179  		}
   180  		ws.frameReader, err = ws.frameHandler.HandleFrame(frame)
   181  		if err != nil {
   182  			return 0, err
   183  		}
   184  		if ws.frameReader == nil {
   185  			goto again
   186  		}
   187  	}
   188  	n, err = ws.frameReader.Read(msg)
   189  	if err == io.EOF {
   190  		if trailer := ws.frameReader.TrailerReader(); trailer != nil {
   191  			io.Copy(ioutil.Discard, trailer)
   192  		}
   193  		ws.frameReader = nil
   194  		goto again
   195  	}
   196  	return n, err
   197  }
   198  
   199  // Write implements the io.Writer interface:
   200  // it writes data as a frame to the WebSocket connection.
   201  func (ws *Conn) Write(msg []byte) (n int, err error) {
   202  	ws.wio.Lock()
   203  	defer ws.wio.Unlock()
   204  	w, err := ws.frameWriterFactory.NewFrameWriter(ws.PayloadType)
   205  	if err != nil {
   206  		return 0, err
   207  	}
   208  	n, err = w.Write(msg)
   209  	w.Close()
   210  	if err != nil {
   211  		return n, err
   212  	}
   213  	return n, err
   214  }
   215  
   216  // Close implements the io.Closer interface.
   217  func (ws *Conn) Close() error {
   218  	err := ws.frameHandler.WriteClose(ws.defaultCloseStatus)
   219  	if err != nil {
   220  		return err
   221  	}
   222  	return ws.rwc.Close()
   223  }
   224  
   225  func (ws *Conn) IsClientConn() bool { return ws.request == nil }
   226  func (ws *Conn) IsServerConn() bool { return ws.request != nil }
   227  
   228  // LocalAddr returns the WebSocket Origin for the connection for client, or
   229  // the WebSocket location for server.
   230  func (ws *Conn) LocalAddr() net.Addr {
   231  	if ws.IsClientConn() {
   232  		return &Addr{ws.config.Origin}
   233  	}
   234  	return &Addr{ws.config.Location}
   235  }
   236  
   237  // RemoteAddr returns the WebSocket location for the connection for client, or
   238  // the Websocket Origin for server.
   239  func (ws *Conn) RemoteAddr() net.Addr {
   240  	if ws.IsClientConn() {
   241  		return &Addr{ws.config.Location}
   242  	}
   243  	return &Addr{ws.config.Origin}
   244  }
   245  
   246  var errSetDeadline = errors.New("websocket: cannot set deadline: not using a net.Conn")
   247  
   248  // SetDeadline sets the connection's network read & write deadlines.
   249  func (ws *Conn) SetDeadline(t time.Time) error {
   250  	if conn, ok := ws.rwc.(net.Conn); ok {
   251  		return conn.SetDeadline(t)
   252  	}
   253  	return errSetDeadline
   254  }
   255  
   256  // SetReadDeadline sets the connection's network read deadline.
   257  func (ws *Conn) SetReadDeadline(t time.Time) error {
   258  	if conn, ok := ws.rwc.(net.Conn); ok {
   259  		return conn.SetReadDeadline(t)
   260  	}
   261  	return errSetDeadline
   262  }
   263  
   264  // SetWriteDeadline sets the connection's network write deadline.
   265  func (ws *Conn) SetWriteDeadline(t time.Time) error {
   266  	if conn, ok := ws.rwc.(net.Conn); ok {
   267  		return conn.SetWriteDeadline(t)
   268  	}
   269  	return errSetDeadline
   270  }
   271  
   272  // Config returns the WebSocket config.
   273  func (ws *Conn) Config() *Config { return ws.config }
   274  
   275  // Request returns the http request upgraded to the WebSocket.
   276  // It is nil for client side.
   277  func (ws *Conn) Request() *http.Request { return ws.request }
   278  
   279  // Codec represents a symmetric pair of functions that implement a codec.
   280  type Codec struct {
   281  	Marshal   func(v interface{}) (data []byte, payloadType byte, err error)
   282  	Unmarshal func(data []byte, payloadType byte, v interface{}) (err error)
   283  }
   284  
   285  // Send sends v marshaled by cd.Marshal as single frame to ws.
   286  func (cd Codec) Send(ws *Conn, v interface{}) (err error) {
   287  	data, payloadType, err := cd.Marshal(v)
   288  	if err != nil {
   289  		return err
   290  	}
   291  	ws.wio.Lock()
   292  	defer ws.wio.Unlock()
   293  	w, err := ws.frameWriterFactory.NewFrameWriter(payloadType)
   294  	if err != nil {
   295  		return err
   296  	}
   297  	_, err = w.Write(data)
   298  	w.Close()
   299  	return err
   300  }
   301  
   302  // Receive receives single frame from ws, unmarshaled by cd.Unmarshal and stores in v.
   303  func (cd Codec) Receive(ws *Conn, v interface{}) (err error) {
   304  	ws.rio.Lock()
   305  	defer ws.rio.Unlock()
   306  	if ws.frameReader != nil {
   307  		_, err = io.Copy(ioutil.Discard, ws.frameReader)
   308  		if err != nil {
   309  			return err
   310  		}
   311  		ws.frameReader = nil
   312  	}
   313  again:
   314  	frame, err := ws.frameReaderFactory.NewFrameReader()
   315  	if err != nil {
   316  		return err
   317  	}
   318  	frame, err = ws.frameHandler.HandleFrame(frame)
   319  	if err != nil {
   320  		return err
   321  	}
   322  	if frame == nil {
   323  		goto again
   324  	}
   325  	payloadType := frame.PayloadType()
   326  	data, err := ioutil.ReadAll(frame)
   327  	if err != nil {
   328  		return err
   329  	}
   330  	return cd.Unmarshal(data, payloadType, v)
   331  }
   332  
   333  func marshal(v interface{}) (msg []byte, payloadType byte, err error) {
   334  	switch data := v.(type) {
   335  	case string:
   336  		return []byte(data), TextFrame, nil
   337  	case []byte:
   338  		return data, BinaryFrame, nil
   339  	}
   340  	return nil, UnknownFrame, ErrNotSupported
   341  }
   342  
   343  func unmarshal(msg []byte, payloadType byte, v interface{}) (err error) {
   344  	switch data := v.(type) {
   345  	case *string:
   346  		*data = string(msg)
   347  		return nil
   348  	case *[]byte:
   349  		*data = msg
   350  		return nil
   351  	}
   352  	return ErrNotSupported
   353  }
   354  
   355  /*
   356  Message is a codec to send/receive text/binary data in a frame on WebSocket connection.
   357  To send/receive text frame, use string type.
   358  To send/receive binary frame, use []byte type.
   359  
   360  Trivial usage:
   361  
   362  	import "websocket"
   363  
   364  	// receive text frame
   365  	var message string
   366  	websocket.Message.Receive(ws, &message)
   367  
   368  	// send text frame
   369  	message = "hello"
   370  	websocket.Message.Send(ws, message)
   371  
   372  	// receive binary frame
   373  	var data []byte
   374  	websocket.Message.Receive(ws, &data)
   375  
   376  	// send binary frame
   377  	data = []byte{0, 1, 2}
   378  	websocket.Message.Send(ws, data)
   379  
   380  */
   381  var Message = Codec{marshal, unmarshal}
   382  
   383  func jsonMarshal(v interface{}) (msg []byte, payloadType byte, err error) {
   384  	msg, err = json.Marshal(v)
   385  	return msg, TextFrame, err
   386  }
   387  
   388  func jsonUnmarshal(msg []byte, payloadType byte, v interface{}) (err error) {
   389  	return json.Unmarshal(msg, v)
   390  }
   391  
   392  /*
   393  JSON is a codec to send/receive JSON data in a frame from a WebSocket connection.
   394  
   395  Trivial usage:
   396  
   397  	import "websocket"
   398  
   399  	type T struct {
   400  		Msg string
   401  		Count int
   402  	}
   403  
   404  	// receive JSON type T
   405  	var data T
   406  	websocket.JSON.Receive(ws, &data)
   407  
   408  	// send JSON type T
   409  	websocket.JSON.Send(ws, data)
   410  */
   411  var JSON = Codec{jsonMarshal, jsonUnmarshal}